Assault nerfed.....why?

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  • Shask

    #121
    Re: Assault nerfed.....why?

    Ok guys back on topic. Well today there was a guy who took medic, he had something like 60 teampoints, and had 17 kills, 3 deaths.
    This is not right.... simple as that. Medics shouldn't kill people, its just too much of an advantage to be able to heal yourself + other people, along with reviving, which is a points harvest.

    Comment

    • Hidus

      #122
      Re: Assault nerfed.....why?

      Originally posted by HaVoc.uK
      Oh, believe me, people will play medic... And about getting revived on pubs? Lol good joke .
      Ok I believe you...

      ...

      ...

      ...



      As for revives I do it *constantly* when I play medic. In squad, out of squad, doesnt matter. Not only that but I get revived all the time.

      I get more kills as assault since I don't worry about revives or heals.

      Originally posted by HaVoc.uK
      Nope, I have never played with a clan as of yet on bf2, kthsbye, smartass :laugh:
      Then you have no excuse to hide behind.

      Comment

      • Hidus

        #123
        Re: Assault nerfed.....why?

        Originally posted by HaVoc.uK
        Ok guys back on topic. Well today there was a guy who took medic, he had something like 60 teampoints, and had 17 kills, 3 deaths.
        This is not right.... simple as that. Medics shouldn't kill people, its just too much of an advantage to be able to heal yourself + other people, along with reviving, which is a points harvest.
        You JUST posted, 1 post prior that nobody revives on pub servers. So which is it? People raking in massive scores due to revives or nobody revives?

        Comment

        • imported_TEG177

          #124
          Re: Assault nerfed.....why?

          Havoc.uk, you simply don't know how the medic got those kills. He could've finished troops off with the last 1/4 of their life for all you know. The guns that medics are given don't even come close to the damage of the G3, and if you compare it to an F2000 it has a grenade launcher attachment. I agree that medics can be good on offense from a distance, but a well played assault will consistently get more kills up close and at range.

          Comment

          • Shask

            #125
            Re: Assault nerfed.....why?

            Originally posted by ChuChu
            Ok I believe you...

            ...

            ...

            ...



            As for revives I do it *constantly* when I play medic. In squad, out of squad, doesnt matter. Not only that but I get revived all the time.

            I get more kills as assault since I don't worry about revives or heals.



            Then you have no excuse to hide behind.
            Play on pubs, 9/10 times you die, your not gonna be getting revived.
            Originally posted by chuchu
            Not only that but I get revived all the time.
            Wow, what server is this ? :laugh::laugh::laugh::laugh::laugh:

            ChuChu, the fact is, medics shouldn't be a class that can rack up kills. But me, playing as a medic, can regulary kill support, engineer, spec ops, anti tank.

            On top of that, a medic can then heal himself completely, a HUGE advantage in bf2, the game of flying nades and stray bullets.

            On top of that, a medic can revive teamates for +2 points, the same amount of points as you can get for a kill. No way am I saying to nerf this, but simply stating it as yet another advantage for medics.


            Originally posted by TEG177
            Havoc.uk, you simply don't know how the medic got those kills. He could've finished troops off with the last 1/4 of their life for all you know. The guns that medics are given don't even come close to the damage of the G3, and if you compare it to an F2000 it has a grenade launcher attachment. I agree that medics can be good on offense from a distance, but a well played assault will consistently get more kills up close and at range.
            TEG177, maybe your right, but it still shouldn't happen. In combat, medic should be the weakest class in the game. An assault, with 1/2 hp, should be able to kill a medic, with 100hp.

            To summarise, medics already have lots of good factors, and to give them the power they have in combat is blatantly overpowered.


            Oh and to everyone who is arguing with me, please take a look at my stats, which can be found under my sig. k? :laugh:

            Comment

            • 193d DCAT1

              #126
              Re: Assault nerfed.....why?

              Originally posted by HaVoc.uK
              Ok guys back on topic. Well today there was a guy who took medic, he had something like 60 teampoints, and had 17 kills, 3 deaths.
              This is not right.... simple as that. Medics shouldn't kill people, its just too much of an advantage to be able to heal yourself + other people, along with reviving, which is a points harvest.
              How are you on topic? The topic is about the assualt class being nerfed, not the relative merits of medics - and the change in flashbangs are a major nerf!

