Re: Ethics & what constitutes a good game
a) Go ahead and arty them. That's what artillery is for. I can't count how many times I've spawned at a point, either cappable or uncappable just to have arty raining down on my head at the moment. I normally just shrug, consider my timing poor and respawn. If there is only one spot where the enemy is left, i.e, their uncappable flag, then I hope that is where my commander is dropping arty. If we beat them back that far, I don't want them running amok all over the map.
b) I tend to stay at least a reasonable distance from the base. Close enough that I can see where people are going, but far enough that I'm not just shooting them the moment they spawn. I give them a chance to make a run for it before I snipe them![Big Grin](https://totalgamingnetwork.com/core/images/smilies/biggrin.png)
c) I have played with plenty of commanders to know that they can stay in armor somewhere and command just fine while occasionally helping out with the fight. I've also played with some that take the "hide in a hut" approach and completely sucked. I agree that they shouldn't hog armor, but if they are doing their job and then still save my ass from another tank by jumping into the fight and blowing it up, I'll return the favor next time I know there is a spec ops creeping around near them.
Getting beat down is no fun. If you are creative, you can normally find some way to break out of those bases though. I can normally find some way around the side or back and go cap a flag. What ****es me off is when my team is too stupid to help or even spawn at the flag I just capped. If they are that hopeless they deserve to lose and I will often end up leaving the game if it continues the next round. I have played games where we get killed one round and then turn it around the next. Sure it sucks losing, but if your team loses, there is a reason. Accept it.
If people want to get all ethical about how they play the game, they should quit shooting the medics. In real live war, medics are supposed to be left alone. Never made much sense to me, but it is something to think about. Since the medics are getting shot all the damn time, why complain when your team gets beat back and bunkered into it's uncappable base?
a) Go ahead and arty them. That's what artillery is for. I can't count how many times I've spawned at a point, either cappable or uncappable just to have arty raining down on my head at the moment. I normally just shrug, consider my timing poor and respawn. If there is only one spot where the enemy is left, i.e, their uncappable flag, then I hope that is where my commander is dropping arty. If we beat them back that far, I don't want them running amok all over the map.
b) I tend to stay at least a reasonable distance from the base. Close enough that I can see where people are going, but far enough that I'm not just shooting them the moment they spawn. I give them a chance to make a run for it before I snipe them
![Big Grin](https://totalgamingnetwork.com/core/images/smilies/biggrin.png)
c) I have played with plenty of commanders to know that they can stay in armor somewhere and command just fine while occasionally helping out with the fight. I've also played with some that take the "hide in a hut" approach and completely sucked. I agree that they shouldn't hog armor, but if they are doing their job and then still save my ass from another tank by jumping into the fight and blowing it up, I'll return the favor next time I know there is a spec ops creeping around near them.
Getting beat down is no fun. If you are creative, you can normally find some way to break out of those bases though. I can normally find some way around the side or back and go cap a flag. What ****es me off is when my team is too stupid to help or even spawn at the flag I just capped. If they are that hopeless they deserve to lose and I will often end up leaving the game if it continues the next round. I have played games where we get killed one round and then turn it around the next. Sure it sucks losing, but if your team loses, there is a reason. Accept it.
If people want to get all ethical about how they play the game, they should quit shooting the medics. In real live war, medics are supposed to be left alone. Never made much sense to me, but it is something to think about. Since the medics are getting shot all the damn time, why complain when your team gets beat back and bunkered into it's uncappable base?
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