Radar nade needs a bust.
Collapse
X
-
-
I would definitely like to see these resupplied at a better rate. I've only used these once or twice that I remember and I only got to throw maybe one or two and that was it... If you are running in a squad with another medic, you could be kept alive for quite some time and being far more effective with the rocket or shotty.
If you could use these at a more frequent rate, they'd have a little more potential to be used instead of just being the last item to unlock on your trees.Comment
-
Just thought of that if we had that defib-taser thing, then it would be possible to taser one first, teabag him while drawing out knife, then knife him before he can regain control. Then teabag him again.Comment
-
Comment
-
There seriously needs to be a gun that shoots a cluster of RDX charges that detonate on impact. Preferably put it in the support guys kit so that you are sure not to run out of ammo :)
Also the Engy should have a portable TV-guided missile like the hachi and gunship have.
The Recon should have a .. hmmm .. lets acll it a laser target designator or somehting. When you point and click with it, you instantly get the effects of an orbital strike "sweet spot" hit to where you pointed... yeah
This would make the game more balanced
Oh yeah.. on topic: the radar nade needs to be nerfed if anything..
And then seriously on topic: I've never even used the radar nade because it just sounds so non-versatile item. Sure it can be handy in some cases but not often enough. :PComment
-
As if Assault isn't used almost by everyone as it is...Comment
-
Just make the Radar Nade toss little "IDS's" out from it when it explodes. They can be destroyed just like a normal IDS. Make it toss like 3 of em in random directions and they last for say... 5 minutes unless destroyed early. And the nade is still not able to resupplied, so you only get to do this once. :)Comment
Comment