BF2 Rules and Guidelines...suggested.

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • sleazell

    #31
    Re: BF2 Rules and Guidelines...suggested.

    I agree with some of the stuff bu why are people coming up with all these guidelines and stuff. When did war have rules and guidelines. Especially a damn war videogame. Just play the game and have fun.

    Comment

    • imported_TG-Apophis

      #32
      Re: BF2 Rules and Guidelines...suggested.

      Originally posted by SpeedyGonzales
      I dont know.... is this a quiz? What do i get if I get the answer correct ?

      All Im saying is, Admins run their servers the way they want.. (well,
      as much as the gestapo EA will allow them..) We dont need anyone
      coming around policing all 6000 servers to see if its up to their standards..

      personally, imo, there are MANY flaws with this game, a few exploits,
      and a couple just down right stupid things EA should have never allowed
      in this game..So its possible I might agree with 100% of your idea for
      a good server rules, but I dont want anyone telling me I have to do it.
      EA does that enough, already...
      I agree with you 100%. TG is not here to impose our rules or standard of play on anyone other than those people playing on our servers.

      Comment

      • imported_TG-Apophis

        #33
        Re: BF2 Rules and Guidelines...suggested.

        Originally posted by sleazell
        I agree with some of the stuff bu why are people coming up with all these guidelines and stuff. When did war have rules and guidelines. Especially a damn war videogame. Just play the game and have fun.
        Well, we come up with these types of rules for our servers because we realize that not everyone has the same opinion on what is fun. For us, fun is playing a game wherein the team that exercises the best combat strategy wins. Our rules help focus the direction of gameplay on our servers towards that end.

        As for war having rules and guidelines, we have such things as the Hague laws and Geneva Convention in place which are indeed rules of war.

        Comment

        • harout01

          #34
          Re: BF2 Rules and Guidelines...suggested.

          6) Crack-Jumping is FORBIDDEN. WTF???? what is that?

          Comment

          • =HzC=Heinz

            #35
            Re: BF2 Rules and Guidelines...suggested.

            to the original poster; that's an excellent set of gaming rules. If I could find a server like that I would never leave. however, good luck selling mature ideas to this lame-ass player base.

            Comment

            • SpeedyGonzales

              #36
              Re: BF2 Rules and Guidelines...suggested.

              Originally posted by TG-Apophis

              As for war having rules and guidelines, we have such things as the Hague laws and Geneva Convention in place which are indeed rules of war.
              I dont get it.. I mean, obviously DICE was trying to make this game
              realistic.. everything in it is based on real items.. weapons, vehicles,
              maps, skins, all of it.. but then they throw in this commander mode
              with a magical map that displays ALL your enemies on it.. How corny
              is that.. lets make a Sniper Class in our game, but then take his one
              and only asset away, stealth.

              Then you got chopper capping control points.. Since when did a chopper
              in history take ground ? Sure, land the damn thing, Im all for it.. but
              flyin off to a far away control point to hover for 10 secs to take a point
              is idiotic.

              Then of course you have EAs silly little server rules.. so that they may
              protect the sanctity of their precious stat system, they punish the 99.9%
              of honest players out there who dont exploit stat points, so that they
              can thwart the .01% of stat cheaters who use exploits to run up their
              stats... and for what? So, they can make pretty little avatars with
              cute little ribbons on em, and high point totals... gimme a break.

              There should not be 2 differant types of servers, imo. There should be
              a Battlefield 2 server, and thats it.. Ranked and Unranked ? Blah!
              Minimum Player to Join rules before the game will start? Blah!

              What a crock.

              The game is fun, The game is good, but the game is lacking in several
              areas and keeping it from being a fair, honest, war game.. Why EA cant
              make some of these things options rather than enforce them on ALL of
              Admins is beyond me.. oh yeah, I know.. because they get boners from
              their silly stat system.

              Comment

              • =HzC=Heinz

                #37
                Re: BF2 Rules and Guidelines...suggested.

                Speedy, you are a tedious person. Perhaps more time at the gym would help.

                As for the Tactical Gamer dudes, more power to them. I only wish their servers were ranked. that, would be heaven. :)

                Comment

                • imported_TG-Apophis

                  #38
                  Re: BF2 Rules and Guidelines...suggested.

