What do assault players think of GL nerfs ?

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  • LoganX

    #91
    Re: What do assault players think of GL nerfs ?

    Originally posted by Svartberg
    And a GL isn't a 1 shot 1 kill weapon every time it hits either, depends where it hits
    I am curious what you think about each of of the GL changes, and please remember your assault kit experience rather than just the times you've died from GL's.
    A GL is absolutely a 1 hit kill when it HITS YOU. I wasn't talking about it's splash damage. If it hit's you (Directly at your feet lets say, never mind that it has an actual "Kill Radius) YOU ARE DEAD!!! PERIOD!!! 1 Hit...1 Kill!
    With the exception of the occasional Head shot (and the AT Rocket 1 hit's which is BS too) the GL CAN (is that better) kill in one shot.
    It was majorly unbalancing.

    I don't play assault that much.
    The times that I did play, I didn't use the GL that much. When I did use it, it was either for a Distanced 1 shot or against a vehicle. I never used it for a bunnyhoppingn00btoob type of kill.
    So for me the changes would not affect my ability to play the class.

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    • GSG9xSNIPER

      #92
      Re: What do assault players think of GL nerfs ?

      Nerfing the GL's blast radius is nonsense, I do agree with mininum range and reload time. They didn't have to nerf it in 3 different catagories.

      1. Radius=BAD
      2. Reload= GOOD
      3. Mininum range= GOOD

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      • iflabs

        #93
        Re: What do assault players think of GL nerfs ?

        Reduced radius? What a joke!

        I shot a grenade dead center into a group of 3 MECs in a triangular form, roughly 2 feet apart from each other; only one was killed from it!

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        • imported_The 13th Raptor

          #94
          Re: What do assault players think of GL nerfs ?

          The radius nerfing was a bad idea, but hey.. to late to change it now eh?

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          • Bubas

            #95
            Re: What do assault players think of GL nerfs ?

            All this ranting is only due to the noobtubes not being used by noobs, and people don´t like being owned by GL.
            If the noobtube was being maynly used by noobs nobody cared, because their k/d radious would be ridiculous.
            The assault class should be the dominant force in infantary engagements and everybody should swallow their pride and try to play the game without complaining so much.
            Of course shooting at your feet is very annoying, bunnyhopping is also annoying, now for the rest it should have stayed as it was (i´m speaking in the past because this changes are irreversible :) ).

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            • imported_Svartberg

              #96
              Re: What do assault players think of GL nerfs ?

              The 13th Raptor, grena :
              Yes, unfortuantly you are very right.
              As i stated this is what Dice wanted, and this is what is going to be regardless of anything.
              But i wanted to hear what fellow players think of it, because they are the ones i play with, no Dice

              LoganX :
              Well shooting a GL on medium/long range is obviously not as simple as aiming the reticule sights and clicking on the enemy.
              Saying a rifle should be better against infantry, is like taking the specops c4, medic's healing ability, etc.

              Note how many people thought #1 and #2 changes (midair GL, minimum range), was a good thing, but thought #3 isn't.
              If you're willing to accept that some assault players are against cheap kills, like you - than maybe there's a meaning for so many people that think reduced radius (even a millimeter) is bad.
              Try using GL for medium/long range next time you play, and notice how easier it would be to use your rifle instead. (by the time you aim and it lands, you could have nail a few rifle shots and killed the enemy instead)

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              • iflabs

                #97
                Re: What do assault players think of GL nerfs ?

                Originally posted by grena
                All this ranting is only due to the noobtubes not being used by noobs, and people don´t like being owned by GL.
                If the noobtube was being maynly used by noobs nobody cared, because their k/d radious would be ridiculous.
                The assault class should be the dominant force in infantary engagements and everybody should swallow their pride and try to play the game without complaining so much.
                Of course shooting at your feet is very annoying, bunnyhopping is also annoying, now for the rest it should have stayed as it was (i´m speaking in the past because this changes are irreversible :) ).
                All the noob-calling spawns from grief of getting owned by the bunnyhop+GL tactic.

                Quite simply, a newbie (or noob as they like to call them) cannot master the art of bunnyhopping+GL in mere days. It takes time and some skill to use it effectively.

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                • Archaeopteryx

                  #98
                  Re: What do assault players think of GL nerfs ?

