Complete Unlocked Weapons Thread

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  • Droog13

    #31
    Re: Complete Unlocked Weapons Thread

    I will be looking at the information posted here regarding dmg/accuracy

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    • TGL|Badlizzard
      TGL Anti-Cheat Director
      • Jan 2005
      • 1380

      #32
      Re: Complete Unlocked Weapons Thread

      Not sure how accurate that is, seems by the numbers it doesn't match how it really plays... I think.

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      • DimeBagWhore

        #33
        Re: Complete Unlocked Weapons Thread

        Originally posted by BadLizzard
        Not sure how accurate that is, seems by the numbers it doesn't match how it really plays... I think.
        That table comes from the official game guide. I've tested all of the weapons extensively and as far as I can tell (hard to test deviation exactly) the numbers are correct.

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        • Seal

          #34
          Re: Complete Unlocked Weapons Thread

          Anyone have that picture where you see a lots stats 'bout the weps?

          I've searched the forum over and over again, without succes.

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          • Droog13

            #35
            Re: Complete Unlocked Weapons Thread

            Yes, its in that link I posted. I will be using that chart more than his posts, though he brings up a good point.

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            • Droog13

              #36
              Re: Complete Unlocked Weapons Thread



              To make it easier here is the chart again.

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              • jdrou
                Member
                • Jul 2006
                • 1860

                #37
                Re: Complete Unlocked Weapons Thread

                Originally posted by Droog13
                I will be looking at the information posted here regarding dmg/accuracy
                http://matt.carter.name/blog/2005/08...omparison.html
                Couple of bugs in the chart:
                1. pump shotguns do 30x8, not 25x8
                2. M95 does 83.6 damage to people, not 95, and ignores body armor. (Other rifles are reduced by 34%.)

                Comment

                • SBHC Spike

                  #38
                  Re: Complete Unlocked Weapons Thread

                  Originally posted by jdrou
                  Couple of bugs in the chart:
                  1. pump shotguns do 30x8, not 25x8
                  2. M95 does 83.6 damage to people, not 95, and ignores body armor. (Other rifles are reduced by 34%.)
                  Hmmm, never noticed the discrepancy in the pump shotguns before. Thanks, you are right.

                  Both charts (taken from the Prima Guide), are wrong on a couple of other things too.
                  The QBZ-97 is the chrif_type95 (there is no Type 97 or QBZ in the weapons files). The minimun deviation is .20 and not .15 and zoom deviation is .7 and not .6. This info is straight from the game files:
                  ObjectTemplate.deviation.minDev 0.2
                  ObjectTemplate.deviation.devModZoom 0.7

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                  • tehpwnerofnoobs

                    #39
                    Re: Complete Unlocked Weapons Thread

                    It WOULD be funny if the G3 was the stock assault and 85 medic, and the M16 was the UL. I definitely agree the M16 is the best gun in the game once you have practice and get over your spray n pray noobisms.

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                    • StlouisSniper

                      #40
                      Re: Complete Unlocked Weapons Thread

                      It WOULD be funny if the G3 was the stock assault and 85 medic, and the M16 was the UL. I definitely agree the M16 is the best gun in the game once you have practice and get over your spray n pray noobisms.
                      Imagine how good the M16A2 would be if it had a scope like the L8. The M16's burst fire is as accurate as the L85A1's singleshot, and it would absolutly dominate with a scope. One of the best ways to use the M16 is in long distance combat, but it is SO good in close combat.

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                      • gh0st

                        #41
                        Re: Complete Unlocked Weapons Thread

                        good to know, thanks.

                        Comment

                        • Droog13

                          #42
                          Re: Complete Unlocked Weapons Thread

                          Thanks for the opinions guys. I hoped to have a version out by now but my computer is still out.

                          Comment

                          • Killuminati

                            #43
                            Re: Complete Unlocked Weapons Thread

                            I just unlocked the G36C for my 4th unlock, and man, now i know what people are raving about, it is really an accurate weapon, plus it has 30 rounds (Comming from a guy that uses the G3 Alot) . It doesn't have the stopping power and beautiful sound of the G3, but its very accurate, i can pick off people from far, that i usually can't with the G3.

                            And did i mention it has 30 rounds?

                            Comment

                            • Halfpast_Yellow

                              #44
                              Re: Complete Unlocked Weapons Thread

                              Not enough shotgun love at all. There was the list before that had the Jackhammer and DAO-12 at 6 and 7, on the basis that they are too short ranged, for close combat only. Excuse me, but what? They're shotguns for Gods sake! That's like me rating the G36C at 7 because it's got the weakest stopping power of all the unlocks.

                              At least try to be objective when you make a list even if you don't like close combat. The Shotguns dominate close combat. The best way to be objective is not to compare cross-kits or cross-guns like you're doing, but like the original post stated, compare the guns to the other standard options in the kits.

                              The DAO-12 rocks and is such a great unlock because is such a better option than the standard AT submachineguns. IMO the G36C is a mediocre unlock because it offers only little better and some things a bit worse than the standard Spec ops carbines (M4 has Scope, AK-74 has Damage, QZB-97 has accuracy, G36C has less recoil).

                              I might as well go through all of them. The G3 combines damage with reasonable burst capability (when zoomed) but sacrifices clip size and grenade launcher to the other rifles.
                              The L85 for medic has the best scope by accuracy and optically, but poor prone accuracy and bad recoil/recovery. It's better if you play as a sniper/supporting medic than a rambo medic.
                              The MK3A1 Jackhammer is a middleground option between the Pumpactions and the automatic Saiga12k (More damage per shell Than saiga12k, less than pumps, Faster fire than pumps, less control with automatic fire than Saiga12k and longer reload.)
                              The PKM offers the best accuracy of the support weapons because of its built in accuracy and its firerate, it has the best damage, but it has a slow firerate and a long draw time.
                              The M95 goes through armour and windshields which the M24 and Autosnipers can't, but has less accuracy than the M24. and does more damage but is slower than the Auto-snipers.

                              Comment

                              • StlouisSniper

                                #45
                                Re: Complete Unlocked Weapons Thread

                                Not enough shotgun love at all. There was the list before that had the Jackhammer and DAO-12 at 6 and 7, on the basis that they are too short ranged, for close combat only. Excuse me, but what? They're shotguns for Gods sake! That's like me rating the G36C at 7 because it's got the weakest stopping power of all the unlocks.
                                That was my list, and I was basing the ranks on the over all performance of each weapon. The DAO is horrible anywhere more than 20 feet in front of you, and it has the longest reload in the game. The Jackhammer has a stronger shot, but it also loses its ammo rather quickly.

                                And dont tell me I dont like close combat. I know my SN says Stlouissniper, but thats just a name. I love getting into close up firefights, not knowing who is going to die. Its the whole reason I play this game (other than BH whoring LOL)

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