How do you feel about the things to come in the new patch?

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  • Indecisi0n
    Member
    • Nov 2005
    • 314

    #16
    Re: How do you feel about the things to come in the new patch?

    when is this suppose to come out ?

    Comment

    • Blud

      #17
      Re: How do you feel about the things to come in the new patch?

      TOOO BAD Char_ley and Revolution---as we have been told by all the peeps who use these tactics when we complained about them in the past.--TOO BAD-ADAPT OR DIE or Find a new game!!! AH, the shoe on the other foot feels SOOOOOOOOOOOOOOO good.

      I can do all of the tactics you do--BUT CHOOSE NOT TO---guess what --no choice for you now. Well, except for one.

      Comment

      • iewgnem

        #18
        Re: How do you feel about the things to come in the new patch?

        I believe, people should be able to pron spam or dophin dive, as long as he manage to do it himself in real life.

        Shoot a video of youself dophin dive 3 times in a roll, or prone spam 3 times in a roll. If you prove to us that its possible in real life, EA should make it possible in the game to add realism.

        Comment

        • JonnyMacFred102
          Member
          • Aug 2005
          • 1995

          #19
          Re: How do you feel about the things to come in the new patch?

          What is the Sprint Exploit?

          Comment

          • SQUiB

            #20
            Re: How do you feel about the things to come in the new patch?

            I'm happy with the changes but I think the assault class is going to be pretty crap after the patch. The rifles are inaccurate, you have no real special abilty to get team points and now the GL radius has been reduced. Meanwhile a whole group of other weapons is getting improved as well. I doubt I'll be playing assault much unless the G3 kicks arse after its accuracy boost.

            Comment

            • JonnyMacFred102
              Member
              • Aug 2005
              • 1995

              #21
              Re: How do you feel about the things to come in the new patch?

              Also, why didn't they fix the C4 glitch?

              Comment

              • [3SA]D|Sgt.Colinloves
                Member
                • Sep 2005
                • 894

                #22
                Re: How do you feel about the things to come in the new patch?

                Sniper kits have had their primary weapons adjusted for accuracy
                I really cant play with sniper. So you would think I would be happy. But no, just gonna be more annoying. Snipers Pi$$ me off at the best of times, dont improve their guns. Are you mad ????

                Detonation radius from grenade launcher explosions has been reduced.
                OMG - The old noobtube has alot smaller radius than hand nads. So leave it be, pls.

                I was gonna list them all with my worthless comments. But instead I tell ya what I like...

                "Dolphin Diving" is no longer possible

                Chinese and MEC APCs can now shoot through penetrable materials
                Medic defibrillator paddles have been adjusted. They now reload while not in use.

                Added unlocks for Sniper and AT kits
                Not alot is it.
                I totally understand the problem with the noobtube where the guy kills you and himself. I only hope the min range aint too large.
                Example:
                Kirkand, first flag, the roof to the south of the flag. A person is prone, I shoot my tube on the wall nearby to kill him. Im not far away, out of any splash damage. But its about 10m or less away. That is a perfect way to use the tube, but now it could be impossable cos of a bunch of tube-haters.
                Yeah, Im bitter. Im a very active noobtuber but you would see me jumping around with it, nor killing myself for a kill. - I might not mind soking up some damage if I see a medic bag beyond, but its not something that I normally do. Maybe Im one of the good ones. Or maybe its all a myth.
                If I noob myself out for a kill, then I'm more sorry than if I TK - :)

                I'm yet to see 5 players bunnyhopping on a team. Ive clocked up over 1,000 hours. I play the city maps ALOT. So aint it totally amazing that I aint seen this big nasty problem.

                Comment

                • [3SA]D|Sgt.Colinloves
                  Member
                  • Sep 2005
                  • 894

                  #23
                  Re: How do you feel about the things to come in the new patch?

                  ASSAULT
                  The workhorse of any attack team, the assault soldier combines heavy firepower with high mobility.. Your machine gun/grenade launcher combo makes you a force to be reckoned with on any battlefield

                  Will EA now update their BF2 manual????

