Grenade launchers > rifle rockets
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This isnt BF2. If you want a GL, then go back to that game. All I read is that someone wants the rockets nerfed. BF2 was ruined because of complaint threads like this and I sure dont want to see it happen to this game.imho
Why? Rifle rockets pretty much eliminates the use of cover. If a guy walks behind a wall you just scope in and move the mousewheel a click.
With grenade launchers it's pretty hard to hit people behind a wall with out doing some super high angle crazy dropshot. But "OMFGGG!!! wut about those ppl who use t3h GL at point blnak!!??!" you say, simple, make the grenade need 20m of flight time before blowing up. Real life nade launchers need the grenade to spin for a few seconds before detonating. And make it have the power of 2 rifle rockets so it won't be too overpowered.
I know it's too late for DICE to do anything, but maybe someone could use it in a mod or something.Comment
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I'm not saying they should change it, it's WAAAYYY too late now to change something as big as rifle rockets now, it was more of an idea to see your opinions.Comment
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In all fairness I dont think the rockets are that bad. Are they a little overpowerd, yes, but compared to the absurdity that is RDX they are fine. Also a lot of people dont know how to properly use airburst mode, so more often then not just taking cover is enough. Also 2 things to consider about the rockets. First if people are behind cover and returning fire it is usually pretty tricky to scope it for range, scroll up, and get 2 rockets off before you die. Also, and this is the main reason I think the PK Rockets were made, is that Dice recognized that a lot of the maps have multiple tiers of combat, and its would be almost impossible to combat people who have an elevated position on you without them. Can you imagine how bad roofcamping would be without these things? At least this way the assault class has a definite advantage when it comes to being pinned down from someone with the high ground.Comment
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To be entirely honest, the reason I complain about PK rockets and suggest they should be nerfed all the time is because they kill me when I'm trying to make tactical use of cover. They don't kill me a lot, but its annoying enough to cause me to whine. I know a lot of you advocate running away as soon as you see the rockets. That's fine if they are very far away, but if they are only 30m or so then I'm dead before I can turn around. I would like to be able to run when I hear them, or when the first one explodes, but the rate of fire means that the 2nd explosion is so soon after the first that you dont get a chance.
Yes, I can use them myself. I choose not to because if I wanted to win every time I would play Battleships against myself. A lot of my problems with the game can be attributed to me sucking, however. Including, but not limited to: Vosses instakilling me, Krylovs instakilling me, Baurs instakilling me, Ganzes instakilling me and stepping round a corner, seeing an enemy about 75m away and dying before I can run back into cover. Amusingly, the only weapon which doesn't instakill me is the Clark.
Lastly, a special hateful shout out to all the idiots who spam PK rockets at guys who are in the middle of open ground. What the hell is that about?
Sorry about the whine, I had to vent a little.Comment
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