Whats the point?

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  • Wreck0

    #31
    Re: Whats the point?

    Be very, very careful with artillery. Unless you have your teammates' full cooperation, hitting a target one of your squads is fighting towards is risky. It's usually safer to simply use arty to bleed tickets where the enemy is concentrated but no friendlies nearby.

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    • donpost
      Member
      • Oct 2006
      • 215

      #32
      Re: Whats the point?

      Just had a thought. What if, when you type a team msg of "ARTILERY!!!!!!!MOVE!!!!!!!", you put loads of spaces before it, so it appears in the middle of the screen. Like " !!!!!Artillery!!!!!".

      I bet more people would notice it then.

      *Goes to rack up some commander points.....*

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      • vbl

        #33
        Re: Whats the point?

        "Whats the point?"

        Spam UAVs, drop supplies on your own equipment, and stay prone behind some crates at your main base.

        It's compelling gameplay, for sure.

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        • imported_Got Your Back

          #34
          Re: Whats the point?

          You think that Typing in BIG LETTERS will help ? lol They can't even see the huge friggin Icon on the mini map.

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          • Sub_Saint

            #35
            Re: Whats the point?

            Roger everyone's thoughts...

            I was Commander a few nights ago an got two TK's when the attack helo flew into my "in progress" arty strike...(it was already hitting the ground but the pilot thought he would swoop in and take it anyway)

            Well...two TK's rang up...but the kicker was the guy punished me...that'd be like me running in front of his rockets as he fired or running into his tail rotor as he was about to take off...VERY FRUSTRATING.

            Honestly though...I've been careless with the arty before...but I'm getting much better. :) I never intentionally TK...but sometimes...when you're zoomed in and you see like 5 baddies approaching a flag and one of your guys hiding in the weeds...I've tried to dial it in close enough to take them out (very rewarding feeling) but sometimes I make an error in judgement and end up taking everything in the area out.

            I personally think the TK punishment should be something like counterstrike where you have the option...maybe like (be creative)

            1) Take points
            2) Immediately kill player guilty of TK
            3) Add +15 seconds to next respawn
            4) No penalty
            5) Player respawns with pistol only

            or better yet...

            No penalty...but if you accumalate 100 TK's...you lose an equal (or more) amount of global points. That way you give a person the benefit of the doubt...but if they have too many accidents they pay for it in the long run.

            I mean, honestly...the system should take into consideration that there are some out there who find pleasure in commiting TK's...and even those who enjoy punishing TKR's (the guys who run in front of the jet cause they wanted it)...these are the kinds of people that need to be stopped...not Commanders who have bad aim from time to time with arty.

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            • Maestro_AKQ

              #36
              Re: Whats the point?

              Its lame. I hop in a HMVV and hit the gas, some guy runs up beside it and when i try to stop for him he dies and punsihes me. This has happened way to many times and if I play on the server long enough I get banned from them because of ACCIDENTAL TK's. Im actually on top the score boards alot of times and I just started playing, but I make alot of mistakes. People get TK'ed on purpose and punish you and you get banned from servers thats what I think...How cool is that? So yea, what is the point, I see no point except turning off the game.

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              • ConscriptVirus
                Member
                • Oct 2007
                • 6369

                #37
                Re: Whats the point?

                commanders shouldnt drop artillery on friendlies..they prob dont move cuz htey prob wanna kill the enemy themselves

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