a silencer on a sniper rifle means the the rifle has to fire a subsonic round which means considerably lower acuracy, power and range. though i do agree it is a bit too noisy but it dosnt want a silencer, and that thing on the barrel is a supressed barrel, not a silencer
Which weapon/upgrade needs some love from EA
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turb0 toaster -
Biotech2142
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Lt.ConVix
im sure the HMG was nerfed since it was to godlike as in there wasnt much recoil plus i used to be able to go 5 mins shooting the same spot now the recoil shakes a bit and i need to compensate, at least i like a challenge =PComment
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Mazee
a silencer on a sniper rifle means the the rifle has to fire a subsonic round which means considerably lower acuracy, power and range. though i do agree it is a bit too noisy but it dosnt want a silencer, and that thing on the barrel is a supressed barrel, not a silencer
So.. Let say you aimed at a player in the head and hes not moving and you shoot. Is he dead or like 10% health left or what? Or it will not even hit that great?
If it doesn't kill in the head with the silencer then I'm changing my opinion :hmm:Comment
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Eukament
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DutchDude
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brump
hell yea
the baur is working fine for me, once you learn how to use the baur properly you don't really find the recoil a problem.Comment
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Bobbus
I actually found a use for the nadar!
I was hunting tags for my Gold Collector's Badge and figured I'd take smoke nades, but I couldn't think what else to take. I decided to give the nadar a shot since I could use the radar coverage and smoke. It was pretty handy, actually. At one point I threw it up a sniper tower, climbed up the ladder and ran out the door at the top. I circled around and noticed there was a guy camping the ladder who never even saw me come up.
Stabby!Comment
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eddyeddyd -
Cann0n-Fodder
It would have to be the buzz - and then you would only be able to reduce the buzz not eliminate it. Can't eliminate the blur 'cuz total invisibility would be game breaking I think.Comment
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Conv1ct
Nah. The buzz is needed. When Recons are capping the flags and are motionless in some shadow they are almost fully invisible. If it didn't have the buzz you would have NO idea they are even around.
-Zeller. Like one of the DICE members said, it has more kill then both stock snipers combined. No need for a buff.
-SAAW. It was already buffed and two shots, both 50 damage, take gunships down easily. A full transport with engineers with MM SAAW one medic and support players to resupply the engineers is already a pain in the *** to take down.
-LMG. It is being fixed.
-Scar. To my knowledge it is being fixed as well.
-Infantry scanner. Use IDS (or something like that) if not, well the range is fine. Creating a bigger range would be way to OP.
-Accepter. I believe that is being buffed in 1.4 patch as well.
-Herzog. Tough choice here. People will always pick PK rockets over this. Still, making this more powerful will defeat the purpose of the clark shotgun.
Nadar is the only thing that needs some love. It is completely useless compared to the PK rockets or even the Herzog. Three nadar grenades per person would be a good and simple fix. Hell, DICE can even add 5 per person and I will still pick PK rockets over them.Comment
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