Re: BF2RS RoE Updated - Server Admins READ
Nerfing one thing makes everything else stronger, and quite frankly, nerfs are only a problem if they go too far and something gets made just about useless. The only thing I can think of that's truly useless right now are the AA turrets against jets, which is getting addressed next patch.
Problem is that once people get used to using something that's blatantly overpowered, they start getting this delusion that it's not because hey... they do die with it sometimes!! Then when a patch comes and nerfs it, and they're finding that linking that stupid Sirlin article 200 times didn't keep the devs away from their favorite toy, they start to whine.
In the case of helicopters/jets, BF2 has tried to keep a "semi-circular balance" going where everything is at a disadvantage to something else, and right now, there's not much a jet's at a disadvantage to except maybe the USS Essex, and attack choppers are only vulnerable to well-coordinated humvee spamming and... well... jets.
Originally posted by old sch00l
Problem is that once people get used to using something that's blatantly overpowered, they start getting this delusion that it's not because hey... they do die with it sometimes!! Then when a patch comes and nerfs it, and they're finding that linking that stupid Sirlin article 200 times didn't keep the devs away from their favorite toy, they start to whine.
In the case of helicopters/jets, BF2 has tried to keep a "semi-circular balance" going where everything is at a disadvantage to something else, and right now, there's not much a jet's at a disadvantage to except maybe the USS Essex, and attack choppers are only vulnerable to well-coordinated humvee spamming and... well... jets.
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