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richochets are real, i killed myself with the BH once.
the m95 should be 1S1K
bouncing nades was DICE's wonderful idea
they don't richochet it is splash damage and why should snipers have such ultra cool weapons that it takes 1 shot to kill. All guns put a hole in someone. If you shoot someone in the head/chest with a pistol in real life they will probalby die. So why should the sniper rifle be better than other guns. 50cals on tanks/jeeps dont' even do that.
How about releasing an unfinished game that requires several patchs to make it work somewhat properly half a year after the game was originally released and have fixes and changes that completly change how the game is played for nearly every patch? lol
the blackhawk cannon has an area effect, like grenades, it does not bounce.
no really, we were hovering next to the dome on Mashtuur city, and i was shooting at it watching the bullets hit it, and then we flew right next to it, and i fired off the mini gun and boom i killed myself.
well I think there is ricochet, if you get in attack heli gunner seat, and shot at a very step angle on the ground, youll see that the bullets hits 2 location, kinda when you throw a rock at the surface of a pond.
letting a valuable commander asset, namely uav, be shot down by 1 mag of an assualt carbine
you want it to take a tank shot or something?
boy are you dumb, you know how hard its going to be just to get those 30 rounds into the uav whille 3 tanks and 2 attack choppers are trying to turn you to ash?
seriously, nobody will even notice the thing flying overhead, and its a cool option. nobody would hit it in a million years with an anti tank rocket, so if you think thats the only thing that should be able to kill it than its basically unkillable.
Why are you guys to against the bouncing nades? I think its better then having them explode at your feet and instantly dieing, this way they will just roll away and I can knfie them!
Why are you guys to against the bouncing nades? I think its better then having them explode at your feet and instantly dieing, this way they will just roll away and I can knfie them!
Yeah, it's much better for those 'see a toober and die' scenarios, but it also means lameage from around corners. I'd normally consider this a skillful and legit tactic but dying from out of nowhere ain't fun.
7. Giving players points for spotting enemies
1. Allowing snipers to shoot enemy armor's gas tanks
7)this would only be bad because of how the game is set up, if you could only spot something once every 3 odd min, then it wont be abused. i know that a good spotter is hard to find because he is only benefitting his team, not himself.
1)ya thats dumb, but i wouldnt be against sniping through tank/apc bullet proof glass with the m95, and i definitly think at and eng would be more on par with other classes if explosions(not grenades) blew off tracks and tail rotors and eng can repair from inside.
Yeah, it's much better for those 'see a toober and die' scenarios, but it also means lameage from around corners. I'd normally consider this a skillful and legit tactic but dying from out of nowhere ain't fun.
how will this be any worse than a standard gerenaded bouncing down a narrow alleyway on karkand?
how will this be any worse than a standard gerenaded bouncing down a narrow alleyway on karkand?
Rev
I suppose. Hell, I feel like normal nades are abused sometimes. I hate the way some players will just throw all their nades consecutively into the same spot or use them like mortars. I quit RS because of how players would all nade the same location at the start of the round. Other games can get out of hand with this too, and I find it just slows things down/is annoying.
Mostly just a personal pet peeve I guess. Don't wish it was out of the game or anything. :P
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