                  Comment

                  • WarGimp

                    #24
                    Re: How do you feel about the things to come in the new patch?

                    I hate polls because they never seem to include an option that represents my standpoint.

                    In this case, I'd have to say I have a bad feeling, but it's getting better as time goes on. Some things look like a plus, others simply look like poor design imposed by EA marketing.

                    I'll just do a breakdown;
                    • Helicopter now carry 8 missiles rather than 14
                      Meh. Don't really like the thought of attack choppers being nerfed, but maybe this will help reduce the number of single manned choppers floating about.
                    • TV-Guided missile now have a shorter range
                      Another meh. The things are a little too good in roles I don't think they were intended for... Ie, shooting down transports and raping bases.
                    • Hit points on all air vehicles has been reduced
                      Don't know how much of a reduction has been done here. Could make things very nasty for transports. I'd hate to see the most teamwork focused vehicle in the game (the Blackhawk) rusting away do to over nerfage.
                    • AA missile lock has been improved
                      Good! Um, I think. If not handled right, flying choppers is gonna suck a lot.
                    • Support kits have had their primary weapons adjusted for accuracy
                    • Sniper kits have had their primary weapons adjusted for accuracy
                    • Anti-Tank kits have had their primary weapons adjusted for accuracy
                      I'll have to see how this pans out. I don't really think the tweaks are needed, but we'll see.
                    • "Dolphin Diving" is no longer possible
                      Don't know how this is being handled. If it means you simply can't prone mid-air anymore, I don't think I'll like it too much. I like diving over walls 'n stuff in legit ways.
                    • Players can no longer jump and shoot at the same time
                      Bah. Wrong way to adress a problem. This could have some nasty game impact that will reduce fun.
                    • "Prone Spamming" is now fixed
                      Um. Ok. Define "prone Spamming".
                    • "Sprint exploit" is now fixed
                      Good. What exploit? Bunnying?
                    • The Sa80 weapon has been improved
                    • The G3A3 weapon has been improved
                      Improved... there's a word reeks "vauge".
                    • Reload while sprinting has been enabled
                      It was doable before. All you have to do is not sprint, hit reload, then sprint again. I didn't/don't mind that.
                    • Chinese and MEC APCs can now shoot through penetrable materials
                      Does this mean they no-long have explosive rounds? Armour penatrating explosive round could be a very nasty thing... mayhap too nasty.
                    • Damage decreased for the M134
                      GAH! Backwards! Ramp up the other transport guns instead of nerfing the Blackhawk! The BH's are fun. The problem is that the other transports can't compete... so boost 'em!
                    • Medic defibrillator paddles have been adjusted. They now reload while not in use.
                      Er, ok.
                    • Server search filters now work properly
                      Thank arffin god.
                    • All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the ā€œGā€ key.
                    • Mines can no longer be destroyed with other explosives
                      What happened to IFF mines? I thought I saw something about that awhile back. Just being able to pick 'em up isn't going to help the situation with mine TKs (which is a problem that needs to be adressed).
                    • Flash bang effect radius decreased
                      Didn't see that as being a problem. I rarely get flashed. This will make 'em less useful against vehicles (which is about the only thing I commonly use 'em for).
                    • Added unlocks for Sniper and AT kits
                      Nice. Wanna see what they are!
                    • Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
                      This might make nightmaps suck less. That's a good thing. I'd still rather just play with the lights ON!
                    • Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
                    • Fixed a bug whereby non-xpack mods cannot use xpack shaders.
                    • Fixed bug in TV guided missiles of Havoc helicopter
                      Bug fixes are da win!
                    • Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased
                      So... my somewhat useful MP7 that I never ment to unlock will now be rendered usless. That sucks. Oh well.
                    • APC Update – ā€œChinese and MEC APCs can now shoot through penetrable materialsā€. This fix was a miscommunication to the patch team. Chinese and MEC APC’s have been reverted and the LAV25 now no longer shoots through penetrable materials.
                      Oh. That makes more sence.
                    • Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
                      Didn't notice this one. Hopefully I never will. :p
                    • Performance gain found in static mesh rendering.
                      WOOT!
                      This should make SF maps much more playable.
                    • Detonation radius from grenade launcher explosions has been reduced.
                      Hu? They already have a really small radius. The following fix makes this one moot and seriously de-natures the GL. The things are supposed to be used as area effect weapons.
                    • Grenade launcher projectiles now have a minimum time before arming.
                    About friggen time! Why was it so hard to figure out that this is the way that GLs shoulda been from the get go? However, combined with the above fix, it looks like production of the M203 has been taken over by Nerf.

