With the coming of the L96 sniper rifle I've seen a lot of incidental talk about making the M95 (or the L96) a one-shot-kill sniper rifle. This is a horrible idea.
Infantry players experience a lot of incidental damage such as splash explosions, running into other players, being bumped by vehicles, being plinked by unaware teammates, falling down hills, or taking stray bullets. Most players rarely stay at 100% health for very long, so a hit with the M95 (which leaves only 2 bars of health) is already a one-shot kill under many circumstances. Those who can score headshots (a skilled minority) also get access to a one-shot kill in exchange for their precision.
Can you imagine the shift we'd see if the M95 scored a one shot kill by hitting anywhere on a healthy target? I can:
It's bad voodoo. So please stop suggesting it.
Infantry players experience a lot of incidental damage such as splash explosions, running into other players, being bumped by vehicles, being plinked by unaware teammates, falling down hills, or taking stray bullets. Most players rarely stay at 100% health for very long, so a hit with the M95 (which leaves only 2 bars of health) is already a one-shot kill under many circumstances. Those who can score headshots (a skilled minority) also get access to a one-shot kill in exchange for their precision.
Can you imagine the shift we'd see if the M95 scored a one shot kill by hitting anywhere on a healthy target? I can:
- A one-shot kill would encourage a level of spawn camping previously unseen. Right now, in order to camp a spawn point, players must stand very close (as with a shotgun or LMG) or use some kind of explosives, such as C4. Neither is very sustainable because being close to the action puts the camping player at much risk, and ammo reserves for explosives are usually limited (and require "setting" the C4, wherein the camper might be killed).
A one-shot kill rifle, however, would allow snipers to sit far off in the distance and score easy kills on players as they appear, leaving absolutely no room to run, and no chance to spawn elsewhere and come back to easily locate the camper. - Bad for the teamwork economy. Much of the teamwork scores people earn are from heals, and the number of healing opportunities will drastically go down when everyone is dying instead of being heavily injured. Yes, there is a new opportunity for revives, but it would reduce the game to an annoyingly binary level. Plus, if you're hurt, you can run and find a medic, whereas while dead, the Medic must come find you - and we all know how likely that is.
And that's assuming that your team would even have medics, because... - Everyone will be a sniper. If the noob tube and C4 chucking crazes have taught us anything, it's that players will always gravitate toward the easiest kills. Bet your bottom dollar that if a one-shot kill rifle existed, everyone in the game would play the kit that had it. Do you really want a team of 15 other snipers? Do the existing snipers really want new players to be able to pick up the M95 after only one rank and be able to bag kills as handily as the practiced veterans? Do any of us want that? Probably not.
It's bad voodoo. So please stop suggesting it.
Comment