There are some perl scripts going around how to unlock all weapons for private servers. I reprogrammed it in asp .net to unlock all weapons (inclusive special forces) and of course it works with the 1.12 patch.
so if you're running an private bf2 server, you have to do the following:
on the computer running the bf2 server edit the hosts file with notepad. for a windows machine the typical location of the hosts file would be C:\WINDOWS\system32\drivers\etc\hosts
add the following text line at the end:
[FAKESERVERIP] bf2web.gamespy.com
this reroutes all player unlock queries of your bf2 server to the fake server, which always replies that all weapons are unlocked.
On this fake server you have to run the aspx or perl script mentioned later in this thread.
so if you're running an private bf2 server, you have to do the following:
on the computer running the bf2 server edit the hosts file with notepad. for a windows machine the typical location of the hosts file would be C:\WINDOWS\system32\drivers\etc\hosts
add the following text line at the end:
[FAKESERVERIP] bf2web.gamespy.com
this reroutes all player unlock queries of your bf2 server to the fake server, which always replies that all weapons are unlocked.
On this fake server you have to run the aspx or perl script mentioned later in this thread.
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