Re: What I think is "wrong" with the assault class in versions 1.2 onward
It's not that they aren't to my liking... it's a matter of me seeing some potential issues.
As things are now, the Assualt's rifles are really good at medium and close range. Like, really good. I feel that the assualt class's role is as rushers. They're the guys who are supposed to get up close 'n friendly-like with the enemy before blowing 'em away. They're the guys who enter and sweep buildings and/or alleys. I like how the spec opps rifles are handy at longer range, but don't really compair when the action is in your face. It makes for a division of roles.
As for hand 'nades, it's a matter of how you'd work it into the interface. All the standard weapon slots for assault are filled. How would you pull out those 'nades? There's no engine support to handle more than one weapon in a slot. Besides, if you feel that hand 'nades improve the kit, just take the 'ol G3. Ya get a nicer rifle (best in the game, IMHO) along with those lobbable boomers of spamish death.
So... both ideas have merit, but there's issues involved that need to be consitered.
Originally posted by 2000sDigitalBoy
As things are now, the Assualt's rifles are really good at medium and close range. Like, really good. I feel that the assualt class's role is as rushers. They're the guys who are supposed to get up close 'n friendly-like with the enemy before blowing 'em away. They're the guys who enter and sweep buildings and/or alleys. I like how the spec opps rifles are handy at longer range, but don't really compair when the action is in your face. It makes for a division of roles.
As for hand 'nades, it's a matter of how you'd work it into the interface. All the standard weapon slots for assault are filled. How would you pull out those 'nades? There's no engine support to handle more than one weapon in a slot. Besides, if you feel that hand 'nades improve the kit, just take the 'ol G3. Ya get a nicer rifle (best in the game, IMHO) along with those lobbable boomers of spamish death.
So... both ideas have merit, but there's issues involved that need to be consitered.
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