              Comment

              • Shask

                #127
                Re: Assault nerfed.....why?

                Originally posted by 193d DCAT
                How are you on topic? The topic is about the assualt class being nerfed, not the relative merits of medics - and the change in flashbangs are a major nerf!
                I started this thread with a post about removing medics AR and Im arguing my point.

                Ooh, just incase of a misunderstanding, Im use the term "starting" as in joining + posting in it.

                Comment

                • Hidus

                  #128
                  Re: Assault nerfed.....why?

                  havok, once again you defeat your own argument.

                  9 times out of 10 you don't get revived yet somehow without reviving these medics are piling up massive revive scores? Are they reviving all over the place and getting big scores or are they not reviving at all?

                  p.s. I could care less what your stats are, the giant pink font and smilie spamming tells me all I need to know about you.

                  Comment

                  • Shask

                    #129
                    Re: Assault nerfed.....why?

                    Originally posted by ChuChu
                    havok, once again you defeat your own argument.
                    9 times out of 10 you don't get revived yet somehow without reviving these medics are piling up massive revive scores? Are they reviving all over the place and getting big scores or are they not reviving at all?
                    Sorry, I only play 64 player servers, I understand that if you were to play a 16 player karkand with half the players medic, your argument would be understandable

                    Originally posted by ChuChu
                    p.s. I could care less what your stats are
                    I posted my stats, as I imagine that most people here would think me as a PKM using whore, /whining cos I was killed by a medic last night. Medic is my most played class by far, I have approx 70 hours of medic with the second placed kit being engineer, with 10.
                    I am a medic, unlike you guys, that can see the true future of Battlefield 2 : everyone playing medic, 32 player karkand. Basically, a sh!t game...


                    Like I said in one of my many earlier posts in this thread, removing the power or the AR as a whole from the medic class would separate the noob medics, who farm the points, running around getting kills, whilst reviving and healing themselves and other people, from the pro medics, guys who join a squad, stick with the squad, heal and revive and essentialy, don't whore the medic class.

                    Comment

                    • Shask

                      #130
                      Re: Assault nerfed.....why?

                      Anyway, nice debating with you guys, Im off to bed

                      Comment

                      • iflabs

                        #131
                        Re: Assault nerfed.....why?

                        I just have one thing to say, yes, the assault class is nerfed after extensive use of the kit and other kits.

                        Comment

                        • 00SoldierofFortune00

                          #132
                          Re: Assault nerfed.....why?

                          Man, if someone revives a lot on any map using the medic kit, they deserve to get the most points and it is in no way whoring. The reason teh top players have the most points is because they just play 24/7 on Karkand or urban maps, and medic. Most have sh*tty k/d ratios with their weapons such as Blazin UK or they just tank whore.

                          Tell me this, if you are support and have 3 people running at you, you are going to have to expose yourself in order to get the best accuracy out of the weapon and have a good chance of being taken out early if they are half decent. If you are assualt, you can just nade them from behind cover, take some cover again while switching guns, and then fire away.

                          Assualt has 3 weapons while everyone else has only 2 which will either over heat or run out of ammo quickly. Assualt can just change to 1 of their three weapons(primary, pistol, grenade launcher) and stay in combat longer.

                          Dr. Doom, you arguement about surviving longer is pretty much bs. I got many more kills when I used to play Karkand all the time with my assualt rifle and not medic. It really comes down to skill and how you know how to use the kit. I am using the spec ops kit right now, and play every level except Karkand and Shaqi, and I can still make as many points as I did using assualt, medic, At, or even sniper on those levels. I barely ever lost to a medic while playing on Karkand, and if I did, it was ok because he was obviously doing his job and little of them usually had good k/d ratios anyway.

                          Stop saying one weapon is better then another because YOU are good with it. Doesn't mean another shooter isn't good with another weapon which you think is lower.

                          From the lack of good k/d ratios from the "assualt is nerfed whiners", I can already tell you guys weren't good with it to begin with so you just bash it. Try playing with a kit for a period of time and you will learn how to use it in almost any situation.

                          Fact is for support though, is that they were meant to be played in a squad and are pretty poor if you are lone wolfing which can't really apply to this arguement. Of course if you are in a squad you can rack of plenty of points, but try lone wolfing with the support and it will be much harder since you have a lot of disadvantages such as speed, easily spotted because of bulkiness, need to go prone for the weapon, and an easy target because you are large again.

