pkm

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  • jimbob

    #76
    Re: pkm

    pkm is awesome!!!! i think alot of people get put off because it dosn't show you when you hit half the time.... burst burst buuuuurrrsst burst burst buuuuuuurst i find is the best way to fire it. i think someone said the rpk was better? rofl you dont have a clue....

    also you have to take on a whole new set of tactics when using it.... it aint no assault rifle lol

    camp it up move camp it up move. never let a guy respawn and know where you are. and use your nades to flush out enemies

    happy hunting

    Comment

    • Wynterheart

      #77
      Re: pkm

      Originally posted by jimbob
      pkm is awesome!!!! i think alot of people get put off because it dosn't show you when you hit half the time.... burst burst buuuuurrrsst burst burst buuuuuuurst i find is the best way to fire it. i think someone said the rpk was better? rofl you dont have a clue....

      also you have to take on a whole new set of tactics when using it.... it aint no assault rifle lol

      camp it up move camp it up move. never let a guy respawn and know where you are. and use your nades to flush out enemies

      happy hunting
      yeah, the pkm really rocks if you have a nice camping spot that lets enemies get close to you without them seeing you. i've been doing that a lot lately. i'll get under a bush or something near the flag and just wait for them to come. one time on mashturr i destroyed a helo and 2 of the mec vans that were trying to cap the flag with my pkm.

      Comment

      • tcp1

        #78
        Re: pkm

        The PKM takes more skill period. You have to go prone to hit things and if you bring up the sites it helps even more. Then you fire in bursts and they are dead. Unarmored infantry die so fast to the power of the PKM its almost unfair. Plus you can take out vees and choppers with it. Practice and you will see. I made my prone button my middle mouse button so droppng prone is fast and easy, you can drop down and kill a guy and get back up in one fluid motion.

        Comment

        • Pedro

          #79
          Re: pkm

          Originally posted by jdrou
          No, it doesn't.

          LMG overheating test:
          SAW/Type95: 77 rounds fired (~5 seconds)
          RPK74: 48 rounds (~5 seconds)
          PKM: 41 rounds (~6 seconds)

          These match the overheat numbers from the weapon files:
          SAW/Type95: 0.013 per round
          RPK74: 0.021 per round
          PKM: 0.025 per round

          The cooldown rates are also identical.
          umm ok, it can fire more bullets before overheating then, that was what I ment.

          Comment

          • jdrou
            Member
            • Jul 2006
            • 1860

            #80
            Re: pkm

            Originally posted by Pedro
            umm ok, it can fire more bullets before overheating then, that was what I ment.
            No, it can't. The SAW and Type 95 fire exactly the same number of bullets before overheating (77).

            Again, the only differences are that the SAW has double the magazine size and the Type 95 reloads faster. That is not Type 95 "domination" to use Mc_snipy's word which you agreed with.

            Comment

            • imported_Gergnoodle

              #81
              Re: pkm

              i will make the point again lmg's are for suppressing fire in real life one does not go room t o room with them that;s why there are assault rifles we were taught 1 shot 1 kill as the mantra of the ar

              no we go to game time and if some one practices enough any weapon in the right hands can dominate personnal opinions abound but what ever works ......... works .... end of arguement..... and besides where we would be without those lovely bags of ammo and grenandes!!!!!!

              ive been on the loosing end of many weapons but my own apinions is close range dao 12 is unstoppable !!!!!!

              Comment

              • Hu.Z_of_PLA

                #82
                Re: pkm

                Originally posted by Gergnoodle
                i will make the point again lmg's are for suppressing fire in real life one does not go room t o room with them that;s why there are assault rifles we were taught 1 shot 1 kill as the mantra of the ar

                no we go to game time and if some one practices enough any weapon in the right hands can dominate personnal opinions abound but what ever works ......... works .... end of arguement..... and besides where we would be without those lovely bags of ammo and grenandes!!!!!!

                ive been on the loosing end of many weapons but my own apinions is close range dao 12 is unstoppable !!!!!!
                actually, PKM makes great assualt rifle in RL, if you work out enough to be able to fire it in burst, and if your offcier allows you to do so.

