Uhm, if you are sniping from a point where you can be blinded by the tiny variation of the fog, you might just as well throw bullets with your hand.
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Why are the maps foggy sometimes?
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Originally posted by WaspI have read the whole thread and if you did the same you would have seen that both questions have been answered. 1. Fog is drawn in your 3D cards hardware (varies very little between brand or model). 2. The fog distance or barrier is predefined on a map basis and hence does not dynamically change during play.
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Originally posted by ChubzNo offense... but for the most part, they both look exactly the same.
In the top screenshot, you're a bit closer, making the color of the leaves on the treees more visible.
In the bottom screenshot, you're out more causing the color of the leaves to be hidden.
You can look at the top of the hill for reference and easily see that you're closer in the first screen. Not to mention, the fog looks the same there as well.
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Originally posted by jonnysanchezbecause every map is different. not every map has the same level of fog or view distance. just because your view distance is at 100% doesnt mean you will see the same distance for every map.
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On Songhua Stalemate there is a concentrated fog line a certain distance away from you. As you move forward you push this line forward too. When this line of fog is between you and objects like trees they will look a little covered but as you move forward and the concentrated fog reach the tree it becomes more covered or difficult to see. That's what it looks like when I tested it myself. It's obviously a result of the map designer placing the fog close but not making it thick enough to cover what's behind it.
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Sorry but that doesn't make any sense. If you are looking through fog past the fog barrirer things should be just as hard to see as if they were in the fog barrier itself. Mathmatically that is how it should work. I guess I need more screenshots before people will believe I am having this problem.
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Originally posted by WaspOn Songhua Stalemate there is a concentrated fog line a certain distance away from you. As you move forward you push this line forward too. When this line of fog is between you and objects like trees they will look a little covered but as you move forward and the concentrated fog reach the tree it becomes more covered or difficult to see. That's what it looks like when I tested it myself. It's obviously a result of the map designer placing the fog close but not making it thick enough to cover what's behind it.
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Originally posted by ozziegtit's not the closer I get, the more fog there is. I am just saying I started the game one day and I had a lot more fog than I normally do. That's it. The screenshots are just illustrate my point that there is a lot more fog in one screenshot than the other.
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Man - half of you people are responding without reading the whole thread. He's claiming that sometimes when he plays the same maps will have more fog than usual. Although - i think it looks like you're further away in your AFTER screenshot than in your BEFORE screenshot. you should take some different screenshots where you're in a very defined spot so it will be more clear what you're trying to get across...
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Originally posted by monktonMan - half of you people are responding without reading the whole thread. He's claiming that sometimes when he plays the same maps will have more fog than usual. Although - i think it looks like you're further away in your AFTER screenshot than in your BEFORE screenshot. you should take some different screenshots where you're in a very defined spot so it will be more clear what you're trying to get across...
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