Petition - Optimise SF maps for better fps

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  • gehirnstav

    #46
    Re: Petition - Optimise SF maps for better fps

    Originally posted by SK
    This is not "fact" but just a possibility. The fact that tons of people with high end machines could play a smooth game pre SF/1.12 (and still can play other games just fine) clearly suggests that there“s something wrong with the patch, not with people "screwing up their comps".
    Agreed. There is something wrong with the 1.12 patch or sf. Its seems that some hardware combinations are causing problems. Mostly nvidia guys i think. I hope the developers find and fix the problems.

    Comment

    • Jofaba

      #47
      Re: Petition - Optimise SF maps for better fps

      of course it is and it makes no sense, that's what the video settings are for. Tone it down yourself. You're basically saying that because you feel that your rig should be able to handle everything at high, that the perception of "high" should be altered to fit your desires. Then, once "high" is actually "medium", but it's the highest avaliable setting, you win. But the rest of us lose. Sure, I have to tone Special Forces down a little to enjoy it, but I wouldn't give up my high settings in regular BF2 for anything. I don't understand your argument.

      Comment

      • Domicinator

        #48
        Re: Petition - Optimise SF maps for better fps

        Originally posted by gehirnstav
        Agreed. There is something wrong with the 1.12 patch or sf. Its seems that some hardware combinations are causing problems. Mostly nvidia guys i think. I hope the developers find and fix the problems.
        Unfortunately, this game was MADE for Nvidia graphics cards, and I wouldn't be caught dead running an ATI.

        Comment

        • mjt2289

          #49
          Re: Petition - Optimise SF maps for better fps

          I'll agree with GunSlinger. The maps in SF have definitely taken a hit since those of the original BF2. It seems as if there is increased lag on several of them and the ones that run smoothly seem to be the ones that are not as fun to play on. Maybe a future patch will introduce something that relieves the lag, but who knows.

          Before you guys go and say that its my system, I assure you its not. I've got a P4 3.2ghz, 2gb ddr ram, nVidia geForce6800 gt oc, and plenty of other stuff.

          Comment

          • GunSlingerAU

            #50
            Re: Petition - Optimise SF maps for better fps

            In regards to my net connection, I'm running on a 6000/384 connection, so I'm doubting that's part of the problem.

            Comment

            • Vasquez

              #51
              Re: Petition - Optimise SF maps for better fps

              The bizarre thing is, is that alot of the maps in SF are basically black. If anything, FPS should have improved, not reduced...

              Smart DICE Engineer: Well, we're doing Special Forces, we can save a whole bunch of processor time by NOT rendering stuff in the dark.
              Other DICE engineer: That's too much of a change to the core codebase. This release has your christmas bonus dripping on it, buddy.
              Smart DICE Engineer: so what do you propose?
              Other DICE Engineer: we'll render as we did before, but we'll just colour it black.
              DICE Engineer #3: So, how about the indoor stuff... you know, Iron gator... Palace on Warlord...
              Other DICE Engineer: 'k 'em. No time buddy. The 3D engine stays, the extras go in. You heard the guys at EA. OUR CHRISTMAS IS ON THE LINE.
              *round of applause around the DICE meeting table*

              ...


              And God saw it, and kicked his own ass...

              Comment

              • WarGimp

                #52
                Re: Petition - Optimise SF maps for better fps

                Originally posted by Vasquez
                The bizarre thing is, is that alot of the maps in SF are basically black. If anything, FPS should have improved, not reduced...

                Smart DICE Engineer: Well, we're doing Special Forces, we can save a whole bunch of processor time by NOT rendering stuff in the dark.
                Other DICE engineer: That's too much of a change to the core codebase. This release has your christmas bonus dripping on it, buddy.
                Smart DICE Engineer: so what do you propose?
                Other DICE Engineer: we'll render as we did before, but we'll just colour it black.
                DICE Engineer #3: So, how about the indoor stuff... you know, Iron gator... Palace on Warlord...
                Other DICE Engineer: 'k 'em. No time buddy. The 3D engine stays, the extras go in. You heard the guys at EA. OUR CHRISTMAS IS ON THE LINE.
                *round of applause around the DICE meeting table*

                ...


                And God saw it, and kicked his own ass...
                Sounds about right to me.

