Re: Revert to patch 1.12
I agree with the original thread starter.... The skilled FPS players are seriously hating or bored of BF2. Now infantry combat is slow and dull, and if you aren't being shot by a tank or APC, you turn a corner and get mowed down by someone lying at your feet using a PKM.
I have reasonable skill. I play AT and try my best to destroy tanks/apcs. But when half of the other side is using the PKM at varying ranges it makes moving anywhere impossible. Its too accurate and too powerful. The worst part about PKM use since 1.2 is that now they just go instantly prone right at your feet and in 2-3 shots (which you probably can't even hear) you die. Before 1.2, if someone went prone right next to me they were dead - but now due to a slower feel to the game and the PKMs stupid power/accuracy, I get owned.
In fact, the only way to beat the PKMs is to go PKM. And when a game turns into that, its not balanced. It needs a nerf - but sadly 1.21 didn't do that.
If I have a delay when switching from AT rocket to my MP5 (to unfold the butt) then why dont PKM users have a delay when they go prone? I mean, it would stop all this instant proning by PKM users.
I agree with the original thread starter.... The skilled FPS players are seriously hating or bored of BF2. Now infantry combat is slow and dull, and if you aren't being shot by a tank or APC, you turn a corner and get mowed down by someone lying at your feet using a PKM.
I have reasonable skill. I play AT and try my best to destroy tanks/apcs. But when half of the other side is using the PKM at varying ranges it makes moving anywhere impossible. Its too accurate and too powerful. The worst part about PKM use since 1.2 is that now they just go instantly prone right at your feet and in 2-3 shots (which you probably can't even hear) you die. Before 1.2, if someone went prone right next to me they were dead - but now due to a slower feel to the game and the PKMs stupid power/accuracy, I get owned.
In fact, the only way to beat the PKMs is to go PKM. And when a game turns into that, its not balanced. It needs a nerf - but sadly 1.21 didn't do that.
If I have a delay when switching from AT rocket to my MP5 (to unfold the butt) then why dont PKM users have a delay when they go prone? I mean, it would stop all this instant proning by PKM users.
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