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Client and Server Update Released for Counter-Strike: Global Offensive (May 21, 2014)

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  • Client and Server Update Released for Counter-Strike: Global Offensive (May 21, 2014)

    An update was released tonight for Counter-Strike: Global Offensive. This update includes some changes for both clients and servers, so make sure you get everything updated.

    Changelog for CS:GO for May 21, 2014

    SERVERS
    - Added a convar mp_backup_restore_load_autopause to control whether the game remains paused after round backup file is loaded.
    - Added a dedicated server convar host_rules_show to control whether the server is allowed to reply to connectionless rules requests.
    - Improved server lobby slot allocation logic to reduce the chance of getting 'session is full' errors when connecting to a game server with available player slots.
    - Fixed a slow memory leak in Linux dedicated servers.
    - Fixed several rare game server crashes on Linux.

    MISC
    - Added a convar (cl_hideserverip) that when set to 1, will hide most cases of the server and client IP address appearing in the developer console.
    - In official competitive matchmaking, servers will no longer show the message of the day.
    - Fixed several errors that previously showed up in the console.
    - Moved some messages that would previously show up in the console to dev 1 and above.
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