Yeah, I think they are aim-bots.
I had that impression too at first, but after playing some time I realized that almost all the chokepoints can be flanked.
E.g. before the bridge is up, you can take the APC(Trojan) down the river and come up on the other side on the tunnel, which opens up for some very nice roadkills as the sheep runs out of the other end.
Curiously I have seen very little bunnyhopping yet, and the red triangles makes most enemies easy to detect.
I am enjoying the game more and more, but my main concern is that the maps will grow old too quick, since everything is much more linear than in Battlefield.
I had that impression too at first, but after playing some time I realized that almost all the chokepoints can be flanked.
E.g. before the bridge is up, you can take the APC(Trojan) down the river and come up on the other side on the tunnel, which opens up for some very nice roadkills as the sheep runs out of the other end.

Curiously I have seen very little bunnyhopping yet, and the red triangles makes most enemies easy to detect.
I am enjoying the game more and more, but my main concern is that the maps will grow old too quick, since everything is much more linear than in Battlefield.
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