Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Jumping and throwing handgrenades won't be possible!?!?!?
Re: Jumping and throwing handgrenades won't be possible!?!?!?
Originally posted by Fearnight
Huh? How are the noob tubers getting fixed?
They will still be able to kill me with one click of the mouse while I'm 8 feet away. Just because they can't jump and tube anymore doesn't change anything.
They said they will be addressing the grenade launchers as well, but didn't go into detail on how. It's a totally different issue in their eyes.
Re: Jumping and throwing handgrenades won't be possible!?!?!?
Ya c4 is a wee bit out of control with what you can do with it, and ive been messing around with it lately on SaK. In the right hands you are basically a walking tank. Sprint, jump, throw, throw, beep 6 kills (you might die as well). Pretty big total cheese move. That said i dont see this nerf changing much other than said use, running up to tanks isnt that hard, and you really shouldnt be using it in infantry fighting around 6+ enemies just to get kills.
As for the grenade launcher, i dont care if they nerf a jumping aspect, but they better not change the range and explosiveness of that badboy. Favority kill was sniping off a sniper on the water tower in Mashtur, glorious. The bunner hoppers using it tho IMO dont shoot as well by jumping, i dont see why that would be nerfed since noobs kill themselves more often than not.
Speaking of an overpowered weapon tho.... the knife is absolutely brutal if you can get it down right. Took down a whole squad just with the knife:laugh: . But then again that was probally a mixture of poor skill and luck than something i could repeat continously (and no i havent gotten any knifing badges, keep forgetting about it). Seriously though, use the knife at class range, its beautiful:cry:
Re: Jumping and throwing handgrenades won't be possible!?!?!?
Oh wow just read through the whole patch notes (the blip on the launcher) and thats going to be pretty weak if they nerf the GL. If you dont want your squad to die to 1 GL shot heres a hint, DONT BUNCH UP.
These notes seem pretty eww IMO
1) Hiint at GL nerf (thats meh baby). And if GL cant be used as AI, then regular assault needs another form of group suppression AKA the hand grenades found in all other kits (aside AT i hate that kit). It's blast radius is already fairly small compared to a HG and unless you are accurate from range its kinda useless but as a noob tool.
2) Reduce armor HP (they are pretty weak as it is, heck I dont see why they need to reduce Helo HP if a freaking Humvee can take it out with its gun). Speaking of which, why are machine guns better AA than missiles?
Re: Jumping and throwing handgrenades won't be possible!?!?!?
A grenade ways no more than a pound, and how come military soldiers will be unable to throw it while jumping?
OF course, maybe they are making it so that you can't pull the pin while on the air. Who does that? You normally pull the pin THEN jump to get the distance.
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