[NEW]BF2:SF - first ingame footage

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  • imported_Fig

    #106
    Re: [NEW]BF2:SF - first ingame footage

    ok... so im supposed to pay 30 bucks (35, whatever) for:
    Nightvision/Thermal vision (cool)
    Tear gas (cool in concept, but probably will cause lots of problems, like tk system)
    zipline (wow stupid, i would rather actaully have to spend some time to set the thing up...)
    grapple hook (kinda dumb)

    and the best feature:

    A bunch of people who buy the game, think they are super soldiers, and tottaly dont give a damn about the team and go off and play with all thier cool weapons and find the best camping spots on top of every building, in every gltiched area, etc... (w00t!)

    y pay for this when i can play a free mod? a free mod that can probably figure out how to mod in all this stuff if they wanted too?

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    • Fullforce

      #107
      Re: [NEW]BF2:SF - first ingame footage

      But don't you think SF will force teams to work together? the infantry battles will need some great teamwork to pull off.

      but then again, from the video, the player manages to run around the map and kills nearly everything he sees without any help from his team mates.

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      • Sniper_13

        #108
        Re: [NEW]BF2:SF - first ingame footage

        Originally posted by Tk-421
        Thanks for the update. :)

        Now if 1.03 will fix the biggest problems with the game everything will be set.
        whenever the hell that comes out. nice footage btw

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        • imported_Fig

          #109
          Re: [NEW]BF2:SF - first ingame footage

          Originally posted by Fu11force
          But don't you think SF will force teams to work together? the infantry battles will need some great teamwork to pull off.

          but then again, from the video, the player manages to run around the map and kills nearly everything he sees without any help from his team mates.

          ya, it will force them to a degree, but much less so that in bf2. and currently in bf2, it seems maybe 50% of servers i enter, the entier team is actually in squads with a commander, the other 50% half the team is loners, an the one squad wont even listen to the commander.

          with everyone having all these uber cabapilites, this trend will become worse...

          and as i said earlier, the grapple and zipline will just make it so we have people who play SP for 4 hours, trying every goddamn nook and cranny, rooftop and whatever untill they find a glitched area where they can shoot you and you cant shoot them.

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          • Wheelcipher

            #110
            Re: [NEW]BF2:SF - first ingame footage

            Originally posted by king0rism
            We posted around 2min new BF2:Special Forces (1st exppack) ingame footage.... (yes. teargas and zip-line inclusive)

            download the action HERE

            mirrors:
            TotalBF2
            BF2.be

            Hmmm...after seeing this video, I REALLY hope there is more to offer. I would rather keep playing BF2 without the expansion, but with the upcoming 1.03 patch and about 7-8 new maps... We don't need an expansion. We need to get rid of the not-so-fresh feeling that comes with playing the same maps all the time.

            They should add a few new weapons and vehicles in the new patch, along with some maps, and we'd all be good!

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            • imported_Fig

              #111
              Re: [NEW]BF2:SF - first ingame footage

              that kinda reminds me...

              BF2 expansion should just be a patch.... a free mod at best, like the 42 conversion for bfv.

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              • Sgt Sly

                #112
                Re: [NEW]BF2:SF - first ingame footage

                Originally posted by ripperpuppy
                go to gamespot and go to their page on BF2:SF, there it has the interviews and info on which classes will have what and what teams there will be. And to all you that complain about the new expansion, just shut up you douches, you dont have to waste your time complaining because we dont want to waste our time telling you how much of a douche you are. go somewhere else and complain. Well i think thats about it...yep thats it, lets see what kind of feedback i get from this.....
                I did go to gamespot and it didn't say which classes gets which toys!?
                Can you elaborate!

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                • Sgt Sly

                  #113
                  Re: [NEW]BF2:SF - first ingame footage

                  Originally posted by gunner.b0b
                  <edit> As a furthur note.... i hope that somewhere in the "other" kits there is a pair of scissors (or do it with the supplied knife) to cut the zipline when they are halfway down it .. now that would be funny as fek :P

                  YEH, that is imperative.... the zip line should be cuttable with knife!!!!!!!!
                  That would be a great new category of kills!!

                  (I should really change my sig...)

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                  • Woolgar

                    #114
                    Re: [NEW]BF2:SF - first ingame footage

                    Man....I just watched the video. Night vision, Dumb. Zip-Line, Dumb, Tear gas, Dumb. The whole expansion looks like crap. The only thing Im interested in is new Weapons and Countries.

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                    • usiel

                      #115
                      Re: [NEW]BF2:SF - first ingame footage

                      BF2 is semi-arcade and semi-realistic I guess so I can see why people who favor the latter don't like grap/zip. I think the grap would be really cool. Everyone knows all the typical sniper locations now and it would be cool to turn every building/structure into a possible advantagous position. I played Q1 and the grapple in that rocked, hah, though I did get used to not having it in the later versions.

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                      • DLWebmaestro96

                        #116
                        Re: [NEW]BF2:SF - first ingame footage

                        This all does look pretty boring and lame IMO... but this is far from a finished product (even more so than what BF2:Vanilla is)... so I shall reserve judgement.

                        PS - The editing of the video and soundtrack are just painful to watch/hear. No, I'm not saying I could do any better, but then again, I know better than to try.

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                        • Fullforce

                          #117
                          Re: [NEW]BF2:SF - first ingame footage

                          Originally posted by DLWebmaestro96
                          The editing of the video and soundtrack are just painful to watch/hear. No, I'm not saying I could do any better, but then again, I know better than to try.
                          Same here, i don't think my ears will recover from this, ever.

                          Comment

                          • ShaftedTwice

                            #118
                            Re: [NEW]BF2:SF - first ingame footage

                            http://members.home.nl/dcx/bf2_sf_fi...otage_evar.rar for the lazy

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                            • rombaft

                              #119
                              Re: [NEW]BF2:SF - first ingame footage

                              about the ziplines, I think it's great, EA said that now you can move around the map without a vehicle very fast, can get on top of any building, and zip from one building to another, this way you can move around the map like hell.

                              I will probably buy it, but not as soon as it comes out, first I want to see wath other think about it and how bug free it will be

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                              • Insane

                                #120
                                Re: [NEW]BF2:SF - first ingame footage

                                i hope that crossbow can kill people

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