                  Originally posted by SpeedyGonzales
                  I dont get it.. I mean, obviously DICE was trying to make this game
                  realistic.. everything in it is based on real items.. weapons, vehicles,
                  maps, skins, all of it.. but then they throw in this commander mode
                  with a magical map that displays ALL your enemies on it.. How corny
                  is that.. lets make a Sniper Class in our game, but then take his one
                  and only asset away, stealth.
                  I think the scan functionality is far too powerful. The delay between scans should be significantly longer than it is. Players inside of buildings or with any obstruction of the sky should not be visible in the scan. At the VERY least, the decay in player blips after a scan should be reduced dramatically.

                  Then you got chopper capping control points.. Since when did a chopper
                  in history take ground ? Sure, land the damn thing, Im all for it.. but
                  flyin off to a far away control point to hover for 10 secs to take a point
                  is idiotic.
                  Agreed. Another rediculous aspect of the game. I am keeping my fingers crossed that they nerf the Seahawk and other air vehicles to stop this from happening.

                  Then of course you have EAs silly little server rules.. so that they may
                  protect the sanctity of their precious stat system, they punish the 99.9%
                  of honest players out there who dont exploit stat points, so that they
                  can thwart the .01% of stat cheaters who use exploits to run up their
                  stats... and for what? So, they can make pretty little avatars with
                  cute little ribbons on em, and high point totals... gimme a break.

                  There should not be 2 differant types of servers, imo. There should be
                  a Battlefield 2 server, and thats it.. Ranked and Unranked ? Blah!
                  Minimum Player to Join rules before the game will start? Blah!
                  I was quite disappointed with EA when the game was launched and they announced that you could only attain rank on their servers or servers provided by authorized hosting providers. At the very least, they should allow for a local database that can be used so each server can maintain their very own rank/stats program as they see fit.

                  The game is fun, The game is good, but the game is lacking in several
                  areas and keeping it from being a fair, honest, war game.. Why EA cant
                  make some of these things options rather than enforce them on ALL of
                  Admins is beyond me.. oh yeah, I know.. because they get boners from
                  their silly stat system.
                  It all comes down to EA having a good idea but horrible implementation. They struck that deal to provide admin resources to ranked servers and that seems to have fallen flat on its face based on other posts i've read. I really want that ranked server binary with the ability to point it to your own local DSN to store the stats/ranking information.

                  Comment

                  • imported_TG-Apophis

                    #39
                    Re: BF2 Rules and Guidelines...suggested.

                    Originally posted by =HzC=Heinz
                    Speedy, you are a tedious person. Perhaps more time at the gym would help.

                    As for the Tactical Gamer dudes, more power to them. I only wish their servers were ranked. that, would be heaven. :)
                    Come play with us and then decide if the ranking is really that important.

                    Comment

                    • SpeedyGonzales

                      #40
                      Re: BF2 Rules and Guidelines...suggested.

                      Originally posted by TG-Apophis
                      Come play with us and then decide if the ranking is really that important.
                      As an admin, unfortuneately RANKED is important.. sure it means nothing
                      to the player himself when he is playing.. besides perhaps he may have
                      an unlocked weapon better than yours.. but thats the same as it would be
                      if he is playing on a unranked server.. Fact is, people are drawn to the
                      ranked servers.. so they can get their stats..

                      other major online games accomplished stat tracking without all this
                      B.S.. but EA had differant ideas..

                      Comment

                      • imported_TG-Apophis

                        #41
                        Re: BF2 Rules and Guidelines...suggested.

                        Originally posted by SpeedyGonzales
                        As an admin, unfortuneately RANKED is important.. sure it means nothing
                        to the player himself when he is playing.. besides perhaps he may have
                        an unlocked weapon better than yours.. but thats the same as it would be
                        if he is playing on a unranked server.. Fact is, people are drawn to the
                        ranked servers.. so they can get their stats..

                        other major online games accomplished stat tracking without all this
                        B.S.. but EA had differant ideas..
                        I have actually had the opposite experience with TG and our servers. Being ranked really has had no effect on us whatsoever. Most of our regulars get hooked on the gameplay and tend to forget about the importance of rank once getting involved with us. There are numerous posts in our forums that attest to this as well.

