Re: Is this bunny hopping?
Did you just site Quake and UT as a foundation for jumping?! ...you cannot sight games where in the tutorial it tells you to, " Constantly jump to avoid fire". Those games are completel unrealistic, completely! That's what they are supposed to be, they aren't supposed to be FPS tactical games, they are supposed to be fast paced futuristic bounce fest.
...they do that well.
BF2 on the other hand has a squad system, medics, support, VOIP, and some type of limited realistic physics. You're supposed to operate somewhere within' those reasonable parameters. I mean, hopping in BF2 is the same has attempting to hope in Americas Army. It's just not supposed to be done.
Oh!...and I don't know if you know this. Yet, if you sprint for cover "exclusively" instead of wasting your sprint to get to locations quckly, you would notice that you can still escape and relocate in a gunfight with this tactic. Which is the way DICE truely intended it to be. Yes, BF2 isn't the marker/end-all of realism. Then again, it isn't UT:Modern Combat... people should really stop trying to justify their actions. This is a squad based tactical shooter, just not a diehard realism sim, it should be played as such.
...I repeast, "Squad Based Tactical"... not "Unreal Tournament:Modern Comabt".
{WP}Paas
Originally posted by Tegan
...they do that well.
BF2 on the other hand has a squad system, medics, support, VOIP, and some type of limited realistic physics. You're supposed to operate somewhere within' those reasonable parameters. I mean, hopping in BF2 is the same has attempting to hope in Americas Army. It's just not supposed to be done.
Oh!...and I don't know if you know this. Yet, if you sprint for cover "exclusively" instead of wasting your sprint to get to locations quckly, you would notice that you can still escape and relocate in a gunfight with this tactic. Which is the way DICE truely intended it to be. Yes, BF2 isn't the marker/end-all of realism. Then again, it isn't UT:Modern Combat... people should really stop trying to justify their actions. This is a squad based tactical shooter, just not a diehard realism sim, it should be played as such.
...I repeast, "Squad Based Tactical"... not "Unreal Tournament:Modern Comabt".
{WP}Paas
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