Desert Conflict PR Media Release #1

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  • petemonster29

    #31
    Re: Desert Conflict PR Media Release #1

    Originally posted by CATIA
    Just curious as how would YOU know? I mean, they're only been working on making this remake for about what, 20months now. And from talking to them for a while, they’ve been doing lots of trial and error.

    I don’t understand why people give these guys (DCon) so much flak; most come from other MOD devs. Rather than troll around forums critiquing their work (tire tracks and whatnot), spend the time and figure out why only four (4) people currently playing your mod. Just a suggestion. Speaking of innovation, recently a MOD released their latest version, which used some of other MOD content, so what’s the difference? Ahh yeah, Coding/game play etc…I’m too lazy to post links search blah blah blah, but i’d suggest you brush up on your DCon FAQ before posting.

    Anyhoo, classics never die. I’d take an ALMOST perfect EL AL with a hint of BF2 anytime.

    I think it's mostly due to the fact that Desert Combat was one of the most played ,innovative ,and beloved mods for BF1942,and if you're going to try to replicate it ,people feel that you should do it justice by outdoing it at the very least.The BF2 engine offers more in the way of GFX capability than did the 1942 engine,with all the pretty new shaders and physics,although problematic at times,can be pushed past the limits in some cases.
    I would just ask ,Why shouldn't I just pop in the 1942 disc,as opposed to the bf2 disc that taxes my proscessor just to play Desert Combat, if D-Con isn't offering anything more in the way of asthetics?
    If you play with low settings,Desert Combat is already out.....join a server and frag away.

    Comment

    • Dronetek
      Member
      • Sep 2005
      • 364

      #32
      Re: Desert Conflict PR Media Release #1

      Wow, thanks for showing us something that we have all already seen...........

      Comment

      • Spils

        #33
        Re: Desert Conflict PR Media Release #1

        @ petemonster29 thats one of the best questions ive heard put to these guys and id really like to hear the answer.. ??


        Anyway at the people giving this team stress get over it. Back in the day with there claims there Team involved old DC tester and such which was all false i could understand the flack, but now any of us who worked on DC no matter how big all small there contribution have all gotten over all this crap. Most of you didnt even have anything to do with DC.(So if people who created DC can get over it you lot should be able to)

        The teams giving up there own time to try and recreate the fun we all had on DC if they do it half as good as DC did it or we did DCFinal it will be a great mod ill spend many hours playing.

        Constructive criticism is good for any mod but "omg your ripping off DC" Is old and these guys have heard it all before.

        ps id still like to hear that question answered.

        Comment

        • kcirtap1
          Member
          • Nov 2006
          • 92

          #34
          Re: Desert Conflict PR Media Release #1

          Pretty sad, i've been waiting so long for these kind of mods comming out for BF2...
          now they are finnaly here but i highly doubt i will put alot of playtime into them like with mods on BF42.

          Comment

          • CATIA

            #35
            Re: Desert Conflict PR Media Release #1

            Originally posted by petemonster29
            I think it's mostly due to the fact that Desert Combat was one of the most played ,innovative ,and beloved mods for BF1942,and if you're going to try to replicate it ,people feel that you should do it justice by outdoing it at the very least.The BF2 engine offers more in the way of GFX capability than did the 1942 engine,with all the pretty new shaders and physics,although problematic at times,can be pushed past the limits in some cases.
            I would just ask ,Why shouldn't I just pop in the 1942 disc,as opposed to the bf2 disc that taxes my proscessor just to play Desert Combat, if D-Con isn't offering anything more in the way of asthetics?
            If you play with low settings,Desert Combat is already out.....join a server and frag away.
            The mod description is “to bring back the feel of Desert Combat to BF2”, building, terranes, game mechanics/physics, all add to how the game feel. The Devs had bunch of polls on what we like to see and we voted, they listened to their community, and now they delivered only to see same spectators come out of the woodwork critiquing every little detail and taking cheap shots (how pathetic). Bottom line this is their baby, their project, they can’t please everybody.

            My question to these spectators (trolling the forums) is, where were you when they released boatload of screen shots no too long ago. I didn’t see you post anything regarding terrane and other nonsense. And how come I never seen anybody from other MODs post about this matter? Could they be busy with their own content? Maybe. DCon will be released soon, so get over it.
            My BF42 will take a backseat ones DCon comes out, like most people, I want to play the classic Desert Combat maps, vehicles and weapons in BF2 engine.

            Comment

            • -=SS=-*BIGDAVE*

              #36
              Re: Desert Conflict PR Media Release #1

              Originally posted by kiff
              pretty funny, anyone thats played these maps knows they aren't exact duplicates. I've helped with most of the maps in one way or another and there's no way any are. I guess some people just need some attention, and well, we gave them some. I hope we've made your day :)

              On a positive note, let me say that anyone that's been waiting for this mod will have a great time playing it. The feel is there
              Personally i'm glad you left the dc maps the same. Every time a new mod for bf2 comes out i download it and i'm disapointed. I've played USI, POE, PR and none of them have the same feel as the mods did for 1942 especially DC.

