Announcement

Collapse
No announcement yet.

DICE Makes Fixing Rubber Banding a Top Priority for Battlefield 4

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • DICE Makes Fixing Rubber Banding a Top Priority for Battlefield 4

    A news update released today by DICE says that the rubber banding issue in 64-player servers is a top priority for them to fix.
    We wanted to provide a quick update on the issues with Battlefield 4 “rubber banding” that some players on certain platforms have experienced during matches with 64 players.

    Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.

    As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a top priority for us to solve and we expect to have the solution very soon.

    This should be good news for those playing on consoles as most of those servers are ones provided by EA and DICE. However, it may not be a good enough fix for those playing on PC where servers can be hosted from any number of potentially terrible providers. Let's hope those server providers increase their own hardware accordingly.

    Perhaps a more elegant solution than just throwing beefier hardware at the issue will be implemented sooner, rather than later.
Working...
X