Re: Rising Conflicts v0.0913 Released
My only compaint with the mod is the lack of balance. AT rockets are overpowered, AA vehicles are too powerful. Other than that, I loved the NO jeeps, the weapons, the grappling hook, the toxic gas, and other variables. Like I said, I think the feedback would be a bit more positive had certain elements been balanced before the beta release. It just seems like AT can rape everything, choppers in one shot (easy for most veterans to do), APCs/Tanks lose 3/4 life from one shot, and etc...
Love the rocket speed. Just lower the damage of AT rockets, lower the damage of direct flak fire from an AA vehicle, and we'll be set for now.
My only compaint with the mod is the lack of balance. AT rockets are overpowered, AA vehicles are too powerful. Other than that, I loved the NO jeeps, the weapons, the grappling hook, the toxic gas, and other variables. Like I said, I think the feedback would be a bit more positive had certain elements been balanced before the beta release. It just seems like AT can rape everything, choppers in one shot (easy for most veterans to do), APCs/Tanks lose 3/4 life from one shot, and etc...
Love the rocket speed. Just lower the damage of AT rockets, lower the damage of direct flak fire from an AA vehicle, and we'll be set for now.
Comment