Re: Is AT balanced?
I have no problems against skilled tank drivers. Alone or in a group.
Originally posted by Blackhearted
against noob tank drivers, sure. an experienced tank driver will not let you hit him more than once, let alone twice in the treads.
i supppose if you look at it this way yoou are right:
"AT is one of those kits that goes from pointless to overpowering when you combine 2-3 players using it."
i just wish there was some way to drill that into the heads of most pub players. most are complete idiots. our entire team is being suppressed by 2 APCs and a tank yet i look on the rooster and i am the only AT guy. they keep spawning as medic, support, etc. you can even yell at them 'ffs someone else spawn AT' yet none listen. its like they have some aversion to playing as AT.
perhaps its time i started looking for a clan, or at least played on a clan server and asked them to let me into their AT squad.
"also, the AT weapon is very good against infantry when you know how to use it, and in close combat when having the DAO , you are UBER ."
it can be effective med/far range and somewhat makes up for the lack of aa primary weapon at those ranges. close range, sometimes im getting ready to take a shot at armor and im suprised by infantry running around the corner. i dont have time to switch to the DAO so ill shoot the AT rocket at their feet. 1/2 the time they take no damage at all - the hit detection on the AT rocket is horrid.
i had this funny as hell experience the other night. i was driving a tank on karkand and some PKM-wielding idiot runs into the middle of the street, flops on his belly and starts shooting full auto at my tank with the PKM. i actually let him do it for like 3-4 seconds because i was so in shock that someone could be so stupid. i lined up my turret on him and just watched in amazement....then blasted him 30 feet in the air with a direct shot :)
just goes to show how overpowered the PKM is now... all these PKM-whoring noobs who never once played the support class before 1.2 are so used to the weapon being overpowered they think they can take out tanks with them.
i supppose if you look at it this way yoou are right:
"AT is one of those kits that goes from pointless to overpowering when you combine 2-3 players using it."
i just wish there was some way to drill that into the heads of most pub players. most are complete idiots. our entire team is being suppressed by 2 APCs and a tank yet i look on the rooster and i am the only AT guy. they keep spawning as medic, support, etc. you can even yell at them 'ffs someone else spawn AT' yet none listen. its like they have some aversion to playing as AT.
perhaps its time i started looking for a clan, or at least played on a clan server and asked them to let me into their AT squad.
"also, the AT weapon is very good against infantry when you know how to use it, and in close combat when having the DAO , you are UBER ."
it can be effective med/far range and somewhat makes up for the lack of aa primary weapon at those ranges. close range, sometimes im getting ready to take a shot at armor and im suprised by infantry running around the corner. i dont have time to switch to the DAO so ill shoot the AT rocket at their feet. 1/2 the time they take no damage at all - the hit detection on the AT rocket is horrid.
i had this funny as hell experience the other night. i was driving a tank on karkand and some PKM-wielding idiot runs into the middle of the street, flops on his belly and starts shooting full auto at my tank with the PKM. i actually let him do it for like 3-4 seconds because i was so in shock that someone could be so stupid. i lined up my turret on him and just watched in amazement....then blasted him 30 feet in the air with a direct shot :)
just goes to show how overpowered the PKM is now... all these PKM-whoring noobs who never once played the support class before 1.2 are so used to the weapon being overpowered they think they can take out tanks with them.

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