Jumping and throwing handgrenades won't be possible!?!?!?

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  • Alm()nd J()y
    Member
    • Oct 2006
    • 1209

    #31
    Re: Jumping and throwing handgrenades won't be possible!?!?!?

    Jumping and throwing nades/explosives has been around since the good 'ol days of 1942 and it's always sorked fine, I don't think they'll nerf it. Should nerf the damn black hawks gun and put a browning on it.

    Comment

    • JonnyMacFred102
      Member
      • Aug 2005
      • 1995

      #32
      Re: Jumping and throwing handgrenades won't be possible!?!?!?

      Originally posted by Auto-ER-
      APC and a tank, both engineer kits, next to each other and a supply crate? Right, have fun with your AT class (and the critically wound screen)
      Excellent point. Have you ever tried to take out a tank with AT missiles while it's next to an engineer or supply crate? It's impossible. Yet C4 will take it out in 3 charges no matter how full it's armor is. C4 is MUCH more useful for taking out tanks, and them preventing us from using it to the full potential will make tanks more overpowered and cheaper than they already are.

      How many times have you been blown up in a tank with AT missiles, compared to sticky bombed with C4?

      Comment

      • Megahurtz

        #33
        Re: Jumping and throwing handgrenades won't be possible!?!?!?

        The way to stop n00b tubers is increase the blast radius, by ALOT!!
        Then it could only be used at a certain range without blowing youself to peices!??
        Eh?

        Comment

        • iflabs

          #34
          Re: Jumping and throwing handgrenades won't be possible!?!?!?

          People want realism? You don't know what you're talking about.

          Comment

          • SQUiB

            #35
            Re: Jumping and throwing handgrenades won't be possible!?!?!?

            Originally posted by Iridium
            You know, c4 was not really intended as the primary anti-armor weapon in this game. Maybe spec ops players should leave the long-range armor killing to the, oh, i don't know, Anti-Tank class?
            Well said.
            Originally posted by Auto-ER-
            APC and a tank, both engineer kits, next to each other and a supply crate? Right, have fun with your AT class (and the critically wound screen)
            Has it ever occured to you that if the enemy is using teamwork and good tactics then you should have a hard time defeating them as a one man army. Get some team mates for support or leave them alone and do something else. It's just the same as when a enemy squad is approaching with a couple of medics you can't take them head on by yourself because you will lose 99% of the time. You need support or you need to avoid them and attack something else.

            Comment

            • Sir. Shpox

              #36
              Re: Jumping and throwing handgrenades won't be possible!?!?!?

              Originally posted by Demon6
              I wouldn't cry if jumping altogether was axed out of the game :)
              That won't be possible, considering the maps and stuff and the ability to jump on armour and jump to other buildings.

              Comment

              • imported_Brother Justice

                #37
                Re: Jumping and throwing handgrenades won't be possible!?!?!?

                well i dont give a rats Azz about peps throwing c4 at me because i kill them before they detonate it most often, the Jakehammer is faster than L R L clickers. Also I really dont care for nub toobers but i dont discredit the way they have used the given wepons. What i am ****ed off about is all of the complaints that people have about every thing that kills them and that they have failed to find a effective counter for, and that this complaining has cause ea/dice to end something that has been around from vanilla bf1942. if you cant jump and throw something, not only will i be screwed throwing AT mines over walls onto roads or throwing AT mines on top of tank/apc. but now i wont even be able to throw med packs/ ammo packs over a 7 foot fence. Well what ever, the good players will alway just adapt to what ever the developers give us to use and to the ways players use their gear.
                Also please dont try to compare BF to any other games, because there is no comparison. This game is unique in so many ways. And no matter what this GAME will never be realistic, because if you want realism Join the Real Corps and go fight in Iraq or Afganistan, (or what ever military you home country has) because that is the only way you are going to get realistic combat experience. but as i said before, i always love reading everyones opinions and comments, even if i disagree with them

                Comment

                • imported_Wreck

                  #38
                  Re: Jumping and throwing handgrenades won't be possible!?!?!?

                  Originally posted by raceacontari
                  I'm sorry I just am tired of people wanting to turn this game into a realism game, it's not meant to be that.
                  You are right that this isn't a full realism based game, but the developers said that this style of play wasn't intended.

