Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
anything as long as they're not OP with no unlimited ammo just by flying over a base
I reject that statement and instead welcome a horribly overpowered aircraft. And by horribly overpowered, I mean aircraft which have solid counters which require people to put some time into being good at using them, and not just autoclicking birds out of the skies.
I dont care as long as they are not too fast and overpowered like BF2. They should make the jets vulnerable enough that if they have flares to avoid missile lock, they should take away bombs or gun. Anything to keep the jet whores from spamming the servers and stat padding.
I dont care as long as they are not too fast and overpowered like BF2. They should make the jets vulnerable enough that if they have flares to avoid missile lock, they should take away bombs or gun. Anything to keep the jet whores from spamming the servers and stat padding.
Yes, but that the age old discussion that we will never agree on.
Personally I would like to see two groups of aircraft:
Ground attack aircraft that are slow(ish) and have no fire-and-forget weapons.
They are balanced around ground combat.
And Air superiority fighters which are fast but have no way of attacking ground targets.
Yes, but that the age old discussion that we will never agree on.
Personally I would like to see two groups of aircraft:
Ground attack aircraft that are slow(ish) and have no fire-and-forget weapons.
They are balanced around ground combat.
And Air superiority fighters which are fast but have no way of attacking ground targets.
POE2 had this, worked perfectly. Then again POE2 was the perfect version of BF2, fixed in all aspects (infantry to air). And all the time in the world didn't help DICE manage to fix anything but make the game become a frustrating experience.
I would like that as well, I mean if they are going to have an F22 raptor in the game (disregarding ability to become starscream) its an air superiority fighter so that should be considered
Armoured fury I think did a good job but POE2 did it much better, because the A10 etc was more along the lines of that idea and more balanced, I guess if the game was doing other planes you might have multi role ones, not sure what they would do then, funky idea could be to let the player choose what armaments were on board
Don't care as long as there are workable counters to jets, but I am partial to the looks on the A-10 though. Also the new super high-tech jet the USAF is developing/implementing is awesome looking. I don't know what it's called, but I'm sure someone will know what I'm talking about.
<off topic>
BUT
BF2 had nothing to take down a jet except another jet (unless the pilot was inexperienced or made a serious error) and this was unacceptable. It was also virtually impossible to kill the Chinese jet with anything if the pilot flying it had any skill.
I like the tracer dart in BC2 but I don't think I would be able to hit a jet with it and the unlimited flares that helo can get makes the helo a bit on the OP side (I think after 5 or so flares you should have to re-arm to get more - jet should have even fewer since it's so much faster to re-arm). But it's still miles ahead of anything that BF2 or 2142 ever had in for AA.
I'd personally like to see portable, shoulder-mounted AA for use against jets only (replaces the normal missile for engineer) and have the tracer for use against helos and anything else you can get the dart to stick to. I think this way, you can balance the AA against each air vehicle independently b/c AA balanced with a jet is too good against the helo and AA balanced against a helo is pathetic compared to a jet. BF2 demonstrated this on a daily basis.
But, if they fail at AA balancing against jets (or jets vs. jets, the Chinese did not need an overpowered, untouchable super-plane) like they did in BF2 then I'll just play maps that don't have jets like I always do (to me it's no surprise that 3/4 of the retro maps are jet-less...Karkand, Sharqi, Mashtuur, right?). The jet stat whores can pad on the people foolish enough to take them on at their own game and I'll enjoy more infantry-centric combat where I don't get bombed from above every few minutes. Everybody wins.
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