Re: Core Issues: Matters of Stealth
Commander - Immune to scan or Uav.
There can be stealth in this game. That what SF is for.
I know what you mean about Uav, when your hiding. However think about it this way, a squad is spawn camping however you have No idea where it's coming from. A good example is that mini roof opposite the hotel where everyone likes to camp. Uav solves more things than you think.
Imo this is the least of my Bf2 problems, just go blow up their Uav Trailer.
You're just going to have to live with it, aswell as C4 whores, tubers, spawn campers, Arty ect..
The game in played in a large environment, so I think its fine to have Uav. Small environments like CS don't require Uav.
Commander - Immune to scan or Uav.
There can be stealth in this game. That what SF is for.
I know what you mean about Uav, when your hiding. However think about it this way, a squad is spawn camping however you have No idea where it's coming from. A good example is that mini roof opposite the hotel where everyone likes to camp. Uav solves more things than you think.
Imo this is the least of my Bf2 problems, just go blow up their Uav Trailer.
You're just going to have to live with it, aswell as C4 whores, tubers, spawn campers, Arty ect..
The game in played in a large environment, so I think its fine to have Uav. Small environments like CS don't require Uav.
All infantry. Devil's Perch. I hate night maps, but I love that one for ninja stunts.

Comment