Official EA 'Issues to be resolved' thread

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  • AlphaNut

    #61
    Re: Official EA 'Issues to be resolved' thread

    We need to be given credit for destroying or seriously damaging enemy tanks, APC's and transport vehicles.
    It's not fair that you unload all your AT4 on a tank, and this dude just jumps out in a fraction of a second. I HATE coward tank drivers that BAIL when they have lost 2/3 of the vehicle's health.
    I have had numerous drills where we had to enter/exit a TOW Piranha, and there is NO WAY somebody can get out of an APC in less then 6 seconds PERIOD. And I can assure you that it takes more then 10 seconds for the driver to exit the vehicle. He is usually the last one to leave after the rest of the crew. So why does it take 0.0001 seconds in this game? I feel that a tank driver has such an advantage over other grunts that he should at least be given some time to get in, and out of his vehicle.
    I don't know if I'm the only one seeing it this way, but I sure know how many times I was able to destroy several tanks, just after the driver bailed.
    Did not get any teampoints, supportpoints, etc. NOTHING. Don't even get flag defend point after devestating 3 tanks infront of a friendly flag. Why? because each driver bails, and then gets tubed by my buddies.
    Why is it that when I shoot a friendly vehicle, the game magically knows to deduct me some points, while nothing happens when I shoot enemy tanks?

    I think the main problems left in this game are BALANCING issues.

    Ok, enough whining from my side for now.

    Comment

    • Ninjamasta

      #62
      Re: Official EA 'Issues to be resolved' thread

      Bunny hopping is not an issue now! I loved it when they try to bunny hop away from my tank while i can just blow em up with the main gun's splash dmg. Even on foot, i can normally follow the bunny hoppers and kill them 70% of the time, unlesss there is major lag on server.

      The most concern issue is the red/blue tag. Sometimes my teamates turn into Opposing forces after i picked up an enemy weapon set. For example, while playing MEC on Sharqi, I killed one guy and picked up his ammo bag cause im almost out of ammo with G3. Suddenly lots of Marines running around me with red tags on but they seems to ignor me for some reason. I decided to shoot one of them and got punished for TK! That really ****ed me off and the guy i shot yelling and screaming at me after the incident.

      Another issue is that i found out that after this 1.3 patch, the account server seems to be lagging most of the time. I couldnt play sometimes cause it wouldnt let me log on or froze up on "Connecting to Account Server" messege box. Does anyone has this problem too?

      Comment

      • Daz

        #63
        Re: Official EA 'Issues to be resolved' thread

        Like every username is taken, even words I made up. I hope they fix bugs rather than annoying gameplay first. As completely unplayable things like the red name bug rather than bunnyhopping and such.

        Also would be quite good for them to either put the ranks back or make them inbetween the old ranks and the new ones. Reset all our unlocks and give us how many prompts we are owed. Nades for anti tank and more ammo for the G3.

        Comment

        • Thunderbolt

          #64
          Re: Official EA 'Issues to be resolved' thread

          There is a problem with your connection.

          Need I say more?

          Comment

          • Xicer

            #65
            Re: Official EA 'Issues to be resolved' thread

            Why can't I access the forums? It always says "forums.eagames.co.uk could not be found"

            Comment

            • DeadMeat_03

              #66
              Re: Official EA 'Issues to be resolved' thread

              Originally posted by Gamer
              1/ Definately agree on the TK mine issue. I quite often get punished when mines that are in a very obvious position get run over by teammates. I think that there are a lot of people running around with blindfolds on that can't even tie their own shoelaces.
              I agree on that. I tried playing the engineer for a while and was amazed that anyone could score major points with that kit. People were always running over my mines when I was placing them for defensive purposes. That being said my three issues:

              1. Spawn point selection on the Spawn Map. This is more of an annoyance than a bug but it happens almost every game. You change your spawn point (either to a SL or a map point for example) and I see it selected then I close the spawnmap and I don't spawn. I go back into the spawn map and the spawn point is selected but it takes two times to spawn properly. Sometimes it doesn't even save my selection.

              2. Weak AA. The lackluster AA performance makes maps with aircraft/helicopters and large open spaces very unenjoyable, at least for me. I do not understand why they did not have a kit that was AA oriented or at least as an optional weapon. Thousands of terrorists in Afghanistan/Iraq can buy one for a few bucks but evidently in this game the US Marines can't afford any.

              3. Red/Blue bug. This is a must fix. It doesn't happen often (fortunately) but it can be devastating when it does. Was there ever an idea on when this happens? or what causes it? I also thought it might have something to do with when you sometimes switch kits with a dead enemy player but that is merely a guess.

              Comment

              • skleg

                #67
                Re: Official EA 'Issues to be resolved' thread

                Comment

                • CS-Evolution

                  #68
                  Re: Official EA 'Issues to be resolved' thread

                  The AA is fine! I rack up the kills with it, look at my stats for cryin' out loud!

                  Comment

                  • Abrakus13

                    #69
                    Originally posted by Selecter
                    Most Important Issue: Fix Mine Teammate punish issue. TK due to idiot teammates running over them should not be punishable. Make it a count as a suicide against the person who ran over it. Engineer class is useless without this change.

                    Teamplay balance issues are just as important as technical programming issues.

                    I agree....plus some dumbasses will kill themselves on your mines just so they can Punish you when they get ****ed about a tank or something they wanted.

