A better idea to fix helicopter

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  • Fayadi

    #1

    A better idea to fix helicopter

    In the upcoming patch, hitpoints for Heli will be reduced, their missiles will be reduced from 14 to 8 and the AA has improved accuracy. Heck IMO that will seriously screw helicopter... Why don't they nerf the armor as well if the developer want the infantry to be more powerful? because generally speaking people who plays armor have better kill:death ratio than people who plays chopper (edit: I have another thing to add, reducing the helicopter hitpoints is a serious mistake ,FAV takes down chopper fast and by reducing the hp ,we are soon going to fly paper armor chopper!)

    I have a better idea of solving the helicopter problem

    1. Increase the damage tank shell or missile does to heli but make the hitpoints stay the same

    2. 14 missiles reduction to 8 missiles seriously will greatly reduce heli's firepower. IMO as a compensation,why not increase the damage of those 8 missiles so that it can destroy armor with less missile also. With this , Heli's efficiency to take out armor stays the same and the ability to take out infantry is reduced (with less misssiles)
    (Edit: I would gladly accept this idea or drop the patch 1.2 missile reduction idea)


    Also I want to start a poll of what people think of these issues. Please give your comments!
  • 74javelin
    Member
    • Jan 2006
    • 179

    #2
    Re: A better idea to fix helicopter

    it's the gunners that are the problem. choppers sit by a flag and just spawn rape at will. if they did it to give backup support to people on the ground then it's fine. but you have choppers spawn raping with no friendlys by the flag. i just was flying the chopper earlier and is was sad how my gunner just mow everyone down. i'd just sit back and let him mow them down and when i got a little damage i'd go for repairs. i'd shoot down there chopper when it came by and then back to raping the other team.

    i don't really like doing it but i didn't want to other team to get the chopper since no one on our team got into it. i didn't want to get raped by our chopper.

    i'd say you could leave it alone only if you took away it's machine gun. so it couldn't mow down troops all game long. it's every hard to stay alive when the chopper has a good gunner.

    i'm sure you've seen spawn after spawn raped for minutes at a time. the guys on the ground have no way to defend themself.

    Comment

    • pivko11

      #3
      Re: A better idea to fix helicopter

      I agree with Fayadi. I don't use choppers, but I would have no problem with only increasing damage from the rockets and tank shells. And of course improving AA lock.

      Damage points and number of missiles can stay IMHO.

      Comment

      • Fayadi

        #4
        Re: A better idea to fix helicopter

        Originally posted by 74javelin
        it's the gunners that are the problem. choppers sit by a flag and just spawn rape at will. if they did it to give backup support to people on the ground then it's fine. but you have choppers spawn raping with no friendlys by the flag. i just was flying the chopper earlier and is was sad how my gunner just mow everyone down. i'd just sit back and let him mow them down and when i got a little damage i'd go for repairs. i'd shoot down there chopper when it came by and then back to raping the other team.

        i don't really like doing it but i didn't want to other team to get the chopper since no one on our team got into it. i didn't want to get raped by our chopper.

        i'd say you could leave it alone only if you took away it's machine gun. so it couldn't mow down troops all game long. it's every hard to stay alive when the chopper has a good gunner.

        i'm sure you've seen spawn after spawn raped for minutes at a time. the guys on the ground have no way to defend themself.
        Actually for a gunner to rape infantry effectively it would have to lower itself exposing them to FAV's fire. I have shot down many choppers with FAV who is trying to base rape...In a match with experience players, a chopper with a gunner has no way to rape an uncappable base if there is good people manning the jeep. I remember a few matches in Sharqi Peninsula where me and my pilot/copilot has been shot down and the cobra is coming towards the MEC helibase. Me and the other guy would just go up the 2 jeeps and man the gun. In these scenario , it is very rare that we didn't successfully shot down the chopper although 1 of us might be killed.

        And yes I believe if there are good players, chopper raping is not easy as you think. Really nerfing chopper hp imo is gonna screw chopper a lot . SCRAW or tank shell shot down chopper in 1 shot might sound reasonable but using fewer ammo to shoot down a chopper by a FAV....NO!