              I'm not trying to knock the dedicated people that work hard on these mods, but i'm just not real impressed with the mods that have come out so far. Desert conflict looks incredible! THANK YOU for updating a classic and leaving
              El Alamein The way i remember it.

              Hell look at EA when they gave us wake island for bf2, did they change the map? no i'ts exactly like it was in 1942 and people including myself play the $hit out of that map.

              I can't wait to play this mod.

              Originally posted by CATIA
              The mod description is “to bring back the feel of Desert Combat to BF2”, building, terranes, game mechanics/physics, all add to how the game feel. The Devs had bunch of polls on what we like to see and we voted, they listened to their community, and now they delivered only to see same spectators come out of the woodwork critiquing every little detail and taking cheap shots (how pathetic). Bottom line this is their baby, their project, they can’t please everybody.

              My question to these spectators (trolling the forums) is, where were you when they released boatload of screen shots no too long ago. I didn’t see you post anything regarding terrane and other nonsense. And how come I never seen anybody from other MODs post about this matter? Could they be busy with their own content? Maybe. DCon will be released soon, so get over it.
              My BF42 will take a backseat ones DCon comes out, like most people, I want to play the classic Desert Combat maps, vehicles and weapons in BF2 engine.
              AMEN !!!!!!!!!!!!!!!!!!!!!!!!!!

              Comment

              • {RR}SinisterCaesarSalad
                Member
                • Apr 2007
                • 292

                #37
                Re: Desert Conflict PR Media Release #1

                Originally posted by petemonster29
                I think it's mostly due to the fact that Desert Combat was one of the most played ,innovative ,and beloved mods for BF1942,and if you're going to try to replicate it ,people feel that you should do it justice by outdoing it at the very least.The BF2 engine offers more in the way of GFX capability than did the 1942 engine,with all the pretty new shaders and physics,although problematic at times,can be pushed past the limits in some cases.
                I would just ask ,Why shouldn't I just pop in the 1942 disc,as opposed to the bf2 disc that taxes my proscessor just to play Desert Combat, if D-Con isn't offering anything more in the way of asthetics?
                If you play with low settings,Desert Combat is already out.....join a server and frag away.
                Just let it go, man.

                All of the maps look pretty damn sweet compared to the BF42/DC counterparts. Like most mods, screenshots don't do them justice. I loaded up Dcon Inshallah Valley yesterday to take some screen capts. I swear, a lot of people are gonna get killed cuz they'll be too caught up in the scenery, and not see that tank come up on them and blast em. The detail in the terrain for Gazala is equally amazing.
                The Classics are just a start for us. They'll be a custom map with the first release, called Outskirts of Mosul. That map will be the new Karkand/Jalalalalalalalalalalabad. I guarantee it. The following releases will contain both new vehicles and new maps. This mod is going to have a HELL of a lot more content than any of us have lead on. If only you could see all the stuff in the WIP section. But hey, you'll never know these things unless you spent time in our community. If you did, you'd understand what we're all about, and quit bitching about how we're "stealing from DC".

                Spils, I hope this answered the question enough.

                Comment

                • imported_Gabe
                  Member
                  • Jun 2005
                  • 335

                  #38
                  Re: Desert Conflict PR Media Release #1

                  I gotta say thanks to the Dcon team. I played desert combat for a little over 2 years and then it died when BF2 came out, bf2 was alright at first but then it started getting old and fast. But with desert combat I played it two years and never really experienced the boredom I did in BF2. I started playing world of warcraft and guildwars the past year, and my buddy who was in the top clan in CAL for desert combat started playing world of warcraft when desert combat died because BF2 never really had the consistent gameplay that desert combat did. Hopefully this mod will give us classic desert combat players the awesome gameplay it had.

                  I'm looking forward to this so much. I also can't figure out how these people can give you crap for all your work, its so stupid and rude, they must not feel good about them selfs and need to take their anger out on someone else thats doing something productive.

                  Anyway I hope your mod is a complete success and thanks again!

                  Comment

                  • {RR}SinisterCaesarSalad
                    Member
                    • Apr 2007
                    • 292

                    #39
                    Re: Desert Conflict PR Media Release #1

                    Thanks Gabe. If you guys haven't done so already, pay a visit on our site. Get involved with the community. We take imput from our community seriously. There are a few guys there that do competetive, and can help develop that side of the mod. You guys are gonna love some of the custom maps that are in development. As soon as I get a hold of the final lightmapped version, I'll be showcasing it for you all.

                    Comment

                    • -=SS=-*BIGDAVE*

                      #40
                      Re: Desert Conflict PR Media Release #1

                      Originally posted by {RR}SinisterCaesarSalad
                      Thanks Gabe. If you guys haven't done so already, pay a visit on our site. Get involved with the community. We take imput from our community seriously. There are a few guys there that do competetive, and can help develop that side of the mod. You guys are gonna love some of the custom maps that are in development. As soon as I get a hold of the final lightmapped version, I'll be showcasing it for you all.
                      After seeing the screenshots today i have been spreading the word. I can't wait to see what gazala is going to be like.

