Get rid of artillery on Karkand

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  • big_sammy_b

    #1

    Get rid of artillery on Karkand

    Ok the DEV's saw fit not to include jets or helis on this map due to the close quarters nature of it.

    So why did they leave in artillery? Its hardley realistic is it?

    Guerilla warfare on a city streets with artillery raining down on civillians and your own troops? I think not.

    Apart from the realism issue (which isn't always a issue with bf2) it ruins the map not because its unbalanced because yes both team have it but just because it means you die over and over again needlessly which takes away the fun factor.

    Discuss....
  • C11.Nemisis

    #2
    its part of the game it will never get taken out

    Comment

    • big_sammy_b

      #3
      i don't mean generally just on karkand, in that situation no army would bring in artillery fire, its ridiculous and it ruins the map for both teams.

      Comment

      • C11.Nemisis

        #4
        why does it ruin the map for boh teams? I fail to see how it does, maybe you have been hit too many times with it and feel the need to vent.

        Comment

        • Ghiest

          #5
          Actually it does not bother me too much, best to get some spec ops down there and take it out if it annoys you that much.

          Comment

          • big_sammy_b

            #6
            i just think it ruins the map in the same way jets would. Can you imagine how annoying that map would be with bombers dropping bombs everywhere all the time? Exactly its the same reason why it doesn't need artillery.

            Comment

            • AT39

              #7
              ^^Agreed

              Comment

              • Yezo

                #8
                Well put it this way, if you were the loosing side and the other team was raping the crap out of you at your own base, none of your men are able to get anywhere, and theirs a huge pack of them, wouldn't you want artillery?

                Sheesh, you people need to think before you speak. I'll bet you'd complain if someone was spawn raping you for the whole game would you not? I've seen it done it karkand, and I've done it myself (MEC forces raping the U.S base) and the only thing that ever put things right again was a successful artillery strike from the U.S.

                The Devs were right to put the damn thing in.

                Comment

                • Cotizi

                  #9
                  go c4 camp the arty of the opposition. problem solved.

                  Comment

                  • [13]VisciousDog
                    Member
                    • Jun 2005
                    • 259

                    #10
                    I notice players are now starting to be more aware of artilliary strikes. Soon as the artilliary is about to go in (On players radar). I see players stay back. The odd ones will run in. So, the more people play BF2, they are more aware of what is going on around em. I even see players in tanks go around friendly mines. I seen a convoy of tanks in one area, holding position, until the enemies mines dissapeared, after he was killed. A lot came from CSS (Running around like crazy), and now going through a change. You can tell who playes CSS, when they do the Bunny hopping.

                    Comment

                    • glaeken

                      #11
                      Well come 1.03 I expect artillery is going to become far less of a factor in game. The reason for this is now they are giving points to special opps to blow them up I doubt they are ever going to survive long in game.

                      Sure they get blown up from time to time now but really you are talking team players who do this type of stuff and stats whores far out number team players hence artillery is going to be getting blown up far more often.

                      Comment

                      • sleazell

                        #12
                        Originally posted by Cotizi
                        go c4 camp the arty of the opposition. problem solved.
                        yeah what he said...handle the problem yourself

                        Comment

                        • big_sammy_b

                          #13
                          well i guess i'm in a minorty which is shocking i really expected more people would be with me on this, well as long as your all happy i guess.

                          But its still VERY VERY UNREALISTIC.

                          Comment

                          • Brian

                            #14
                            Me and 10 other people came to the conclusion last night that artillery on karkand is absolutely useless. Commanders use it waaaaaaay too much on that map with the hopes of getting a big score, and it just f*cks the game up.

                            Comment

                            • C11.Nemisis

                              #15
                              Originally posted by [13]VisciousDog
                              I notice players are now starting to be more aware of artilliary strikes. Soon as the artilliary is about to go in (On players radar). I see players stay back. The odd ones will run in. So, the more people play BF2, they are more aware of what is going on around em. I even see players in tanks go around friendly mines. I seen a convoy of tanks in one area, holding position, until the enemies mines dissapeared, after he was killed. A lot came from CSS (Running around like crazy), and now going through a change. You can tell who playes CSS, when they do the Bunny hopping.

                              i bunny hopped in bfv :laugh: when i had the grenade laucher with the m14 kit and when i had the m4 wit hthe launcher attachment, bunyn hopping is not CS based remember that

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