        Comment

        • Sloi sauce

          #5
          Re: A better idea to fix helicopter

          Look, forget about it: the helicopter's days are over. Instead of nerfing the ****ing jets (which is what they should've done from day 1), they're going to screw things up even more. As if the helos weren't already easily taken down by some skill and teamwork, now we're expected to perform the same duties and walk into battle with one less appendage. Honestly, **** Dice and everyone that contributed to nerfing the chopper instead of the jets. Yes, I'm biased, but at least I know where the real problem is...

          Comment

          • Frogatron

            #6
            Re: A better idea to fix helicopter

            Get rid off the Jets they ruin the game, choppers as discussed can be taken down or driven away with a bit of teamwork, leave em alone...!!

            Comment

            • MrBenis

              #7
              Re: A better idea to fix helicopter

              None of you have any aviation experience do you? A chopper has practically no armour IRL. A single 50.cal would screw the insides of a chopper so bad that after a couple more it becomes unhandleable.

              In "The Matrix" we see agent smith shoot a helicopters fuel-tank with a DEagle, and this is realistic. A 50.cal round to an engineblock does about the same structural damage as it would to an armoured human body.

              Think about it.

              Comment

              • DrMcleod

                #8
                Re: A better idea to fix helicopter

                Originally posted by MrBenis
                None of you have any aviation experience do you? A chopper has practically no armour IRL. A single 50.cal would screw the insides of a chopper so bad that after a couple more it becomes unhandleable.

                In "The Matrix" we see agent smith shoot a helicopters fuel-tank with a DEagle, and this is realistic. A 50.cal round to an engineblock does about the same structural damage as it would to an armoured human body.

                Think about it.


                You know this is a game, right? As such it is designed to be fun and balanced.
                IMHO, the Blackhawk is over armoured, but the gunships are pretty much OK.

                Comment

                • $kelet0r

                  #9
                  Re: A better idea to fix helicopter

                  well what is interesting is that there were never any substantial community complaints about the attack choppers
                  14 missiles = nope
                  range of tv missile = rare (shargi only)
                  armour = nope
                  speed = nope
                  aa vs chopper = rare

                  yet dice decided that the choppers needed to be reduced in power - i find that very strange

                  Comment

                  • triumph

                    #10
                    Re: A better idea to fix helicopter

                    Originally posted by $kelet0r
                    well what is interesting is that there were never any substantial community complaints about the attack choppers
                    14 missiles = nope
                    range of tv missile = rare (shargi only)
                    armour = nope
                    speed = nope
                    aa vs chopper = rare

                    yet dice decided that the choppers needed to be reduced in power - i find that very strange
                    The counters to the helos tend to be countered by the helos easily. Vodnik 50cal is countered by helo weapons, tanks are countered by helos, static AA sites are countered very easily by helos due to ineffective missiles + the fact that they are static. Overall it seems like Dice & friends are just trying to make an infantrymens life easyer by just over doing it in this patch so rape is proformed less by lesser skilled players. It's nice that they are going to over nerf the helo a bit and if it stays really over nerfed i don't think to many people would give a rats ass if those 4 guys or up to 10 on the server can't be the knight in flying armor but instead just a prancin' pony.

                    You know this is a game, right? As such it is designed to be fun and balanced.
                    Yet it requires gameplay balancing and redesigning along with bug/glitch fixing in patches

                    None of you have any aviation experience do you? A chopper has practically no armour IRL. A single 50.cal would screw the insides of a chopper so bad that after a couple more it becomes unhandleable.

                    In "The Matrix" we see agent smith shoot a helicopters fuel-tank with a DEagle, and this is realistic. A 50.cal round to an engineblock does about the same structural damage as it would to an armoured human body.

                    Think about it.
                    It would have been nice if they had a section of the choppers rotors that could be damaged alot by the 50cal to the point where the chopper would fall from the sky because it would be a broken bird. With the current system a squad can just switch seats and have that friend spawn back in if the chopper is flying high enough so i reckon more realism would be more fun when the better skilled pilots or just people with a quick reaction to seat switching are around.
                    Pop a hovering chopper with the M95 in that sweet spot FTW like how an arbrams can be destroyed by 1 tank shell. Chopper goes boom. No more black hawk whoring and finaly the anti material rifle is really an anti material sniper rifle.
                    MrBenis, great use of the matrix as an example man. I never even though of that and i even watched that part of the movie about 36 hours ago for sound testing.:laugh:

                    Comment

                    • Fayadi

                      #11
                      Re: A better idea to fix helicopter

                      Originally posted by MrBenis
                      None of you have any aviation experience do you? A chopper has practically no armour IRL. A single 50.cal would screw the insides of a chopper so bad that after a couple more it becomes unhandleable.