                      Comment

                      • {RR}SinisterCaesarSalad
                        Member
                        • Apr 2007
                        • 292

                        #41
                        Re: Desert Conflict PR Media Release #1

                        Originally posted by -=SS=-*BIGDAVE*
                        After seeing the screenshots today i have been spreading the word. I can't wait to see what gazala is going to be like.
                        I bet it'll look pretty on you widescreen, lol.
                        Seriously, get involved with the community. The best one I've ever been a part of.

                        Comment

                        • TeLe-LoE-

                          #42
                          Re: Desert Conflict PR Media Release #1

                          Good luck with the release DC. Ill probably check it out even though it does not look like my cup of tea.

                          Comment

                          • |D|-Jaws

                            #43
                            Re: Desert Conflict PR Media Release #1

                            I hereby reserve the map "Death Highway" for use in this mod. I will make it as a DCON exclusive.

                            Comment

                            • petemonster29

                              #44
                              Re: Desert Conflict PR Media Release #1

                              Originally posted by CATIA
                              The mod description is “to bring back the feel of Desert Combat to BF2”, building, terranes, game mechanics/physics, all add to how the game feel. The Devs had bunch of polls on what we like to see and we voted, they listened to their community, and now they delivered only to see same spectators come out of the woodwork critiquing every little detail and taking cheap shots (how pathetic). Bottom line this is their baby, their project, they can’t please everybody.
                              Firstly..... no cheap shots taken no criticsms made.......I simply stated it looked like an almost exact replica.....isn't that the goal of the mod?
                              My question still hasn't been answered tho... DC is already out.
                              Most folks who bought BF2 did major systems upgrades as did I,in order to play.We thought we would be getting something close to DC on the Doom3 engine.Obviously that didn't come close to happening.
                              Secondly if you wanna be high profile and take on a big project like DC....you'd better be able to handle high levels of criticsm.

                              Originally posted by CATIA
                              My question to these spectators (trolling the forums) is, where were you when they released boatload of screen shots no too long ago. I didn’t see you post anything regarding terrane and other nonsense. And how come I never seen anybody from other MODs post about this matter? Could they be busy with their own content? Maybe. DCon will be released soon, so get over it.
                              My BF42 will take a backseat ones DCon comes out, like most people, I want to play the classic Desert Combat maps, vehicles and weapons in BF2 engine.
                              I for one was busy making improvements on the way BF2 looked for those folks who spent $50 on the discs but got ripped off.
                              So again why should I not just pop in 1942 wich will be less taxing on my proscessor than BF2.

                              Originally posted by -=SS=-*BIGDAVE*

                              Hell look at EA when they gave us wake island for bf2, did they change the map? no i'ts exactly like it was in 1942 and people including myself play the $hit out of that map.

                              No it's not the same........it looks better than 1942.
                              You make a simple non derrogatory comment on this teams work anywhere ,and alot of them seem really quick to attack you for it for some reason......and then try to play nice with everyone else lol.....Thats the main reason I don't post very much on alot of their stuff........don't like getting flamer warz goin.
                              Peace out.

                              Comment

                              • imported_Gaverty

                                #45
                                Re: Desert Conflict PR Media Release #1

                                Originally posted by petemonster29
                                I would just ask ,Why shouldn't I just pop in the 1942 disc,as opposed to the bf2 disc that taxes my proscessor just to play Desert Combat, if D-Con isn't offering anything more in the way of asthetics?
                                If you play with low settings,Desert Combat is already out.....join a server and frag away.
                                lol, yea, we are probably nuts which working on something what was allready done and it was all totally waste of time or you ported this or you are absolutely not original etc.., we could polemize about this ****ss for loong timee, but im tired of this, i can keep talking again and again about "we are bunch of fans trying to recreate good old days of dc bla bla", but im tired of this ****s too
                                im with dcon team almost from beginning and throught this time i listened so many times bitching about "why you doing that, why is not there that or that, why is that hill bigger, why you ported that or that"...im sick of that and obviously just ignoring it
                                when i say that every mod team which working on some stuff can do whatever want, is true, i mean this all work is nonpayed and thats why you have free hands to create what ever you want
                                (i personally respect everyone which find some time and just do something for others and also to himself and i think all mod teams should respect each other by doing whatever they do),
                                you can do lego or ww2 or some scifi simply whatever you like and we as dcon devs chose work on remake of old dc days because we just loved that mod and wanted to move it forward as community...this is what moving things like this forward, i know that dc is still played game, but it will not be here forever and even now its not so popular as it was, i mean community is the base of all games, biggest thing what dc ever did was creation of huge community support which still wanted it here after so many years, and we as dcon devs are that part of community which taken wrench in hands and just started working on it, there is nothing wrong with that
                                well thing where im trying to point is that this is just foking modification for videogame which can bring some more fun over long evenings, or rainy days
                                just play it and enjoy game, you can love it or hate this is up to you, but please dont talk about those things like for what is this all good...

                                anyway i saw much more positive responses and people which stayed with us until now will get our big thanks for that by means of delivering desert conflict alpha 0.1

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