Both Sega and Gearbox are listed as the defendants in a lawsuit that claims the two companies falsely advertised Aliens: Colonial Marines as being something that it wasn't.
Filed yesterday in the Northern District of California by Edelson LLC law firm on behalf of Damion Perrine, the lawsuit claims that both Gearbox and Sega falsely represented Colonial Marines during various trade show preview events. The suit says that the demos shown and promoted to fans at events like E3 and PAX were not accurate representations of the final product.
The lawsuit also claims that by sending out review copies of the game with an embargo that lifted just hours before the game was released, those who pre-ordered had no way of knowing the differences between the demo footage and the final game. The suit aims to seek damages for everyone who purchased the game prior to or on the release date.
The big issue here is that if this case actually rules against Sega and Gearbox, it could set a precedent for every development studio. A common tactic in offering game previews or demos is that sometimes screenshots are fudged a bit and made to look better than the final game visuals. Sometimes demos include content, levels, or level design that is never in the final game.
I'm not saying there isn't a case here, especially as I'm no legal expert, but Sega and Gearbox are certainly not the only studios that do things like this.
(via Polygon)
Filed yesterday in the Northern District of California by Edelson LLC law firm on behalf of Damion Perrine, the lawsuit claims that both Gearbox and Sega falsely represented Colonial Marines during various trade show preview events. The suit says that the demos shown and promoted to fans at events like E3 and PAX were not accurate representations of the final product.
The lawsuit also claims that by sending out review copies of the game with an embargo that lifted just hours before the game was released, those who pre-ordered had no way of knowing the differences between the demo footage and the final game. The suit aims to seek damages for everyone who purchased the game prior to or on the release date.
"Each of the 'actual gameplay' demonstrations purported to show consumers exactly what they would be buying: a cutting edge video game with very specific features and qualities," the claim reads. "Unfortunately for their fans, Defendants never told anyone — consumers, industry critics, reviewers, or reporters — that their 'actual gameplay' demonstration advertising campaign bore little resemblance to the retail product that would eventually be sold to a large community of unwitting purchasers."(...)
"The gaming community had a strong reaction to the release of Aliens: Colonial Marines," Edelson LLC's Ben Thomassen said. "We think the video game industry is no different than any other that deals with consumers: if companies like Sega and Gearbox promise their customers one thing but deliver something else, then they should be held accountable for that decision."
"The gaming community had a strong reaction to the release of Aliens: Colonial Marines," Edelson LLC's Ben Thomassen said. "We think the video game industry is no different than any other that deals with consumers: if companies like Sega and Gearbox promise their customers one thing but deliver something else, then they should be held accountable for that decision."
The big issue here is that if this case actually rules against Sega and Gearbox, it could set a precedent for every development studio. A common tactic in offering game previews or demos is that sometimes screenshots are fudged a bit and made to look better than the final game visuals. Sometimes demos include content, levels, or level design that is never in the final game.
I'm not saying there isn't a case here, especially as I'm no legal expert, but Sega and Gearbox are certainly not the only studios that do things like this.
(via Polygon)
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