Re: Battlefield Play4free
Well the part they play is much diminished compared to BF2. Vehicles were easy enough to take out in BF2, they're even easier in BC2. First off since the maps are so small (again, I haven't played this game since September so if they released some non-chokepoint maps besides Atacama then I am unaware of them) and there's so many places for infantry to camp, ambushing a tank or IFV is easy enough already, then you add the ability to plant a tracer and allow any of your teammates within a 50 yard radius of the vehicle to be able to home in on it and fire a smart missile at it is insane. It's clear this game was made with the people who *****ed about the USMC tank in Karkand in mind, because they wanted vehicles to be an almost non-factor. They're useful, but nowhere near as useful as in BF2.
Well I will concede that infantry movement was far better in the earlier versions of BF2 before all the 'can't shoot while jumping, can't shoot while standing, can't crouch to get up from prone, can't jump if you haven't double-knotted your shoes' patches. Before, though, the movements were fine.
Ah, didn't know they patched out some of the immunity. Is rez immunity still in? That pissed me off more than spawn immunity. Nothing worse that shooting at someone and having him rez someone right in front of you so now you have an invincible enemy and another you can't hit due to the meat shield.
Take tanks as an example. Imagine if you had a BC2 tank with all the perks installed; coaxial MG (one that doesn't take two seconds of sustained fire to off a single infantry), smoke, and quick reload. Now you add in more armour so that it doesn't die from two RPGs all the time, and take away the soldiers' ability to magically make heat-seeking warheads out of normal dumbfire RPGs by using a gun that shoots a blinking pink light thereby allowing them to shoot enemy vehicles parked on the other side of a mountain. Granted, hiding behind a half-height brick wall won't stop tank fire anymore (but metal crates still will...ph34r t3h m3t4l cr4t35!!!1!), but I'll give that up to no longer have the equivalent of the Meteor spell from Diablo 2 put into a BF game.
Originally posted by Kylee!
Also, the movement is sooo much better in BC2 in terms of smoothness, BF2 player models moved very erratically and buggy. Sure there isn't any prone, but the movement in BC2 is definitely an upgrade. I agree with you about the weapons though.
Health regen is fine with me either way, in my opinion, but the spawn immunity was patched out... Slugs are good, but they should be able to hit people from across the map. The perks I don't care much about either, although I would definitely be fine without them.
Originally posted by sithdemon


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