Desert Conflict v0.16 Released

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  • Bigboom

    #46
    Re: Desert Conflict v0.16 Released

    Originally posted by HeatFlare
    Fair enough, you "pump" out updates fairly quickly but make sure the quality isn't affected.
    Quality won't be affected. Obviously content may be though. You'll still be getting the same amount of content within the same amount of time., only it'll be coming in smaller packages that are a lot more frequent. :)

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    • |D|-Jaws

      #47
      Re: Desert Conflict v0.16 Released

      Anyone know why the French and German communities seemed to evaporate overnight? I probably should have brought this up sooner but I did notice that those communities disappeared when the .15 release came out. I used to play on their servers as they had some really skilled players...namely, a clan that went by the name of #we-love. They had some of the best paradropping assault skills I've seen to date....really fun to play against them on Inshallah Valley. The French dudes had a server that featured many Day 2 maps or maps that focused on helos without jets. They always had good squad play and rules even if they were a bit strict.

      any ideas on where those folks went and why?

      Comment

      • sava700

        #48
        Re: Desert Conflict v0.16 Released

        edited...

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        • kiff

          #49
          Re: Desert Conflict v0.16 Released

          edited....

          Comment

          • sava700

            #50
            Re: Desert Conflict v0.16 Released

            edited....

            Comment

            • =tGA=Harry
              Member
              • May 2006
              • 96

              #51
              Re: Desert Conflict v0.16 Released

              Quake Wars Demo is out!
              Could this have something to do with the few players?

              Comment

              • CATIA

                #52
                Re: Desert Conflict v0.16 Released

                Originally posted by sava700
                I wasn't the only one that saw this last night and DCON wasn't the only MOD with low numbers so its not like I or anyone else here is trying to bust your balls.. this is only about numbers.
                You and Jaws have done nothing but harass us in the the last month, here and in our forums. The bottom line is this, we're still here, we still support our MOD, and will continue to do so. If you're here to enjoy it, FINE, if not, then good luck on whatever game you play.

                Comment

                • kiff

                  #53
                  Re: Desert Conflict v0.16 Released

                  I must disagree with ya Catia, I think Jaws voices his opinions and tries to be constructive.

                  Originally posted by sava700
                  Hey, lets get something straight here... I ran a server with your MOD on it for months! I supported it longer than I should have and even played in a tourney at CAL with it and enjoyed it. I'm sorry the damn truth hurts but the numbers speak for themselves. I'm just bringing up what you said
                  That's all good and fine, but if you really wanted to support the mod then you wouldn't keep haunting our updates and throwing stuff in our faces. You kept on and on about the last release taking so long and now you're going on and on about player counts. When I posted that about the player counts it was quite accurate. Until this last patch I've been playing on CDU at least 3-4 nights a week with high player counts. Anyone that plays there can verify that. But, like I said. If you're really trying to support the mod then how do you see constantly saying "oh here's a low player count".... " oh here's another" . Just pointing out flaws and downsides isn't constructive. Do you honestly think that helps or do you think that might turn people away? We both know the answer, it's just a matter of who will be honest about it...

                  Comment

                  • |D|-Jaws

                    #54
                    Re: Desert Conflict v0.16 Released

                    Originally posted by CATIA
                    You and Jaws have done nothing but harass us in the the last month, here and in our forums. The bottom line is this, we're still here, we still support our MOD, and will continue to do so. If you're here to enjoy it, FINE, if not, then good luck on whatever game you play.
                    Huh? Show me in this thread where I haven't supported you 100%? Christ almighty, I am making and releasing maps for the single player mod for ya'll. How is that not supporting you? Show me in any thread that is associated with your .16 release where I haven't been supportive in public both here and in your forums.

                    Originally posted by |D|-Jaws
                    Fantabulous and thanks for the torrents!!!!!!!

                    This feels like the old days...coming home on Friday night and being greeted by cold beer and a new version of DC!

                    :shock::shock::shock:

                    Holy ****balls!!!!! These are some of the fastest torrent speeds I've ever seen!!!

                    Well done!!!!!

                    Oh yeah...Dekoth, you OWN!!!!!!
                    ===================

                    Originally posted by |D|-Jaws
                    Please spread the word to server owners!!!! LOL, not many know of the new release so get those IM clients and Xfire working to inform those folks!

                    =====================

                    Originally posted by |D|-Jaws
                    Use the torrent links...really fast. I downed it in about 15 minutes lol. And it's only 787MB's.

                    Yes, it would be nice to have nothing but patches but when other areas of the mod is affected, for example, the maps, it's more reliable to just provide a full new version.

                    In the future, I bet you'll see more patches rather than full clients.


                    But hey, this is bleeding edge stuff and you are part of it...be happy about that.
                    =======================

                    Originally posted by |D|-Jaws
                    I love that idea Harry.

                    I'm a Lost Village junkie. I understand what CDU is trying to do with their server by placing the Coalition flag on the Opposition side at Factory but for me, it removes the challenge of the map. I love a good challenge and that's why I have never been a fan of mirror balancing. In the old days, people had to work together as Coalition to get a foothold on the Opposition side, you had to have good pilots in the helos that knew how to fly the flanks and use the mountains as cover...just skirting the out of bounds combat area. when the mod first came out, I recall seeing alot of the old faces from the DC days and we all knew what to do when it came to LV and that brought back the great memories of playing DC.

