Official EA 'Issues to be resolved' thread

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  • mopar_dak

    #211
    Re: Official EA 'Issues to be resolved' thread

    I gotta agree with one thing speedygonzales said (despite that mindless rant) about chopper armor, so many times I have gotten a direct hit on a heli with the main cannon on a tank, then a few seconds of .50cal directly into the canopy and engines, before the pilot kills me with rockets and flies off. That's one thing I would really like to see changed. There's just no way that a 120mm high explosive round should not be able to rip any chopper in half. It's so nice to get an opportunity to hit a careless chopper pilot with a tank round, then sucks to get let down when he comes back and snubs you.

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    • BlueMaxox

      #212
      Re: Official EA 'Issues to be resolved' thread

      It is gettting tiresome to be in the midst of a battle and be shooting at trucks or planes that have red names only to discover they were team mates and getting punished for team kills that were definitly not intended. As of right now this is a serious bug that needs to be addressed.

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      • Linus

        #213
        Re: Official EA 'Issues to be resolved' thread

        Originally posted by BlueMaxox
        It is gettting tiresome to be in the midst of a battle and be shooting at trucks or planes that have red names only to discover they were team mates and getting punished for team kills that were definitly not intended. As of right now this is a serious bug that needs to be addressed.

        I agree... my buddy killed our teammate last night 3 times and got kicked
        out of the server because our teammate had the red tag..

        What is more scary than anything, is the fact that DICE says they dont
        know what causes it.. OMFG... if I took anything I bought back for repair
        and the guy who made it told me he didnt know how to fix it, I would be
        ticked off.

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        • Futile

          #214
          Re: Official EA 'Issues to be resolved' thread

          has this been posted? the reload bug is really ticking me off. in the middle of a firefight you hit reload and you end up getting only 1 or 2 bullets instead of a full reload. always happen in the WORST timing too, like when the other guy is shooting at you.

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          • SurgicalKill.

            #215
            Re: Official EA 'Issues to be resolved' thread

            C4 not switching is my petpeeve, also I Know this sounds DUMB, but i still want the dang pylons on the blackhawks, there on my darn cd jacket for pete sake. so WERE ARE THEY! Resolve that for me please EA!

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            • trenz

              #216
              Re: Official EA 'Issues to be resolved' thread

              it's amazing how the "fixed red name bug" has appeared in every patch's release notes and thus far has not been solved yet

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              • AudieMurphy99

                #217
                Re: Official EA 'Issues to be resolved' thread

                I have a problem. I've been trying to play the airMAPS mod and every time I join a server it kicks me when it gets to the Verifying Client Data part. Must be something to do with my data... Any suggestions on how to fix this?

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                • subzero nautica

                  #218
                  Re: Official EA 'Issues to be resolved' thread

                  Originally posted by Sneakypjc
                  I had a look at that this morning seems to be full of people thinking bunny hopping is a more important issue than the red/blue tag bug. Oh well
                  That sucks when nooobs account for most of the game players.

                  I hate bunny hoppers

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                  • subzero nautica

                    #219
                    Re: Official EA 'Issues to be resolved' thread

                    I would like to see a project management site for BF2. The develops can list all the known problems and status of each problem.

                    Then have a forum for people submitting new problems to be added to the list.

                    WE need feedback from EA

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                    • Jake_4997

                      #220
                      Re: Official EA 'Issues to be resolved' thread

                      sucks when nooobs account for most of the game players
                      we all have to be noobs at one point in time. don't we? bunny hopping sux but id rather get the blue red tag bug fixed first. thats just my opinion.

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                      • moga1210

                        #221
                        Re: Official EA 'Issues to be resolved' thread

                        sometimes if your trying to fit between a stationary vehicle and a wall you die for no reason, i didn't notice this before the 1.2 patch but i cant be sure.

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                        • mafia_boy

                          #222
                          Re: Official EA 'Issues to be resolved' thread

                          Originally posted by moga1210
                          sometimes if your trying to fit between a stationary vehicle and a wall you die for no reason, i didn't notice this before the 1.2 patch but i cant be sure.
                          Yea this has happened to me before the patch and yesterday and its very annoying but there you go!

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                          • eDmunDo

                            #223
                            Re: Official EA 'Issues to be resolved' thread

                            Originally posted by markus1012
                            Yea this has happened to me before the patch and yesterday and its very annoying but there you go!
                            Yea it's also happened to me a few times and it really ****es me off to die for no reason. Yet another bug of DICE's.

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                            • imported_xRandoMx

                              #224
                              Re: Official EA 'Issues to be resolved' thread

                              The reason the red name bug isn't fixed is because a) the game doesn't actively check you for accuracy, and b) there are multiple ways to trigger it.

                              They'll either have to change the system so that it makes sure you're sporting the right team color, or they'll have to remove every possible way of triggering the bug. Switching teams right before you respawn, especially if the server does it is a good way to trigger the bug.

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                              • InsaneKitty

                                #225
                                Re: Official EA 'Issues to be resolved' thread

                                there's this change since 1.2 that delays the ignition of c4, but this is only the first time you drop a c4 pack, the rest will explode right away if you want to.
                                now the problem is the delay in dropping the packs.
                                if i drop the last 2 packs, it switches to the remote and sometimes it egnites right away.....in my face.
                                not realy a bug, but its something that could be improved, like giving a longer pullout time to the c4 remote so you cant ignite right away instead of the delay in the 1st couple of c4 packs we have now.

                                i hope its something that can be solved, its not that hard to change i think.
                                thnx in advance for the interrest.

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