Is the m203 "Lame"?

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  • GSN42

    #46
    imo, its only lame when its used as a close combat or single target weapon... if a dude is launching grenades at an fortified enemy position, that dude is awesome and using the grenades accordingly... but if hes using it in close quarters at point blank, thats just crap... they should put in some sort of arming range to it... make it do damage more like a pistol round if hit directly with it and no splash dmg if the target is closer than the arming range...

    with that said, you can still own with an M203 at long ranges... a majority of my kills from the M203 are from a range, cause i can just lob a grenade from 300m away and get splash kills as opposed to running up and having a heightened risk of death for the same effect

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    • SlowBurn68
      Member
      • Oct 2006
      • 55

      #47
      I love my 203 - I get more vehicle kills than with rockets. I love to take out a jeep full of soldiers at about 300m BOOM - I don't like when people use it at close range - it's kinda cheap - even though I admit doing it.

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      • Swanston

        #48
        I'm not saying it's cheap, however it is god damn annoying on laggy, or even sometimes smooth servers. So many times I've just dropped dead without even knowing an explosion took place, I look at the HUD, and that's the only way how I can tell I was killed by an M203. Because sometimes the explosion sound and animation fail to show up, not even the 'ringing' you hear after the explosion, this happens to me all the time and pisses me off. Sometimes I will be walking with a squad and a couple guys will just drop/fly dead, and I don't hear or see any indication as to why they are dead other than the information given by the HUD.

        Also, I'm pretty sure last time I checked, GRENADE launchers don't explode on impact, ROCKET launchers do. However I could be wrong, but I'm pretty sure that's how it goes... .

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        • ShadowWarrior18D

          #49
          Originally posted by gehirnstav
          Using a given gun in this game isn't lame.

          exactly

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          • eviltiki100

            #50
            Originally posted by Swanston
            Also, I'm pretty sure last time I checked, GRENADE launchers don't explode on impact, ROCKET launchers do. However I could be wrong, but I'm pretty sure that's how it goes... .
            What the crap? Just because they call them grenade launchers doesn't mean they shoot hand-held grenades. They shoot 40mm projectiles, some of which are meant to bounce but the main types are high explosive or fragmentation that detonate at impact.

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            • XCrosser

              #51
              Yeah, grenade launchers don't all blow up on contact, some do some don't. I don't think you'd want a smoke grenade exploding on a window if you were a SWAT member do you? That would just ruin the suprise because you'd have to knock out the window THEN shoot it in. Most times like eviltiki said they are frags meant to explode upon contact, but I would also believe theres a failsafe distance limiter on all explosive weapons that are fired.

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              • imported_<GN>John

                #52
                If you can hit my bunny hopping @ss with a 203 then you my friend are not "lame" at all.

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                • Ion

                  #53
                  I'm still jury out on this thing...it sucked to get nailed with it in close quarter, but it's a great life saver when you're in a pinch. I rarely use Assault so I don't really know...

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                  • kamandor

                    #54
                    Originally posted by XCrosser
                    I don't mind the 203 I mean it IS a given weapon, I just don't like it when someone walks around the cornor with the 203 and blows you up along with them selves because thats somewhat cheap in the sense of not even having the chance to fight back against someone coward enough to lop a 203 at you and killing themselves in the process. I think it should be somewhat like AAO where you have the 203 must fly for a a certain time/distance before exploding since its a real failsafe. Its also annoying to have someone just jump around the cornor and 203 you but its fair. I just don't like it when someone lops the 203 at his own feet to kill both of you. .
                    Exactly. I don't mind the M203, it was included in the game, I can't complain about that - what I do mind and find extremely annoying/unrealistic/stupid is that nearly everyone is willing to kill themselves just to get the kill. It's ridiculous to think anyone would do that in real life, and so I find it stupid in game.

                    It's not so much the weapon as it is its misuse. Over-using a weapon, especially all in the same round, is what I call lame. If you're want insta-gib, don't play BF. Please.

                    It's just like this guy I was dogfighting on Kubra Dam. I had the F-18, he had the Mig-29, and whenever I got on his tail in a dogfight, he would fly higher and higher until we both stalled and flew uncontrollably out of bounds. I asked him "Why would you do that" to which he said, "because you were on my tail." So he would rather avoid being killed and fly out of bounds to be "no more" just so someone else doesn't get the kill. If you're going to play a game , don't worry about who gets the kills and who doesn't - play the damn game, get in a dogfight and if you get shot down - who cares - its a game. I can't stand p*ssies who bail on a dogfight like that. At least stick with it until you can get away or get shot down - that's the whole point! Not to preserve your "stats". Gah.

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                    • [DC]M4guy624

                      #55
                      Originally posted by kamandor
                      It's just like this guy I was dogfighting on Kubra Dam. I had the F-18, he had the Mig-29, and whenever I got on his tail in a dogfight, he would fly higher and higher until we both stalled and flew uncontrollably out of bounds. I asked him "Why would you do that" to which he said, "because you were on my tail." So he would rather avoid being killed and fly out of bounds to be "no more" just so someone else doesn't get the kill. If you're going to play a game , don't worry about who gets the kills and who doesn't - play the damn game, get in a dogfight and if you get shot down - who cares - its a game. I can't stand p*ssies who bail on a dogfight like that. At least stick with it until you can get away or get shot down - that's the whole point! Not to preserve your "stats". Gah.
                      LMAO i hate it when that happens, but about the M203... arming after 15 meters... and also the M203 should do 50-75% damage if you peg someone with the shell so if you have it out in close qaurters its not useless

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                      • imported_Bossman

                        #56
                        They need to tweak it because currently in every top level clanmatch you see people doing nothing else than bunnyhopping with the nadelauncher.

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                        • 22CW Cainius

                          #57
                          it's only lame that it does practically no splash damage to the shooter at point blank range.... i dont have a problem with it if you are 10m away or so...

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                          • Paranoia

                            #58
                            I use the grenade launcher quite often. I don't use it at close range unless I have to (still reloading M16 but turn to see an enemy or low on health with enemies around).

                            The M203 and GP-30 should have a minimum range, but they should have some splash damage (larger than normal grenades). I'm pretty good with the grenade launcher from a distance and I generally stand up for a quick second to see where the grenade landed (and then go prone), but I've seen many times when the grenade seemed to land right next to the guy but the enemy didn't die.

                            It's funny how almost all good game developers will tell you that they value "fun over realism", but this is one of the few cases when, IMO, more realism equals more fun.

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                            • [SIC]Squirrel.Lt.Col.

                              #59
                              i hate all the frigin nade launchers.....ppl can snipe with those things accuratley too

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                              • ROCKETt

                                #60
                                Originally posted by Paranoia
                                I use the grenade launcher quite often. I don't use it at close range unless I have to (still reloading M16 but turn to see an enemy or low on health with enemies around).

                                The M203 and GP-30 should have a minimum range, but they should have some splash damage (larger than normal grenades). I'm pretty good with the grenade launcher from a distance and I generally stand up for a quick second to see where the grenade landed (and then go prone), but I've seen many times when the grenade seemed to land right next to the guy but the enemy didn't die.

                                It's funny how almost all good game developers will tell you that they value "fun over realism", but this is one of the few cases when, IMO, more realism equals more fun.
                                then dont you see? people will STILL complain. only this time theyre going to complain that the 203 has a "bigger" splash damage therefore they will want the 203 to be nerfed. then when people get better at using the 203 people WILL STILL complain. its a neverending cycle.

                                people get good with weapons. then the pwnd rise up and whine about gameplay balance.

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