                          Assualt is good for overall fighting and will last longer in a firefight. The people who say they don't are obviously the ones that charge and go prone and basically ask to get killed. When you fight, stay behind cover so you will not get shot. And if you do ingage, assualt has a better chance of living because of armor while the medic will die since he cannot medic in combat again.

                          And assualt useless? Who can take down moving vehicles? Sure AT can, but their weapon is mediocre compared to the assualt rifle. You can flash, smoke up an area such as a building, have good accuracy standing up with the armor combo and just a better overall rounded fighter. Nothing needs to be nerfed now and this whole conversation just comes down to individual skill and teamwork which I can see most of you are not doing or else you would see why every class is needed.

                          Try playing on something other than Karkand because of course you can get major points there since everything is an arms length away. Try playing Oman or Dragon Valley as a medic and see how many points you can rack up. Maybe a lot if you are in a squad, but not as much as you would on a level like Karkand. Just play something other than Karkand because there are other levels in this game you know, and the game will have a totally different experience to it.

                          Also, I don't think there is even an arming time on the grenade launcher since you can still shoot it at your feet and blow up.

                          The only class that is nerfed is the one you are not good at.

                          Comment

                          • BryanG

                            #133
                            Re: Assault nerfed.....why?

                            People will play whatever class they wanna play. not according to anything resembling real warfare troop makeup.

                            Some games I see no medics at all; some games I see tons. Same for any other class.

                            End this discussion.

                            Comment

                            • imported_The_Revrend

                              #134
                              Re: Assault nerfed.....why?

                              Originally posted by 00SoldierofFortune00
                              Try playing on something other than Karkand because of course you can get major points there since everything is an arms length away. Try playing Oman or Dragon Valley as a medic and see how many points you can rack up. Maybe a lot if you are in a squad, but not as much as you would on a level like Karkand. Just play something other than Karkand because there are other levels in this game you know, and the game will have a totally different experience to it.

                              Also, I don't think there is even an arming time on the grenade launcher since you can still shoot it at your feet and blow up.

                              The only class that is nerfed is the one you are not good at.
                              FTW!!!

                              Rev

                              Comment

                              • « R²» HKS

                                #135
                                Re: Assault nerfed.....why?

                                I agree with the poster 100%

                                The assault class should be the infantry killer. They don't get any bonus points, like a medic does. So they should make up for this will killing more people but that's not the case.

                                DICE bowed to the complainers and nerfed the GL. They went the wrong way in my belief. The main complaint was it was used to fire at their feet, "insert" whilst jumping backwards so the assault class survived whilst killing the enemy. So in DICE's infinite wisdom in restoring balance to this kit they added a minimum arming distance plus reduced the radius of effect. In other words they nerfed the assault class.

                                The changes needed were simple. Can't jump and fire, they got that right. Why did they need to decrease the radius of effect? They should actually have increased the radius of effect to be the same as a hand grenade. That way if you fire it at your feet you die. If you fire it 5ft away you die.

                                You should be able to as an assault player effectively deal with a whole squad close together with the grenade launcher as you can with a grenade. There should be no difference. Yet a medic can with their grenade, a spec ops can with their grenade and they still have the opportunity to get bonus points.

                                For the 1st time the other night I got called a stat padder by a guy when I played a medic. I was on Sharqi on top of the tv tower, supplying med packs to snipers who were standing and snipinng, der, and when they died I revived them. I had a score of like 69 with 61 teamwork. Once they knew I was there to back them up, none were R2's btw they kept playing the same way knowing I would supply endless health and revive them when they died.

                                How is this fair compared to the assault player? I wouldn't have got half this score as an assault guy!

                                Not only that the medic can either have the M16, same as assault or as a MEC the AK-101. How is that fair? They should have a personal defence weapon like the wimpy MP5. They should not be able to kill as well as an assault, period. Whilst they don't have body armour, big deal, they have infinite health.

                                I agree I rarely see any assault guys now they are now either medics, spec ops (as was the majority pre patch) or now support and snipers.

                                DICE got the assault kit very wrong. Yay don't forget they get only 1 smoke grenade, yay, that does a lot of good!They should be the primary infantry killing machines and score points because of this instead of medic or C4 whores with extremely accurate weapons.

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