                    As for jump height, I think it's perfect now. I think it's right where it needs to be in order to get the DC feel while gaining a comfortable compromise with the BF2 game engine physics.
                    =====================

                    Originally posted by |D|-Jaws
                    Anyone know why the French and German communities seemed to evaporate overnight? I probably should have brought this up sooner but I did notice that those communities disappeared when the .15 release came out. I used to play on their servers as they had some really skilled players...namely, a clan that went by the name of #we-love. They had some of the best paradropping assault skills I've seen to date....really fun to play against them on Inshallah Valley. The French dudes had a server that featured many Day 2 maps or maps that focused on helos without jets. They always had good squad play and rules even if they were a bit strict.

                    any ideas on where those folks went and why?
                    ====================

                    So this isn't evidence that I'm supporting you and it's somehow evidence that I'm harassing you? Yes, I did come out on your forums...not here, and say some things that were on my mind and still are. I think that we have a very fragile community of fair weather friends and I can't explain it. That's why my last post here was asking what happened to the Euro community.

                    But hey, if you don't want me to work with the SP folks then say it right here right now. I thought by involving another niche community in DCON it would translate into additional online players. So if I'm not welcome to show my support in a way that I feel I can....then just say it right here.

                    Comment

                    • sava700

                      #55
                      Re: Desert Conflict v0.16 Released

                      edited..

                      Comment

                      • |D|-Jaws

                        #56
                        Re: Desert Conflict v0.16 Released

                        One last thing, I feel like the parent of a missing child when it comes to DCON. I get that sick feeling of having no answers as to why people aren't playing the mod. It's completely frustrating to have no answers because it doesn't give you any idea as to how to fix anything. It doesn't give the parent any clues as to how to find their child and you don't know if the child is alive or dead....but I keep looking for answers.

                        Comment

                        • Bigboom

                          #57
                          Re: Desert Conflict v0.16 Released

                          Originally posted by kiff
                          I must disagree with ya Catia, I think Jaws voices his opinions and tries to be constructive.
                          Agreed. Plus he makes some quality maps. :)

                          sava700, did I not send you a PM about this around 2 or 3 days ago? How you are always constanttly reminding everyone of playercounts and always trying to be negative lately? Almost like you want to see DCon fail and you will take every opportunity to remind other players about past mistakes and current bad points. I'm obviously not the only one who thinks so because others have brought it up here. Anyway seems you didn't get the message...

                          Imagine you could hardly pull players into your server (I'm not saying you can't. Just speaking hypothetically..) How about we found every post relating to your servers and contantly reminded everyone of it's zero player counts and mistakes that you've made in running it. Then when you accuse us of harassing you our reply would be "We tried to support your server and used to play in it as often as we could in order to help make it popular. But now the server has hardly any players. The truth hurts but numbers speak for themselves. You screwed up." Then follow it up like this at every possible opportunity, usually multiple times in the same thread:

                          Server: TeamDissidents... Time: 17:34 GMT. Players - 0/50

                          Also I took a peak over at the CAL forums not so long ago. While you claim to have been supportive here, your comments there were somewhat less than supportive. Perhaps I may have been confused as I was seeing a different nickname over there. Yet if it was you, seems very two-faced to me. I apologise completely if the person ove ron the CAL forums was not you.

                          I'm not saying we aren't grateful for the support you gave with hosting a server and playing the mod. But when you constantly remind everyone of your ability to look at player counts and post them on a forum, it cancels out the support you gave earlier. There's simply no need to go out of your way to bring this mod down all the time.

                          Comment

                          • |D|-Jaws

                            #58
                            Re: Desert Conflict v0.16 Released

                            I normally don't do this because my clan mates are completely able to defend their own statements but I would like to provide some clarity.

                            sava aka buttman, is in my clan. He is his own man and has his own opinions and I respect him for such. We do not always see eye to eye. Our clan motto, the family that fights together stays together. We have had many knock down drag out fights in our clan over the years. sava is a mature individual and a good gamer. He went out and built a kick *** server and got it co-located in a prime location with the explicit hope of having multiple games/mods run on it. DCON was one of those highly anticipated mods. We enjoyed many nights of playing DCON during CAL competition and we had some very fun pubs on our server. We had alot of CAL players/ex DC players populate our server....and then it(player count) dropped off across the board without explanation.

                            I can't imagine how frustrating this has become for you but at least acknowledge the frustration from simple fans that only wanted to play and support the mod. With more DC converted maps, hopefully player counts will rise.

                            IMO, sava is in his own way, raising the red flag that something is amiss...and because you guys are the only people around to communicate with, you are bearing the brunt of that frustration.

                            sava made his point and I have since asked him as a friend to let it go for now.

                            Comment

                            • CATIA

                              #59
                              Re: Desert Conflict v0.16 Released

                              That's just my opinion about both of them. I read that long thread on our last night and I was a little annoyed. That is all.

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