BF:SF preview

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  • Hu.Z_of_PLA

    #46
    Re: BF:SF preview

    Originally posted by rombaft
    this explains a lot, you are blind, this is why you don't see the bugs and why DICE can't take the bugs out of there game because the testers suck, they just don't see the bugs, OMG .

    wrong tag bug is a server side bug, not client, this is why everybody should have seen them before sometimes.
    Proof, well, once I was tagged wrong and different teammates TK'd me, one after the other, they all said the same, they see me as red, meaning the server is sending them wrong information.

    Also many other reports make it a fact this is a server side problem.

    Please, DICE , change your testing team, the ones testing your game suck, they are blind and just brag about it, also the testers of 1.03 where morons in every way, why ow why?
    It's not because I am blind, it's because it's rare enough that I have never seen it.

    The definition of alpha stage is when a team is still adding stuff. Give the media a preview build with only 3 map out of 8 is alpha in my book.

    companies sometimes send preview build to medias, just to let them get a feel, rather than actually testing it. This sounds very sensationalist to me. In fact, the whole BF2 sucks ordeal sounds sensationalist. As far as I know, for the great majority this game runs with no problem, I might have encountered a bluescreen ONCE. ONCE

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    • 18Zulukiller
      Member
      • Jun 2005
      • 1107

      #47
      Re: BF:SF preview

      Originally posted by Hu.Z_of_PLA
      It's not because I am blind, it's because it's rare enough that I have never seen it.

      The definition of alpha stage is when a team is still adding stuff. Give the media a preview build with only 3 map out of 8 is alpha in my book.

      companies sometimes send preview build to medias, just to let them get a feel, rather than actually testing it. This sounds very sensationalist to me. In fact, the whole BF2 sucks ordeal sounds sensationalist. As far as I know, for the great majority this game runs with no problem, I might have encountered a bluescreen ONCE. ONCE
      Hu.Z_of_PLA once is to many times to encounter a blue screen because of a game ive never experinced that from any other game any other program not even a virus has done that to any of the pc's that i have owned. And as for the red tag bug ill be completely honest with you ive not seen it since the 1.03 patch but i have seen it half a dozen times previouse . The most common bug i have to say that i've seen in this game is to do with missles for example i fire an AT missle at a stationary tank the missle will fly straight through the tank and tk a team (thats the most extreme example). Its the same with the tows sometimes you fire a tow watch all the animation but it never actually fired and you have to fire again. I can honestly say i see that sort of bug at least once or twice a day as i play alot of AT kit because of the DAO 12. And heres another bug its a well know bug to do with wake island considering the extra time that dice took with the patch wouldnt you think that they would of spoted the [sf artillary] bug. That particular bug took me roughly 45 minutes to find from installing the patch . Now considering that everyone was going to start whoring the sf class to get the points from destroying the commanders assets. Wouldnt it of been prudent to do some kind of testing on destroying the assets to see if it worked espeacialy on the new map as there was no community input for that map.

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      • Lebanese_Forces

        #48
        Re: BF:SF preview

        something telling me i'm gonna have to wait a few months b4 i get it..

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        • Roy_(NL)

          #49
          Re: BF:SF preview

          Originally posted by Damanexor
          Well the weapon that shuts down the other guy's BIOS will be the winner hands down =)

          Oh btw I wouldn't be worrying about the M203 noobs anymore in CQC -- it'll be the noob flashers that will cause problems (especially with night vision)

          Yeah, it'll be like the map Urban Assaul in America's army: Special forces.
          Flashbang nades flying everywhere, so much that they're impossible to evade.

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          • Dethred

            #50
            Re: BF:SF preview

            Dice doesn't test for bugs, they just close their eyes and hope for the best. At the same time I am sure when their programmers were playing 1.02 on their own time whenever it crashed their computers they just got a rotary buffer and went to town on their tower cases. Obviously with 1.03 we learned that this $hit will not buff out.

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