                      In "The Matrix" we see agent smith shoot a helicopters fuel-tank with a DEagle, and this is realistic. A 50.cal round to an engineblock does about the same structural damage as it would to an armoured human body.

                      Think about it.
                      If you are a chopper pilot in the military I might believe what you say, but if you judge the reality by movie...It doesn't sound very convincing. Do you know how many Cobras or Apaches are sent into Iraq and very few of them are shot down. Look in a war, the enemies would practically would have tons of machine guns and chopper doesnt fly as high as jets..Doesn't these prove of their survivability capability?If chopper is as vulnurable as human body , 1 or 2 bullets would shoot it down......If it is shot in the rotor blade it might sound possible..but other part?no..i don't think so

                      Comment

                      • AlphaNut

                        #12
                        Re: A better idea to fix helicopter

                        Get rid off the Jets they ruin the game, choppers as discussed can be taken down or driven away with a bit of teamwork, leave em alone...!!
                        Dude... What kind of solution is this?

                        Why don't you just play another game WITHOUT jets? What about PAC-MAN for example...

                        I have an even better solution to all BF2's problems: I vote to get rid of choppers too. Then get rid of all vehicle except the boats. Remove all classes, and give us all condoms instead of guns so that we can go and have fun with each other...
                        And for those too young or too small to wear a condom, don't worry you were all approved a fluffy little duracell bunny. The batteries may be used in other ways too...

                        //sarcasm off

                        Comment

                        • imported_Sin317

                          #13
                          Re: A better idea to fix helicopter

                          in real life you would never have a copter like this so close to you ... they rockets etc they carrying are for mid range combat and not for close quqrter like they are in bf2 (they would use the rockets from several houndred meters not from 20 ...) and good luck hitting something flying with a rifle at that distance lol, let alone a mounted mg.

                          Comment

                          • CS-Evolution

                            #14
                            Re: A better idea to fix helicopter

                            Eight rockets will still be enough to take out a tank, so there's no reason to bitch...

                            And there's no point in leaving the armor the same but increasing damage from missiles and tank rounds. It has the exact same effect as what they're doing.

                            Comment

                            • triumph

                              #15
                              Re: A better idea to fix helicopter

                              Originally posted by Fayadi
                              If you are a chopper pilot in the military I might believe what you say, but if you judge the reality by movie...It doesn't sound very convincing. Do you know how many Cobras or Apaches are sent into Iraq and very few of them are shot down. Look in a war, the enemies would practically would have tons of machine guns and chopper doesnt fly as high as jets..Doesn't these prove of their survivability capability?If chopper is as vulnurable as human body , 1 or 2 bullets would shoot it down......If it is shot in the rotor blade it might sound possible..but other part?no..i don't think so

                              The current ops going on in iraq aren't against a super powered traditional army like China has and i don't think the cells in iraqi and the middle east are supported like the NVA was. During the 60s the helos weren't as advanced but the few 50cal machine guns were nightmares for helo pilots and one could slice through a helo that was flying somewhat high like a hot knife into butter. Now sure the hueys and such were big tin cans compaired to some of todays choppers but overall that site shows what a 50cal can do to metal and if a chopper is hovering or on a landing pad it can be taken out by a skilled marksmen. It's called an anti material rifle for a reason. Overall your post is a load of nonsense with no facts to back it up when taking in realism and as for gameplay it's an ok alt to realism. Overall point is 50cal can own light armor.

                              And when yall take map design and size into account the lowered distance scale makes sense because realisticaly air can be deployed from 100s of miles/whatever away yet in the game they are ususaly under or around 2000 yards and everything is sped up even though the lethality isn't realisticaly high so it's somewhat understandible that air units do what they do except for some reloading/repair in air issues. I think a couple custom BFV maps that forced landing and had slow reload/repair times took care for 30 second bombing intervals problem nicely though.

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