Desert Conflict PR Media Release #1

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    Desert Conflict PR Media Release #1

    {RR}SinisterCaesarSalad of the Desert Conflict mod has posted up the first media release today which shows off the map El Alamein. Take a look:
    Welcome to the first in many updates from the Public Relations team. I thought I'd start off our media frenzy with a BANG. I don't think this needs ANY introduction to those of us that are Desert Combat Veterans. Enjoy the screenshots and the short clip I created below. This is it, ladies & gentlemen. The wait is almost over. Tell your loved ones good-bye, cuz they won't see you for a loooong time once we get this into your hands!

    http://www.youtube.com/watch?v=5xA3vzSnZnU

    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein001xt5.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein001xt5.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein002uk5.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein002uk5.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein003jg1.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein003jg1.jpg" alt="" border="0" /></a>
    <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein004ij7.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein004ij7.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein009gn5.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein009gn5.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/elalamein011xb0.jpg"><img src="http://images.totalbf2.com/news/thumb_elalamein011xb0.jpg" alt="" border="0" /></a>

    Be sure to visit here for all the new screenshots and stay tuned, the mod is almost out!
  • petemonster29

    #2
    Re: Desert Conflict PR Media Release #1

    Looks almost exactly like the BF1942, Desert Combat version ,of probably one of the most played maps in BF history.

    Comment

    • imported_Osis
      Member
      • Nov 2005
      • 283

      #3
      Re: Desert Conflict PR Media Release #1

      Originally posted by petemonster29
      Looks almost exactly like the BF1942, Desert Combat version ,of probably one of the most played maps in BF history.
      yeah, more or less same quality. no tiretracks, one or 2 used detailtextures?

      Sand with cattles? ^^ looks l,ike bf42, not like BF2.

      Think this map could need more "love" , to create an EL AL 2007...

      Comment

      • {RR}SinisterCaesarSalad
        Member
        • Apr 2007
        • 292

        #4
        Re: Desert Conflict PR Media Release #1

        There's a lot of love put into the maps. It's may be a little difficult to see with the lack of draw-distance that BF2 gives us. A lot of time to get the terrain right, many different colormaps were used. Under/Overgrowth adjustments.

        But.. You can't please everyone.

        Comment

        • 5150 Joker

          #5
          Re: Desert Conflict PR Media Release #1

          You guys should have added more buildings and/or scenery to change it up a bit rather than aim for an exact replica of the old map. We've all played DC for years and moved on so I can easily see this mod losing players very quickly once the initial nostalgia wears off. Plus I heard from someone that was part of your DCon test group that the planes are still not up to snuff yet.

          Comment

          • Shellshock_1918
            Member
            • Jun 2007
            • 197

            #6
            Re: Desert Conflict PR Media Release #1

            Awesome stuff.

            Comment

            • {RR}SinisterCaesarSalad
              Member
              • Apr 2007
              • 292

              #7
              Re: Desert Conflict PR Media Release #1

              Welcome back, Joker. Quite a vaca you had. J/K There are a few buildings that are changed. For the most part, they're in the same locations. One of the big differences will be the fact that 95% or more of the buildings are open. It's amazing how that changes up the gameplay on some of the maps.
              As more buildings are made as we go along, perhaps the mappers will "update" the classic maps that have been recreated. Only time will tell.

              Comment

              • imported_Osis
                Member
                • Nov 2005
                • 283

                #8
                Re: Desert Conflict PR Media Release #1

                Originally posted by {RR}SinisterCaesarSalad
                There's a lot of love put into the maps. It's may be a little difficult to see with the lack of draw-distance that BF2 gives us. A lot of time to get the terrain right, many different colormaps were used. Under/Overgrowth adjustments.

                But.. You can't please everyone.
                Not to please everyone... that´s not the job. But you can read the the sam comments on german pages. El al is a nice map, think a good remake is an idea. But why only a copy? WW2 style in a modern combat mod. And there is still a lack of details. sandformed ground, next to water or places where vehciles drive... looks strange.
                same on a airfield. for BF42 it was okay, one map, one detail.

                Sure it was hard work to create it. Sorry, but my opinion is thatthe map really looks too much like BF42.

                Another point is: innvoation is atm the most important thing on BF2. For mods. that´s the secret of the success of PR.
                75% of the DCon content is the same like AF, EF, USI, PR or BF2 vanilla, possible POE2 soon. The maps are the same like BF42. So what´s new?
                I really like El Al for DC. But it was another feeling. DC grew up on El Al., with A10 against german tigers ( DC 0.1) That was cool, the beginning.

                Comment

                • {RR}SinisterCaesarSalad
                  Member
                  • Apr 2007
                  • 292

                  #9
                  Re: Desert Conflict PR Media Release #1

                  With us, it's not about "what's new" it's about what's old. The good old gameplay of DC. That's the focus of this mod. It's what our fans demand. It's what we demand. The Devs have broken and bent BF2 to do their will to reach that goal. You can have the nicest looking maps on the planet, but if the gameplay isn't there... you get the picture.

                  Comment

                  • *FMJ*Power
                    Gunny
                    • Jan 2006
                    • 1259

                    #10
                    Re: Desert Conflict PR Media Release #1

                    stop teasing me!!!!!


                    hehehe



                    cant wait cant wait cant wait cant wait cant wait

                    Comment

                    • ven0m43

                      #11
                      Re: Desert Conflict PR Media Release #1

                      Originally posted by Osis
                      yeah, more or less same quality. no tiretracks, one or 2 used detailtextures?

                      Sand with cattles? ^^ looks l,ike bf42, not like BF2.

                      Think this map could need more "love" , to create an EL AL 2007...
                      Its not how it looks, its how it plays. Most people who play bf2 in a league use low settings so it doesnt even matter. I wouldnt like it if it was changed, why fix a map that isnt broken

                      Comment

                      • imported_Nefarious
                        Member
                        • Feb 2007
                        • 1607

                        #12
                        Re: Desert Conflict PR Media Release #1

                        I just got a Battlefield 1942 nostalgia feel go through my spine. Awesome work guys, I am definitly going to get a new harddrive just to install the mod when it is released..

                        Comment

                        • Augustus
                          Member
                          • Jul 2007
                          • 254

                          #13
                          Re: Desert Conflict PR Media Release #1

                          Originally posted by {RR}SinisterCaesarSalad
                          There's a lot of love put into the maps. It's may be a little difficult to see with the lack of draw-distance that BF2 gives us. A lot of time to get the terrain right, many different colormaps were used. Under/Overgrowth adjustments.

                          But.. You can't please everyone.

                          I say this everytime I see one of these posts; the terrain in that map is not your work, dont claim it as if it was, even DICE know youve ripped it, from a comparison a few of us made from old editor screenshots you posted ages ago with editor shots of BF1942's. This and Gazala, theres no way you made them yourself.

                          If your level designer told you he made them himself, I understand why youd trust him, but I assure you, he's lying.

                          Mind you, Project Reality has most of the Expansion and Booster Packs packaged in its download, so I guess its just not a big deal anymore. Noone values hard work in modding anymore.

                          Comment

                          • Whiteplague

                            #14
                            Re: Desert Conflict PR Media Release #1

                            ive been waiting so long for this mod, entering the home stretch it gets even better, this map looks stunning!

                            Comment

                            • masterllama

                              #15
                              Re: Desert Conflict PR Media Release #1

                              The maps look great but it'd be better if the sand was a bit brighter

                              Comment

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