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Point of Existence 2 Mod Update

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  • #76
    Re: Point of Existence 2 Mod Update

    I played PoE1 and I was impressed with it alot, they put alot of skill into make a great mod. I also look forward to playing PoE2, this mod has had the utmost in professionalism I have ever seen, its like looking at press releases made by a real game developement company.
    I also look forward to playing the other major mods coming out soon like OPK, USI and yes even dCON. Unfortunately some of these just don't have the fan base like the big boys do .
    Oh and your sig Catia, didn't that die out like a week after it started?

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    • #77
      Re: Point of Existence 2 Mod Update

      Originally posted by Doctor Venture
      Oh and your sig Catia, didn't that die out like a week after it started?
      I was thinking the same thing about yours Doctor, lol. Thanks for the semi-kind words though. POE knows quite well I cant wait to play thier creation, how could you not want to be invovled in what looks to be such a quality production.

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      • #78
        Re: Point of Existence 2 Mod Update

        I dont like this front line thing with out a ctf mode ,i could imagine lots of spawn killing spawn die spawn die spawn die sounds like fun .

        bfv POE rocked and that wasnt frontlines?

        I use the flanking move as going head to head is a death wish :cry:

        you could probably still go to there back lines and spawn kill but i dont like spawn killers especially when they sit there in thier tank

        why couldnt they just do 3 modes

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        • #79
          Re: Point of Existence 2 Mod Update

          Conquest
          Frontlines
          Objective

          looks like 3 modes to me

          PS- cut down on the smiley usage, it does nothing to aid your message.

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          • #80
            Re: Point of Existence 2 Mod Update

            Originally posted by Doctor Venture
            Oh and your sig Catia, didn't that die out like a week after it started?
            Obviously not, myself and many more are still using it.
            speaking of of sigs, why do you have DCon's sig?

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            • #81
              Re: Point of Existence 2 Mod Update

              Originally posted by xRAMBOx
              I dont like this front line thing with out a ctf mode ,i could imagine lots of spawn killing spawn die spawn die spawn die sounds like fun .

              bfv POE rocked and that wasnt frontlines?

              I use the flanking move as going head to head is a death wish :cry:

              you could probably still go to there back lines and spawn kill but i dont like spawn killers especially when they sit there in thier tank

              why couldnt they just do 3 modes

              Your eyes must hurt from all that rolling!

              - seriously, beatching about gamemodes is super weak. You should be praising them for going to the trouble to create them. Not whinge about details you can't even be aware of yet as you have'nt even tried them.

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              • #82
                Re: Point of Existence 2 Mod Update

                Originally posted by Delta
                i will be! lol i am a vet tester for PoE and will be testing 2142 :P

                BTW people u will love PoE, like they all say, Once you have had PoE, you never go back!
                how are you testing BF2142? Fileplanet?

                Originally posted by YoMo
                We already have plenty of canadians in our usual testing team so that's why they didn't get a shoutout

                I demand you pick me up!

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                • #83
                  Re: Point of Existence 2 Mod Update

                  Originally posted by xRAMBOx
                  :cry: + text
                  But you are Rambo, you are not afraid to go gead to head to a certain death :cry:

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                  • #84
                    Re: Point of Existence 2 Mod Update

                    Thanks for all the nice comments guys, we really appreciate it.

                    I cant wait to face ya'll down on the battlefield.

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                    • #85
                      Re: Point of Existence 2 Mod Update

                      Originally posted by jimbob
                      Your eyes must hurt from all that rolling!

                      - seriously, beatching about gamemodes is super weak. You should be praising them for going to the trouble to create them. Not whinge about details you can't even be aware of yet as you have'nt even tried them.
                      You know what jim bob ur absolutely ,posatively & completely right!

                      It must be a morning thing.

                      Well done POE :salute: im lucky to see or chat with the developers

                      my smiley army> :cry: :guns: :nerr: :box: <lmao

                      now i beta rest my eyes.

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                      • #86
                        Re: Point of Existence 2 Mod Update

                        Originally posted by jilted
                        I cant wait to face ya'll down on the battlefield.
                        Your goin down like a 2 dollar whore below a beltline...

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                        • #87
                          Re: Point of Existence 2 Mod Update

                          Actually, he's alot cheaper than that...

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                          • #88
                            Re: Point of Existence 2 Mod Update

                            Frontlines in gonna be crazy good. Cause it forces "frontline" combat. No more running in the middle of noowhere. So are you guys gonna release this weekend?

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                            • #89
                              Re: Point of Existence 2 Mod Update

                              now let me guess 1.4 will hold back POE release??

                              not ur faults is dice for taking so long:cry:

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                              • #90
                                Re: Point of Existence 2 Mod Update

                                WOOOOOOOO......(continues until FH2 comes out, then starts over) OOOOO......(t)

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