                The timeframe involved in the release was perty effing tight. With luck we'll see some improvment come via patchs. There's simply no way they could have done an proper optimization of those levels in the time they had.

                And too damned true about the Christmas Bonus.

                Comment

                • Jofaba

                  #53
                  Re: Petition - Optimise SF maps for better fps

                  I dunno... maybe I just tend to have a soft heart for Dice and a harder heart for EA. I just don't see it that way. But while I admit that Special Forces looks a bit better, I can't say that it makes sense that it's such a big "P" hit. *shrugs* I dunno. It's just a bit crazy really.

                  Comment

                  • N2K

                    #54
                    Re: Petition - Optimise SF maps for better fps

                    it got better when i did a driver cleaner and installed the new drivers, i play 64player maps, and a lil drag inside the US ship on Iron Gator, but not enough to kill me and lose

                    Comment

                    • ROcHE-

                      #55
                      Re: Petition - Optimise SF maps for better fps

                      Whoever is suggesting to turn down settings to the original poster has not read his specs. He SHOULD NOT have to turn settings down with that setup.

                      Comment

                      • GunSlingerAU

                        #56
                        Re: Petition - Optimise SF maps for better fps

                        Oh yeah, I also have 2GB of mem. Btw - even when I tweak the settings, it's still CPU bottlenecked.

                        Comment

                        • KHAN

                          #57
                          Re: Petition - Optimise SF maps for better fps

                          I have the same system almost as poster, yes the frame rates are too low I get 25-40 most of the time.

                          However, the battlefield engine just cannot seem to handle being 'indoors', anyone remember the cave on bf1942 (DC?) it was laggy as hell in there.

                          Comment

                          • imported_Fig

                            #58
                            Re: Petition - Optimise SF maps for better fps

                            Originally posted by Vasquez
                            The bizarre thing is, is that alot of the maps in SF are basically black. If anything, FPS should have improved, not reduced...

                            Smart DICE Engineer: Well, we're doing Special Forces, we can save a whole bunch of processor time by NOT rendering stuff in the dark.
                            Other DICE engineer: That's too much of a change to the core codebase. This release has your christmas bonus dripping on it, buddy.
                            Smart DICE Engineer: so what do you propose?
                            Other DICE Engineer: we'll render as we did before, but we'll just colour it black.
                            DICE Engineer #3: So, how about the indoor stuff... you know, Iron gator... Palace on Warlord...
                            Other DICE Engineer: 'k 'em. No time buddy. The 3D engine stays, the extras go in. You heard the guys at EA. OUR CHRISTMAS IS ON THE LINE.
                            *round of applause around the DICE meeting table*

                            ...


                            And God saw it, and kicked his own ass...


                            Gives *Official Genius Award*

                            Wow, I couldn't have said that better myself. That is probably thier exact thought process as well... sigh, yay for capitalism...

                            Comment

                            • ^Garf*uk*
                              Member
                              • Aug 2006
                              • 511

                              #59
                              Re: Petition - Optimise SF maps for better fps

                              Originally posted by Vasquez
                              The bizarre thing is, is that alot of the maps in SF are basically black. If anything, FPS should have improved, not reduced...

                              Smart DICE Engineer: Well, we're doing Special Forces, we can save a whole bunch of processor time by NOT rendering stuff in the dark.
                              Other DICE engineer: That's too much of a change to the core codebase. This release has your christmas bonus dripping on it, buddy.
                              Smart DICE Engineer: so what do you propose?
                              Other DICE Engineer: we'll render as we did before, but we'll just colour it black.
                              DICE Engineer #3: So, how about the indoor stuff... you know, Iron gator... Palace on Warlord...
                              Other DICE Engineer: 'k 'em. No time buddy. The 3D engine stays, the extras go in. You heard the guys at EA. OUR CHRISTMAS IS ON THE LINE.
                              *round of applause around the DICE meeting table*

                              ...


                              And God saw it, and kicked his own ass...

                              very good this is sad but very true:cry:
                              hope they patch it right this time.I to have had to turn down some settings 2 play bf/sf,
                              my rig
                              x800 pro 256mb[agp]
                              2 gig ram
                              amd 64 3400+
                              win xp
                              sata hd drive

                              Comment

                              • GunSlingerAU

                                #60
                                Re: Petition - Optimise SF maps for better fps

                                Join the petition ppl!

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