                    Comment

                    • GSG9xSNIPER

                      #25
                      Re: How do you feel about the things to come in the new patch?

                      I hate a few things about it, The blast radius of GL. It wasn't the blast radius, it was how somebody jumps 3 feet away from you while using the noob tube and they don't even die with you. Apparently the blast radius is limited too a certain height, therefore people can jump out of the blast radius within 3 feet of you. I think the DEV's are going too the extreme fixing the noob tubing jump thing by tweaking the blast radius and jumping while shooting the noob tube. Jumping while firing would have fixed the noob tube issue.

                      Comment

                      • Sgt Sly

                        #26
                        Re: How do you feel about the things to come in the new patch?

                        Good pool dude... seem to nicely reflect the community!

                        Comment

                        • raceacontari

                          #27
                          Re: How do you feel about the things to come in the new patch?

                          I like everything but the running and jumping. I know that was meant to stop bunny hoppers and such, but it does have its uses sometimes. No I don't bunny hop, I rarely do it unless 1 squad, a tank, 2 apc's and an mobile AA all have me in their sights (obviously being sarcastic). As mentioned above, the blast radius of the GL also is a stupid fix. It was the fact people would shoot them point blank to get kills and walk away without a scratch that was the problem.

                          For me...lots of good things and a few to try and make the whiners happy. I was happy with the way the game is right now except for the AA, that was the only thing I wanted something done about. Yea a lot of the things mentioned, like being able to pick up claymores, mines, and c4 now by pressing G is a nice advantage, but eh, nothing that makes me jump for joy and scream like a school girl. I mean, after all, it is just a video game

                          Comment

                          • imported_shadow_vision

                            #28
                            Re: How do you feel about the things to come in the new patch?

                            Helicopter now carry 8 missiles rather than 14
                            I've never seen a heli "rape" with missiles ... just the gargantuaon gatling guns mounted for the gunners ... but i dont fly heli so idc

                            Hit points on all air vehicles has been reduced
                            Damn it :p

                            AA missile lock has been improved
                            Damn it :p

                            Support kits have had their primary weapons adjusted for accuracy
                            Much needed but again I dont play.

                            Sniper kits have had their primary weapons adjusted for accuracy
                            WAIT WHAT!?!? Say this again slllllloooowwwwlllly! AWW HELL YEA! Watch out ppl. And dont even think you're gunna get close enuf to knife me

                            Reload while sprinting has been enabled
                            Didnt notice that we couldnt before ... but its good to have it changed then

                            Chinese and MEC APCs can now shoot through penetrable materials
                            No more fence line sniping

                            All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the ā€œGā€ key.
                            Very cool ... if they know how to put it down they should no how to pick it up

                            Mines can no longer be destroyed with other explosives
                            Ok, this better not include the snipers claymores Do they want me to become invincible?!?! :p

                            Comment

                            • Cronofan

                              #29
                              Re: How do you feel about the things to come in the new patch?

                              So is C4 and nades not throwable anymore? If so I think that they should allow for C4 and nades to be thrown or used while jumping because without the extra range, killing tanks w/ c4 will become impossible for some people. I am a C4 master, and although I will probably adapt w/o it, the ability to throw c4 is useful, and IMO not a significant balance problem.

                              Comment

                              • ^nUbl4z0r(!)

                                #30
                                Re: How do you feel about the things to come in the new patch?

                                off topic: what is prone spamming?

                                Comment

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