Re: Project Reality v0.6 Released
I think we're stretching some stuff in the sound engine pretty far. Any time I ever had weird behaviours during the beta it appeared to be sound related.
Additionally some of the texture memory requirements we're imposing with long view distances is probably messing with certain hardware configurations.
I never had a lot of CTDs (or even *any* that we couldn't find a cause for) during the open beta.
We'll continue to look into it tho.
I think we're stretching some stuff in the sound engine pretty far. Any time I ever had weird behaviours during the beta it appeared to be sound related.
Additionally some of the texture memory requirements we're imposing with long view distances is probably messing with certain hardware configurations.
I never had a lot of CTDs (or even *any* that we couldn't find a cause for) during the open beta.
We'll continue to look into it tho.
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