                        I think that the quality of gameplay can overcome the lack of rank, provided you can pull it off and do it right. According to www.game-monitor.com, our primary BF2 server is ranked #178 which is far better than a TON of ranked servers.

                        We both have the same opinions about EA though, that's for sure. :)

                        Comment

                        • =HzC=Heinz

                          #42
                          Re: BF2 Rules and Guidelines...suggested.

                          Originally posted by TG-Apophis
                          Come play with us and then decide if the ranking is really that important.
                          heh heh, I hear ya. Ironically, I came from CoD (and CoD/UO, and MOH/SH before that), which had no rankings or stats. neither did JOTR when I played that last summer.

                          so, at first, I was very "who cares" about stats. however, as I have gotten better at the game, I am really enjoying watching the progress and having it "counted" and accumulated. it's wierd, I know. I am a TG type gamer at heart, and have earned all my points in a similar fashion.

                          regardless, I am sure to check out a TG server sometime soon. it sounds too good to pass up!

                          Comment

                          • SpeedyGonzales

                            #43
                            Re: BF2 Rules and Guidelines...suggested.

                            Originally posted by TG-Apophis
                            I have actually had the opposite experience with TG and our servers. Being ranked really has had no effect on us whatsoever. Most of our regulars get hooked on the gameplay and tend to forget about the importance of rank once getting involved with us. There are numerous posts in our forums that attest to this as well.

                            I think that the quality of gameplay can overcome the lack of rank, provided you can pull it off and do it right. According to www.game-monitor.com, our primary BF2 server is ranked #178 which is far better than a TON of ranked servers.

                            We both have the same opinions about EA though, that's for sure. :)
                            I actually agree with you totally, when it comes to the game play..
                            it doesnt matter ranked or unranked.. but I had totally differant
                            experience trying to get players to play on any of my unranked servers
                            no matter what I tried.. and I also agree, there are some great
                            unranked servers out there..

                            Hey EA, I'll beta test your games for you... all day, all night.. give you
                            feedback.. and hey! I wont charge you a dime! :) But DAMN, dont make
                            me pay for it first next time, eh..

                            Comment

                            • imported_TG-Apophis

                              #44
                              Re: BF2 Rules and Guidelines...suggested.

                              Originally posted by =HzC=Heinz
                              heh heh, I hear ya. Ironically, I came from CoD (and CoD/UO, and MOH/SH before that), which had no rankings or stats. neither did JOTR when I played that last summer.

                              so, at first, I was very "who cares" about stats. however, as I have gotten better at the game, I am really enjoying watching the progress and having it "counted" and accumulated. it's wierd, I know. I am a TG type gamer at heart, and have earned all my points in a similar fashion.

                              regardless, I am sure to check out a TG server sometime soon. it sounds too good to pass up!
                              Speaking of JOTR. They were promising stats for ages and ages and never seemed to deliver. I stopped playing it a few months after the Escalation add-on was released due to frustration with them ignoring glaring bugs in JOTR while sucking up more money forcing people to buy Escalation. (Sound familliar?)

                              Has Novalogic gotten around to actually DELIVERING on the whole stats system yet or is it still just vaporware? We used to play JO quite heavily for a while until it just.. well.. got old.

                              Comment

                              • A_Dirty_Hippie
                                Member
                                • Apr 2006
                                • 145

                                #45
                                Re: BF2 Rules and Guidelines...suggested.

                                Originally posted by TG-Apophis
                                At the very least, they should allow for a local database that can be used so each server can maintain their very own rank/stats program as they see fit.
                                I think this would take care of alot of the ranked/unranked stuff. Server Admins should also be able to set the amount of points required for rank and unlocks on their unranked server.
                                anyway on topic

                                Apophis has already stated in another thread that these rules were taken out of context by the op. TG in no way thinks these rules should be implimented on every server. They have their own servers where they enforce these rules only on those that choose to play there. The op is just plain wrong, Limiting the way you can play limits what the game can become. TG has made the easiest mod you can, a rules mod, and thats where these types of changes belong. Vanilla BF2 is just the foundation. It needs to be broad and open, so you the community can build upon it and tailor it to your particular taste.

                                Comment

                                Working...