The DayZ developer blog has pipped up once again to share a bit on the improvements that the team has made to the game engine specifically for the standalone version of DayZ.
The blog details some of the improvements being made to the game's lighting and materials systems, volumetric clouds, better server architecture, changes to the game's inventory system, and more.
To those wondering, DayZ standalone will utilize Steam for server browsing instead of Gamespy as was the case for Arma 2. Feel free to read more on the current status of DayZ standalone over at the DayZ developer blog.
The blog details some of the improvements being made to the game's lighting and materials systems, volumetric clouds, better server architecture, changes to the game's inventory system, and more.
One of our Lead Artists, Mario Kurty, has been working with some of the ArmA3 artists to ensure that DayZ Standalone has the best visuals possible. The result is pretty striking when combined with some of the other improvements we have made in the engine. These improvements make the world really come to life, improving the visuals overall. A comparison screenshot is included and demonstrates the effect of this.
To those wondering, DayZ standalone will utilize Steam for server browsing instead of Gamespy as was the case for Arma 2. Feel free to read more on the current status of DayZ standalone over at the DayZ developer blog.





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