Bad news tonight for fans looking forward to the release of Dark Souls on the PC. Many of your first fears have been confirmed as DSOGaming discovered that the game is locked at just 30 frames per second and an internal resolution of 1024x720.
This resolution lock means that even if you play at 1920x1080, the image will be simply upscaled from the 1024x720. These confirmed details come from a preview build of the game.
This confirmation comes after months of previews and articles saying that the game struggled to run smoothly on modern hardware. The team bringing it to the PC have even admitted that they don't really know what they're doing and admitted that there would be problems.
(via DSOGaming)
This resolution lock means that even if you play at 1920x1080, the image will be simply upscaled from the 1024x720. These confirmed details come from a preview build of the game.
This confirmation comes after months of previews and articles saying that the game struggled to run smoothly on modern hardware. The team bringing it to the PC have even admitted that they don't really know what they're doing and admitted that there would be problems.
(via DSOGaming)
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