Claymore is so stupid!

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  • vulcan

    #16
    Re: Claymore is so stupid!

    Lets face the facts here, DICE has so now ****ed up the infantry experience in this game it's not funny !

    They gave the support guns way too much accuracy, when they needed only half of the bullet deviation compared to what they now have. Claymore spamming on the infantry maps with explosive FF turned off has made it nearly impossible to move with stealth in the alleys and around buildings.

    So what is it ?

    Can't now walk or run in the open without getting mowed down from the horizon by a PKM and can't travel down any alleys because they are claymored to hell.

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    • Veng3ance

      #17
      Re: Claymore is so stupid!

      I think WE ALL AGREE Claymore's are SCREWED UP! =(

      Comment

      • Fayadi

        #18
        Re: Claymore is so stupid!

        Originally posted by vulcan
        Lets face the facts here, DICE has so now ****ed up the infantry experience in this game it's not funny !

        They gave the support guns way too much accuracy, when they needed only half of the bullet deviation compared to what they now have. Claymore spamming on the infantry maps with explosive FF turned off has made it nearly impossible to move with stealth in the alleys and around buildings.

        So what is it ?

        Can't now walk or run in the open without getting mowed down from the horizon by a PKM and can't travel down any alleys because they are claymored to hell.


        I haven't been playing Vanilla BF2. But I know how it is gonna feel... Playing in map like Karkand, in the open you have armor trying to get you and when you run in an alley you got claymore bullcraps.. USING CLAYMORE AS ACCESS BLOCKER no doubt screws up the gameplay. I repeat this to the developer, the function of Claymore as it is in real life is to kill people unnoticed, not to block access or blow up people 2 metre in front of it.

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        • Lazy8s

          #19
          Re: Claymore is so stupid!

          Well, it is definately overpowered. On my second try I got 18kills in 1 round on karkand. I just placed claymores in high traffic areas and let them blow people up 2 or 3 at a time. I'm sure this was not intended. At this point if mec went all sniper/engineer they could just lay their stuff down and kick back and drink some beer at the hotel. The worst part is when you die they don't disappera. I cannot tell you how many times I died and after I respawned and was running into the fight I got more claymore kills.

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          • oaKenfoLd

            #20
            Re: Claymore is so stupid!

            In the Warlord palace, the problem is they'll get your whole squad.

            Sit at a corner, with one claymoer out. Then it blows, they sneak over and throw another. Noob toob doesen't work, not much you can do, and your whole squad is gone.

            Claymores are the new C4.

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            • Cornbread Mafia

              #21
              Re: Claymore is so stupid!

              Can't engineers remove claymores and landmines? If so, just use an Engineer.


              If not, then use a vehicle to run through a claymore area and use soldiers to move through landmines....

              Bottom line for me is, i hated teh fact that a grenade could destroy a minefield or clymores. Or that a tank just had to shoot landmines to remove them. Made these defensive objects useless.. At least now they can be used. And as long as the engineer can remove enemy mines and claymores, i see no complaint, except for those who complain because they can't blaze through a map in a tank and blow all to hell, but screw them..

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              • oaKenfoLd

                #22
                Re: Claymore is so stupid!

                Yes, much MORE important to make claymores, "drop it and forget it" weapons that require absolutely no skill or even aiming, invulnerable weapons o' doom in cqc than to make moving at all possible in CQC. Its so much more skillful than the bunny hopping noob tubing, and makes the game so much more fun.

                You are the perfect example of someone who wants a "own now" button on your keyboard that EA panders to. This little lame addition to the game is much more importnat to you for your score than the balance and fun of the game.

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                • Scotty

                  #23
                  Re: Claymore is so stupid!

                  While I do like just about everything in the patch, this claymore nonsense was a mistake and really needs a hotfix ASAP. They were never intended to be spammed all over the damn place. I can basically protect a flag by myself now as long as I have a supply crate nearby. That's not good.

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                  • Leki
                    Member
                    • Mar 2007
                    • 361

                    #24
                    Re: Claymore is so stupid!

                    If DICE had any sense and actually play tested thier patches they would make made it so the claymores blow up if a friendly walks over them but not kill them. The same way FF off is for mines and traps on BFV.

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                    • HicRic

                      #25
                      Re: Claymore is so stupid!

                      Originally posted by Cornbread Mafia
                      Can't engineers remove claymores and landmines? If so, just use an Engineer.
                      Correct. However, finding the claymores and being able to come up behind them to use the spanner is easier said than done.

                      Personally, I'm glad AT mines can't be blown up by tank shells any more (that just didn't make sense otherwise...anti-tank mines easily removed by a tank??) but I don't think it should have extended to claymores.

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                      • Lord_Phelps

                        #26
                        Re: Claymore is so stupid!

                        i agree with this i don't think that Dice gave it much thought when they decided to impliment this feature. It's now possible to make flags uncapable unless you get someone to suicide !

                        I don't mind that team mates can't set them off, that is a good feature as so many of your team mates are brainless nobs and just run into them and set them off. However their was no reason to make any mines indestructable, where's the logic behind that ??

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                        • [3SA]D|Sgt.Colinloves
                          Member
                          • Sep 2005
                          • 894

                          #27
                          Re: Claymore is so stupid!

                          Pac-man. Thats wot I'm gonna call Karkand from now on.

                          It was beyond a joke. I'm not upset cos I was on the side with the claymore layers, so no self-moan here. But there was more claymores than first aid bags and ammo bags put together.

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                          • ptegan
                            Member
                            • Jul 2006
                            • 2666

                            #28
                            Re: Claymore is so stupid!

                            The FF on claymores is AFAIK a server-side setting and can be turned on or off at will.

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                            • Dodg3rman

                              #29
                              Re: Claymore is so stupid!

                              HicRic.

                              You say AT mines shouldnt be blown up by tanks, why?

                              Usually AT mines are buried below the surface so cant be seen, the only time you would place above ground is if you intentionally wanted them seen by enemy, perhaps to make them move around another way. Which would lead them into the buried minefield, simple and effective if enemy are in hurry and dont have time to disarm the mines.Even simple 'empty' mines are used to create a distraction to force enemy to reconsider his tactics and line of advance.

                              I know cos i did it for years in RL, same with AP mines

                              Comment

                              • Combined

                                #30
                                Re: Claymore is so stupid!

                                Claymores should be remote detonated just like in real life, it would reduce the amount of suicidal snipers who run in the middle of an enemy platoon dropping claymores.

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