                  THE MISFIT:

                  If you have 2800 kills, you are a retard, and a loser that has not yet learned to fire a MAN's Weapon.

                  Loser.

                  Sorry that this seems harsh, but only TOOLS use it EXCLUSIVELY.

                  Tard.

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                  • ShadowWarrior18D

                    #99
                    Re: What do assault players think of GL nerfs ?

                    I think its great

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                    • imported_Svartberg

                      #100
                      Re: What do assault players think of GL nerfs ?

                      Is_Your_Problem : lol.

                      Archaeopteryx : i guess a man's weapon is a lotto rifle, as opposed to a weapon
                      that actually requires aiming.

                      Comment

                      • WarGimp

                        #101
                        Re: What do assault players think of GL nerfs ?

                        Originally posted by GSG9xSNIPER
                        Nerfing the GL's blast radius is nonsense, I do agree with mininum range and reload time. They didn't have to nerf it in 3 different catagories.

                        1. Radius=BAD
                        2. Reload= GOOD
                        3. Mininum range= GOOD
                        :nod:
                        Agreed.

                        I'm looking forward to being able to use my GL guilt free. I love poppin off long rage and/or indirect hits. As it is now, it's hard to use the splash damage effectivly. If that radius is tightened... well, I'll have to improve my aim.

                        Onething no one seems to have asked: What happens to a GL round that hits something before it's armed?

                        Does it bounce, or does it break?

                        Realisticly (if you want to play that card) either way works. Standard GL rounds are based on the number of rotations it does in flight. These rounds tend to not go off at all if they hit something before they're armed.

                        It's no great stretch (since BF2 is slightly in the future) that microdigital fuses have become standard issue. These rounds would bounce until they're armed.

                        Check out this site:

                        Comment

                        • Bubas

                          #102
                          Re: What do assault players think of GL nerfs ?

                          Sincerelly, I don´t know why people complain so much abaut noobubers that bunnyhop, I have allready played more or less 70 hours of this game, and as far I remember I´ve been blown to pieces by Arty, bombed lots of times by planes, killed by choppers and tanks, sniped a little´and killed by C4 bunnyhoppers.
                          But I only remember 1 or 2 times that I was actually killed by a bunnyhopper with GL that shot at my feet at point blank range...and he said sorry.
                          What get non assault class type of players annoyed is being killed with one well placed grenade shot from very far, and that´s the true of it.
                          Noobs normaly can´t get near enough to shot at your feet while jumping, period.

                          Comment

                          • imported_Wasp

                            #103
                            Re: What do assault players think of GL nerfs ?

                            If they nerf the GL that much I'd rather have some handgrenades. The splash damage of the GL is laughable already. And no don't bring up the G3 with it's 20 round mag. Funny how DICE talk about the assault kit as some dominating infantry kit and put the DAO-12 in the hands of the AT kit.

                            Since I already have the expert assault badge I'll just switch after the patch and go G36C/G36E all the way.

                            Comment

                            • parish

                              #104
                              Re: What do assault players think of GL nerfs ?

                              Originally posted by ||bfa||variable
                              I play a lot of Assault, and I don't have problems killing people with the rifle.
                              I have just a hair over 100 hours assault including the expert assault badge and only have 5 GL kills. I hardly ever use the thing. I also have the luxury of only dying 9 times from the GL. I kill people with the gun, not the attachment. The proposed nerfs will have absolutely no effect on my play style or ability to be efficient with the assault class whatsoever. Whiners can whine, but those of us who can play without the (n00b t00b) crutch will just keep on truckin.

                              Comment

                              • WarGimp

                                #105
                                Re: What do assault players think of GL nerfs ?

                                Originally posted by parish
                                I have just a hair over 100 hours assault including the expert assault badge and only have 5 GL kills. I hardly ever use the thing. I also have the luxury of only dying 9 times from the GL.
                                Er, you know that isn't the way that works, right?

                                You've dies holding the GL 9 times, NOT have been killed by it 9 times.
                                This is true of all the K/D stats. To reiterate, the deaths number is how many times you have died with that kit/weapon, not how many times you died from someone else killing you with them.

                                Make sence?

                                I do with they had a "killed by" stat.

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