                For me, PKM works great when you move a lot, set up chokepoint against 1 or 2 ppl (somewhat like assualt rifle)

                BTW, throw nade before you go around a corner.

                Comment

                • tooquik

                  #83
                  Re: pkm

                  i dunmo if i am a little too late to post on this subject since i am in like page 4 or something. but maybe ya'll will take my word about the PKM being the absolute best support weapon. It owns. I am only ranked 7th on all servers with a light machine gun. Since I got the unlock and dropped the weaker version I have upped my kills by atleast 10 a round. Knowing how to fire it is definitely key. Screw short bursts consist fire is perfect and using the recoil to your advantage is absolutely the biggest part of the whole deal. Start low and let the recoil move your aim higher. As soon as you score a hit correct your aim down slightly...DEAD! You can snipe just as good as anyone once you get used to it. With the power behind it you can score one hit head shot kills frequently once you master the trajectory and even better you can do it at quite a range and really **** people off. My best advice...give it some time and let it do the work for you.

                  Comment

                  • vbl

                    #84
                    Re: pkm

                    Originally posted by tooquik
                    i dunmo if i am a little too late to post on this subject since i am in like page 4 or something. but maybe ya'll will take my word about the PKM being the absolute best support weapon. It owns. I am only ranked 7th on all servers with a light machine gun. Since I got the unlock and dropped the weaker version I have upped my kills by atleast 10 a round. Knowing how to fire it is definitely key. Screw short bursts consist fire is perfect and using the recoil to your advantage is absolutely the biggest part of the whole deal. Start low and let the recoil move your aim higher. As soon as you score a hit correct your aim down slightly...DEAD! You can snipe just as good as anyone once you get used to it. With the power behind it you can score one hit head shot kills frequently once you master the trajectory and even better you can do it at quite a range and really **** people off. My best advice...give it some time and let it do the work for you.
                    You're #7 with Support and you can't even muster a 2:1 K/D with the LMG or the kit.

                    If I were you I'd be cross-eyed ****ed about the Support guns being so bad.

                    Comment

                    • ice252

                      #85
                      Re: pkm

                      Well at least he has a positive K/D ratio.

                      Comment

                      • imported_bigpappa
                        Member
                        • Oct 2006
                        • 2159

                        #86
                        Re: pkm

                        pkm

                        Comment

                        • DeathFromAbove

                          #87
                          Re: pkm

                          JUST FILL THE DAMN AIR AROUND THE ENEMY WITH LED!SCREW THAT SHORT BURST $HIT

                          Comment

                          • vbl

                            #88
                            Re: pkm

                            Originally posted by ice252
                            Well at least he has a positive K/D ratio.
                            Is it considered an achievement to manage a positive K/D?

                            Comment

                            • imported_Gergnoodle

                              #89
                              Re: pkm

                              Originally posted by Hu.Z_of_PLA
                              actually, PKM makes great assualt rifle in RL, if you work out enough to be able to fire it in burst, and if your offcier allows you to do so.

                              For me, PKM works great when you move a lot, set up chokepoint against 1 or 2 ppl (somewhat like assualt rifle)

                              BTW, throw nade before you go around a corner.
                              ummm no pkm is not good for real life too heavy too big to get around corners quick enough
                              ever tried carrying 400-600 rounds of real bullets and a 15-20 lb machine gun and try to run it;s damn hard and one can not hop up and down while doing it
                              on a side note never in over 12 years of military have iseen a hopping tactic which shows that in the game practice makes perfect or close enough that u get more kills than deaths

                              Comment

                              • HABO3

                                #90
                                Re: pkm

                                Originally posted by ||ass||variable
                                Is it considered an achievement to manage a positive K/D?
                                sometimes

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