Re: Will You Boycott MW2 if the Price Doesn't Go Back to Normal?
You're comparing 8-tracks to CDs.
Back then the actual media (cartridges) was more expensive to make. The materials cost more and the process was just more expensive. Nintendo also charged crazy licensing fees on top of everything else.
These days they just stamp those discs out by the millions.
There are reasons PC gamers feel entitled to lower prices.
A: We have to pay to provide our own servers. We maintain and admin those servers ourselves while paying rental fees and/or the boxes themselves plus bandwidth.
B: There is no middleman to take licensing fees. Sony and Microsoft charge for development tools and the privilege of releasing content on their machines. That doesn't exist on the PC. So extra fees are nothing more than extra money because they think they can take it.
C: Support after the sale. Most of the time, PC gamers get patches and Map Packs and updates long after the consoles, if at all. We also get a lot of responses such as the gem from TreyArch's community manager in my sig.
For this game to be worth the extra cash up front, IW would have to either provide and admin servers or release extra content in a timely fashion along with the consoles. Since their previous performance indicates that neither of those will happen, where will the extra value for the extra money originate? What will they provide to make this game worth more?
They expect us to pay extra and line up just to be treated like bastard stepchildren again? No thanks, gents.:shakehead:
Originally posted by Mike [WN]
Back then the actual media (cartridges) was more expensive to make. The materials cost more and the process was just more expensive. Nintendo also charged crazy licensing fees on top of everything else.
These days they just stamp those discs out by the millions.
Originally posted by David Champion
A: We have to pay to provide our own servers. We maintain and admin those servers ourselves while paying rental fees and/or the boxes themselves plus bandwidth.
B: There is no middleman to take licensing fees. Sony and Microsoft charge for development tools and the privilege of releasing content on their machines. That doesn't exist on the PC. So extra fees are nothing more than extra money because they think they can take it.
C: Support after the sale. Most of the time, PC gamers get patches and Map Packs and updates long after the consoles, if at all. We also get a lot of responses such as the gem from TreyArch's community manager in my sig.
For this game to be worth the extra cash up front, IW would have to either provide and admin servers or release extra content in a timely fashion along with the consoles. Since their previous performance indicates that neither of those will happen, where will the extra value for the extra money originate? What will they provide to make this game worth more?
They expect us to pay extra and line up just to be treated like bastard stepchildren again? No thanks, gents.:shakehead:
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