In the upcoming patch, hitpoints for Heli will be reduced, their missiles will be reduced from 14 to 8 and the AA has improved accuracy. Heck IMO that will seriously screw helicopter... Why don't they nerf the armor as well if the developer want the infantry to be more powerful? because generally speaking people who plays armor have better kill:death ratio than people who plays chopper (edit: I have another thing to add, reducing the helicopter hitpoints is a serious mistake ,FAV takes down chopper fast and by reducing the hp ,we are soon going to fly paper armor chopper!)
I have a better idea of solving the helicopter problem
1. Increase the damage tank shell or missile does to heli but make the hitpoints stay the same
2. 14 missiles reduction to 8 missiles seriously will greatly reduce heli's firepower. IMO as a compensation,why not increase the damage of those 8 missiles so that it can destroy armor with less missile also. With this , Heli's efficiency to take out armor stays the same and the ability to take out infantry is reduced (with less misssiles)
(Edit: I would gladly accept this idea or drop the patch 1.2 missile reduction idea)
Also I want to start a poll of what people think of these issues. Please give your comments!
I have a better idea of solving the helicopter problem
1. Increase the damage tank shell or missile does to heli but make the hitpoints stay the same
2. 14 missiles reduction to 8 missiles seriously will greatly reduce heli's firepower. IMO as a compensation,why not increase the damage of those 8 missiles so that it can destroy armor with less missile also. With this , Heli's efficiency to take out armor stays the same and the ability to take out infantry is reduced (with less misssiles)
(Edit: I would gladly accept this idea or drop the patch 1.2 missile reduction idea)
Also I want to start a poll of what people think of these issues. Please give your comments!
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