Which weapon/upgrade needs some love from EA

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  • Fingulfin
    Member
    • Jun 2007
    • 1433

    #61
    Originally posted by Lt.ConVix
    im sure the HMG was nerfed since it was to godlike as in there wasnt much recoil plus i used to be able to go 5 mins shooting the same spot now the recoil shakes a bit and i need to compensate, at least i like a challenge =P
    Just the opposite!

    Ever since the start, the Ganz HMG SUCKED. It overheated REALLY fast, and the crosshair took forever to close in. It got a MAJOR boost in 1.10(?), and that is when people actually started using it :p

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    • TheLeper

      #62
      how about a speed boost for pilum rounds, that thing is useless long range against anyone who has eyes and is easy to avoid.

      If the round fired about 1.5 - 2 times faster it would make it more useful in long range situations. Though i guess this is sort of a balance issue due to the lack of round deviation but still the rocket is more useful range.

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      • ebevan_91
        Member
        • Aug 2007
        • 649

        #63
        The Baur needs have the recoil of either the Krylov or the Scar 11 (1.4 beta Scar 11)

        Comment

        • Mazee

          #64
          Originally posted by rbevan59
          THE BAUR NEEDS LESS RECOIL!!!

          Oh, by the way, did I mention the baur?
          The baur does not need a buff It's fine to me..I'm used to the recoil....The baur is actually a weapon for expirenced players not a nooby weapon like the god :censored: Voss

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          • ebevan_91
            Member
            • Aug 2007
            • 649

            #65
            I use the Baur every now and then ( i got plenty of kills with it ) but its almost impossible shooting down a bunny hopper. Single shot mode is lethal at mid to long range, i would be happy if the Baur even had a "burst" mode.

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            • Digital-Boy

              #66
              I wouldn't mind less recoil for the Baur. Keep the crummy deviation/shot, but less recoil wouldn't hurt.

              Comment

              • MIB

                #67
                The RDX shotty is what promptly comes to mind. I just now got it and so far, I'm a bit underwhelmed. I'm not bothered by the arc. I can compensate for that, but one or two of four things really should be adjusted:

                Rate of fire: The massive recoil alone is a good enough check on RoF since you have to take the extra time to re-aim. Cut it down significantly.

                Massive Recoil: Tone it down a bit. Between the recoil and the slow RoF; one is enough, there's no need for both.

                Boost the RDX damage: Need I elaborate? If the timer and the pathetic range of damage stays, then at least the damage can be boosted a bit to compensate.

                Boost the range of damage: If the damage and the time delay just HAVE to stay as they are, then it would be nice to make them a little more difficult to avoid.

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                • whitecap_uk
                  Member
                  • Nov 2006
                  • 22

                  #68
                  Originally posted by TrooperJac
                  If it did that and was an instant kill when stuck on I would equip all the time. Just for the sheer comedy value.

                  Look forward to the 1.4 patch and it's enhanced explosive clearing abilities.
                  Now that WOULD be funny! Just imagine knowing that this thing is stuck to your chest and knowing death is coming!! Cm'on DICE How about it!

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