                  I'm not a quake, cs, rs, or any other FPS fan. I'm a battlefield fan and I agree with all the changes that are being made even not being able to jump and throw grenades. If they'd just increase the nade throwing distance I'd be happy.

                  Comment

                  • Sir. Shpox

                    #39
                    Re: Jumping and throwing handgrenades won't be possible!?!?!?

                    Don't forget though, if this game were realistic, it would be ****. Dieing with 1 bullet, this and there..

                    They're trying to encorporate some realism into the game, considering its a war game, and its a video game.

                    Anyway, I don't give a **** about c4 or tubers, I'd love to rub it to all those losers whoring like there's no tommorow. However I personally feel the grenade through limit is way to restricted, look at the grappling hook in Sf, the guy can throw it up a damn building, but when it comes to throwing a grenades, he's lost his potential unless you use that jump & throw technique.

                    Comment

                    • DeadMeat_03

                      #40
                      Re: Jumping and throwing handgrenades won't be possible!?!?!?

                      The noob toobers and bunny hopers are more of an annoyance to me than anything else. It is the over balancing nature of jets and to a lesser degree the helicopter that bothers me. There is no effective counter in many cases unless you get lucky and they fly near a AA battery and you have time to shoot 2-4 missles that hit. I don't think it is any coincidence that the most popular (including SF) maps are those without jets.

                      Comment

                      • imported_Wreck

                        #41
                        Re: Jumping and throwing handgrenades won't be possible!?!?!?

                        Originally posted by DeadMeat_03
                        The noob toobers and bunny hopers are more of an annoyance to me than anything else. It is the over balancing nature of jets and to a lesser degree the helicopter that bothers me. There is no effective counter in many cases unless you get lucky and they fly near a AA battery and you have time to shoot 2-4 missles that hit. I don't think it is any coincidence that the most popular (including SF) maps are those without jets.
                        Well isn't it a good thing they are addressing all those issues in the next patch?

                        Comment

                        • imported_razor

                          #42
                          Re: Jumping and throwing handgrenades won't be possible!?!?!?

                          It better not!! I like it, COmon who here jumps in real like when throwing a ball?

                          Comment

                          • Fearnight

                            #43
                            Re: Jumping and throwing handgrenades won't be possible!?!?!?

                            Originally posted by Wreck
                            Well isn't it a good thing they are addressing all those issues in the next patch?
                            Huh? How are the noob tubers getting fixed?

                            They will still be able to kill me with one click of the mouse while I'm 8 feet away. Just because they can't jump and tube anymore doesn't change anything.

                            Comment

                            • Auto-ER-

                              #44
                              Re: Jumping and throwing handgrenades won't be possible!?!?!?

                              Originally posted by SQUiB_2154
                              Has it ever occured to you that if the enemy is using teamwork and good tactics then you should have a hard time defeating them as a one man army. Get some team mates for support or leave them alone and do something else. It's just the same as when a enemy squad is approaching with a couple of medics you can't take them head on by yourself because you will lose 99% of the time. You need support or you need to avoid them and attack something else.
                              I am well aware of what teamwork can accomplish, and have been in situation exactly as I descibed with two plus ATs, and still lost, they repair to fast. I've also managed to get behind/on top of, a set doing the same thing with C4 and blow them to pieces in seconds.

                              Comment

                              • SQUiB

                                #45
                                Re: Jumping and throwing handgrenades won't be possible!?!?!?

                                Originally posted by Auto-ER-
                                I am well aware of what teamwork can accomplish, and have been in situation exactly as I descibed with two plus ATs, and still lost, they repair to fast. I've also managed to get behind/on top of, a set doing the same thing with C4 and blow them to pieces in seconds.
                                All it takes is 2 AT guys (or an AT guy and a Tank/APC) to fire at the APC and it will be destroyed then all you are left with is a Tank next to a supply crate, which is hardly impossible to take out. Or perhaps you might ask the commander for an arty strike to blow up the supply crate as well as damage both vehicles allowing a single AT guy to destroy at the very least the APC.

                                Lets not forget that you will still be able to plant C4 on vehicles, just not while bouncing around. Also to everyone who is worried about how far they will be able to throw grenades, Dice might have be increasing throw distance while standing to compensate. If you don't think they will be able to come up with that all by themselves, then send them some helpful messages telling them exactly what to do.

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