                    Originally posted by Dethred
                    Stop placing them in areas of advance? I have seen more instances of crappy mine placement than idiocy. You can't block off a base's entrance with mines and not expect to be in a position of attack eventually with those mines still in place. One solution is requiring about half of one team (which I thought would be in the 1.03 patch) to ban a player doing intentional teamkilling. Banning punishing is not the answer.

                    wow this is a dumb suggestion (dont block off base entrance). Placing mines in front of entrances to bases is a very legitimate and worthwile tactic. It is stupid to allow tanks, jeeps and APCs to run into your base at high speeds to run you over etc. If someone wanted to get into a vehicle and leave it is pretty easy to run over a little hill or go around them. PLACING MINES TO BLOCK THE ROAD TO A BASE IS A GOOD MOVE!

                    Originally posted by Daz
                    Like every username is taken, even words I made up. I hope they fix bugs rather than annoying gameplay first. As completely unplayable things like the red name bug rather than bunnyhopping and such.

                    Also would be quite good for them to either put the ranks back or make them inbetween the old ranks and the new ones. Reset all our unlocks and give us how many prompts we are owed. Nades for anti tank and more ammo for the G3.

                    More ammo for the G3! ahah that just makes balance worse. That gun is already the most powerful of the bunch.

                    Originally posted by CS-Evolution
                    The AA is fine! I rack up the kills with it, look at my stats for cryin' out loud!

                    Hmmmm on Wake Island i took over the island AA gun and shot at least 6 missles at a chopper and no KILL! This thing was just sitting there. finally it took off into the air and blew me away with rockets! AA needs a little tweaking.

                    I do have big beefs with the game being visually turned into UT. And bunny hopping goes with dolphin diving, which actually is a balance issue. People can get the benefits of the prone position while flying through the air. That is, as most think, not what DICE intended. At the very least, it's not what most people want.
                    Dolphin diving is worse than bunny hopping! Easy fix for the programmers would be to make your head "ring" like when a tank fires near your head, or a AA vehicle is firing bullets at your vehicle. That way everytime a person jumps and goes prone in the air, its like getting the Wind knocked out of you.

                    Comment

                    • CS-Evolution

                      #70
                      Re: Official EA 'Issues to be resolved' thread

                      Originally posted by Abrakus13
                      Hmmmm on Wake Island i took over the island AA gun and shot at least 6 missles at a chopper and no KILL! This thing was just sitting there. finally it took off into the air and blew me away with rockets! AA needs a little tweaking.
                      You need to learn how to use AA then... it's just like any other piece of equipment in BF2, there's a slight learning curve.

                      Here's a tip for you to chew on though. Hold your fire until the chopper or aircraft is heading directly at or away from you (or as close to that as possible). AA has a hard time tracking targets moving laterally across your field of view. You should always be able to take down a chopper before he can get his payload off at you if he's charging you head on.

                      Also, ALWAYS fire off both rounds at the same time. Two hits will kill an attack chopper, and if you leave one round in the barrel, it won't reload until you fire it off.

                      Have a nice day. :)


                      Edit- BTW, was there even anyone in the chopper you were shooting at?? Because AA missiles do not track empty vehicles either!

                      Comment

                      • Abrakus13

                        #71
                        Re: Official EA 'Issues to be resolved' thread

                        there were at least 3 hits, two of which were on the ground. Something must have been up then....

                        yes i saw the name right over top the helo

                        Comment

                        • Jazz

                          #72
                          Re: Official EA 'Issues to be resolved' thread

                          It would be nice to eliminate base raping. Nothing worse than having one spawn point and getting killed immediatley after spawning. I'm not sure what should be done, but something should be done.

                          Better spawn protection would be nice. don't you love spawning 10 feet away from an enemy and dying.....again? They should allow extra health on spawn which returns to normal after 10 seconds or firing a weapon.

                          Comment

                          • imported_cybercrow

                            #73
                            Re: Official EA 'Issues to be resolved' thread

                            hi i found a clitch,i installed patch 3 now most of the time i get connection to server lost an its doing my head in.
                            this is only when in game not in lobby or loggin on.
                            before when i just had patch 2 on i only got it a couple of times,
                            so if any one else havin this prob please let me know,TIA.

                            my current system is-
                            AMD 4800x2 64bit,
                            2 gig mem,
                            creative sound blaster fatality 64bit sound card,
                            gtx7800gtx xfx.

                            Comment

                            • TheHeartSmasher
                              The Architect
                              • Dec 2006
                              • 696

                              #74
                              Re: Official EA 'Issues to be resolved' thread

                              Most important issue :
                              Sometimes you shoot an enemy right in the face with a g36c, rocket, etc. he/she will not die. Ever...

                              Second most important :game locks up your computer when exiting or you get an error noise but no error.

                              Third most important : There is no way to get rid of the message from EA thing and the rank progress bar does not move.

                              Comment

                              • F-1

                                #75
                                Re: Official EA 'Issues to be resolved' thread

                                Originally posted by Xicer
                                Why can't I access the forums? It always says "forums.eagames.co.uk could not be found"

                                They are banning any ip address from the US. If you are in the US then MOST PROBABLY you wont be able to view the uk forum. this is not acceptable of cource. my guess is that they had more posts than they could handle so they made a forum for the US guys (almost deserted forum!) and they banned the US from viewing the uk forum.

                                To verify that the US users are banned from the forum I used a proxy server in the uk and then tried to view the forum... it works!

                                Well... if they are not welcoming me then I will NOT be glad to view their forum.

                                This sticky should not be a sticky anymore as the uk forum does not work for most people right now.

                                Comment

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