Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Anarchy1
    Member
    • Aug 2010
    • 1546

    #31
    It doesn't look like CoD to me at all.

    And the dragging really wouldn't work in MP anyway. You have very limited time to be able to get to someone and drag them slowly back behind cover. And players in MP aren't dumb like the SP AI, and more than likely you will just get shot if you try to drag anyone. If you wouldn't get shot, then you don't need to drag him.
    Battlelog/Origin ID - Hurricane043

    Comment

    • Vreki
      Senior Member
      • Oct 2007
      • 4226

      #32
      Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

      Originally posted by Anarchy1
      It doesn't look like CoD to me at all.
      It does to me. The graphics are different, but its the same old scripted urban infantry combat with the same old US troops with the same old US weapons.
      At least based on 10 seconds of video

      Comment

      • Rambo
        TBF FOREVER!
        • Aug 2005
        • 3022

        #33
        Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

        Originally posted by Vreki
        It does to me. The graphics are different, but its the same old scripted urban infantry combat with the same old US troops with the same old US weapons.
        At least based on 10 seconds of video
        Especially when he starts shooting, it looks exactly like cod. Also the whole scenario says im special forces on a mission not in a army fighting a war.(cough BC2) where is my gold? lol

        Originally posted by The_Eliminator
        I hope the "revive and run" tactic isnt in BF3 personally. I think it would be extremely useful to drag one of your team mates to safety.
        I wanted drag because it said to me slower game play, Rev on the run is not only suicide but it says fast game play ,aka BC2 to me.

        Comment

        • CptainCrunch
          I am the 1%
          • Oct 2007
          • 12976

          #34
          Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

          Think about dragging a body with 15 second respawn. Your talking 4 seconds to get there, 3 seconds to kill the person(s) if they are in the area, 5 seconds to drag a body to a safe spot and not get killed by someone else coming up. That leaves you 3 seconds to do a revive. Anymore of any of those things, the guy is dead along with the medic class.

          Crunch
          Twitter: @CptainCrunch
          Battlelog/Origin: CptainCrunch

          Comment

          • Rambo
            TBF FOREVER!
            • Aug 2005
            • 3022

            #35
            Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

            Good point Crunch.

            Comment

            • iQue
              Member
              • May 2007
              • 4925

              #36
              Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

              Originally posted by Rambo
              I wanted drag because it said to me slower game play, Rev on the run is not only suicide but it says fast game play ,aka BC2 to me.
              Hey, you're right, there was no revive on the go in BF2 either. DERP

              In fact, I'd say BF2 is a faster game overall than BC2.

              Comment

              • (BG)Patton
                Member
                • Jun 2007
                • 829

                #37
                looks like the guns are a bit more inaccurate than in bc2. might be becasuse it was in full auto...

                i hope they keep the "burst fire to be accurate" from bc2, i am quite accurate in that game.

                Comment

                • Spik3d
                  Member
                  • Feb 2006
                  • 4890

                  #38
                  Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                  BF2 faster than BC2?

                  Maybe if you only played 24/7 64-player Karkand servers. Otherwise, no.

                  Comment

                  • zuiquan1
                    Battleship Mod
                    • Jan 2006
                    • 1318

                    #39
                    Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                    Originally posted by CptainCrunch
                    Think about dragging a body with 15 second respawn. Your talking 4 seconds to get there, 3 seconds to kill the person(s) if they are in the area, 5 seconds to drag a body to a safe spot and not get killed by someone else coming up. That leaves you 3 seconds to do a revive. Anymore of any of those things, the guy is dead along with the medic class.

                    Crunch
                    Sure, but what if its not 15s? What if the amount of time you have to live is based on the amount of damage you have received? A little more if you were shot somewhere non fatal, plus maybe you have limited mobility....then I can see dragging being useful, and I think it would be a pretty cool aspect of the game.

                    Note, I could care less if its in or not just making conversation.

                    Comment

                    • CptainCrunch
                      I am the 1%
                      • Oct 2007
                      • 12976

                      #40
                      Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                      Originally posted by zuiquan1
                      Sure, but what if its not 15s? What if the amount of time you have to live is based on the amount of damage you have received? A little more if you were shot somewhere non fatal, plus maybe you have limited mobility....then I can see dragging being useful, and I think it would be a pretty cool aspect of the game.

                      Note, I could care less if its in or not just making conversation.
                      Well, thats true and my point. In order to do dragging, something is going to have to be adjusted to allow the time for that to happen. We cant have a "last stand" mode because then it wont be a Battlefield game. We cant change the spawn time, because then it wont be a Battlefield game. We cant change revive because then it wont be a Battlefield game.

                      Soooo, no drag in MP.

                      Crunch
                      Twitter: @CptainCrunch
                      Battlelog/Origin: CptainCrunch

                      Comment

                      • Rambo
                        TBF FOREVER!
                        • Aug 2005
                        • 3022

                        #41
                        Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                        Yes if it was 30 sec it would work.

                        Whats with this earth quake thing? are they a every day thing in tehran?, if not isnt the battlefield bombs enough for excitement? or are they going for overkill.

                        Comment

                        • CptainCrunch
                          I am the 1%
                          • Oct 2007
                          • 12976

                          #42
                          Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                          Originally posted by Rambo
                          Yes if it was 30 sec it would work.

                          Whats with this earth quake thing? are they a every day thing in tehran?, if not isnt the battlefield bombs enough for excitement? or are they going for overkill.
                          Its to show what the frostbite engine can do. The sounds and the vibration and seeing things break and crumble. Thatd be pretty awesome to see. Kinda like a nuclear bomb going off

                          Crunch
                          Twitter: @CptainCrunch
                          Battlelog/Origin: CptainCrunch

                          Comment

                          • Anarchy1
                            Member
                            • Aug 2010
                            • 1546

                            #43
                            Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                            Originally posted by Vreki
                            It does to me. The graphics are different, but its the same old scripted urban infantry combat with the same old US troops with the same old US weapons.
                            At least based on 10 seconds of video
                            Scripted urban infantry combat is only SP, so that really is not a problem.

                            And of course there are the same US troops and same US weapons
                            Battlelog/Origin ID - Hurricane043

                            Comment

                            • troybob
                              Member
                              • Sep 2007
                              • 2823

                              #44
                              I, for one, never rely on pre-alpha footage. BF2 looked much better in "pre alpha".

                              And yes - I want MP. I buy CoD for tunnel FPS singleplayer action!

                              Comment

                              • Vreki
                                Senior Member
                                • Oct 2007
                                • 4226

                                #45
                                Re: Battlefield 3 Gameplay Trailer - Fault Line Series Episode 1

                                Originally posted by Anarchy1
                                Scripted urban infantry combat is only SP, so that really is not a problem.

                                And of course there are the same US troops and same US weapons
                                I was comparing SP BF3 to SP COD, since SP is all we have seen.
                                The focus on SP disappoints me. MP may be more diffcult to get working, but on the other hand they have managed to get a city map with working scripts and AI for SP, surely we could have seen a couple of vehicles rolling around in a MP map?

                                Originally posted by Demize
                                You don’t kill COD by trying to be COD. You kill COD by making a better shooter.
                                I think DICE shuld listen to this man.

                                Comment

                                Working...