
So why the need for at least one reboot of the game's development? Apparently, Doom 4 started off as some sort of Call of Duty type game in space. It included cinematic, scripted sequences but was ultimately scrapped after the poor reception given to Rage two years ago. As such, Rage 2 development was canned and the teams were marged to focus solely on Doom 4.
Come 2012, ZeniMax wanted Doom 4 to be as big as Skyrim but the departure of many top talent from Id has put a bit of a damper on things yet again. So for now, Doom 4 still exists, as does Id. Next year at this time? Well, anything seems to be possible.
(via Kotaku)
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